Player Matchup

Cthulhu
Cthulhu
BerretBeast
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Olorun
Olorun
bigpeter69xl
Olorun
Level 43
God Stats
1W - 5L
1,412 SR
Queue Stats
3W - 21L
1,221 Elo+
Party 1
Izanami
Izanami
jerm99
Izanami
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
23W - 36L
1,235 Elo+
Party 1
Team Averages
Level 31
1,471 SR
1,319 Elo+

VS

Team Averages
Level 99
1,380 SR
1,360 Elo+
Anubis
Anubis
Sernel
Anubis
Level 150
God Stats
1W - 0L
1,192 SR
Queue Stats
20W - 18L
1,296 Elo+
Solo
Sobek
Sobek
Shibb85
Sobek
Level 85
God Stats
8W - 12L
1,276 SR
Queue Stats
16W - 20L
1,454 Elo+
Solo
Xbalanque
Xbalanque
syko500
Xbalanque
Level 62
God Stats
6W - 1L
1,672 SR
Queue Stats
10W - 7L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerretBeast
Cthulhu
8
0 / 7 / 3
5,349
764
2,283
10,403
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
9
1 / 5 / 1
5,228
747
4,138
7,280
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
jerm99
Izanami
8
3 / 4 / 1
5,883
840
3,393
6,959
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sernel
Anubis
12
11 / 0 / 3
7,536
1,077
8,506
7,108
3,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Shibb85
Sobek
10
2 / 3 / 12
6,653
950
3,351
11,436
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
syko500
Xbalanque
10
3 / 1 / 11
6,325
904
8,424
4,306
1,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BerretBeast
Cthulhu
0
7
3
0.21
W
Anubis
Sernel
Anubis
11
0
3
12.5
W
Sobek
Shibb85
Sobek
2
3
12
2.67
L
Olorun
1
5
1
0.3
L
Izanami
jerm99
Izanami
3
4
1
0.88
W
Xbalanque
syko500
Xbalanque
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
20,281
24,642
Taken
22,850
9,707
Mitigated
14,192
1,595
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BerretBeast
Cthulhu
2,283
185
38
192
10,403
4,951
0
5,034
5,369
7,551
0
W
Anubis
Sernel
Anubis
8,506
1,716
0
3,427
7,108
3,533
860
2,150
4,958
26,424
0
W
Sobek
Shibb85
Sobek
3,351
137
361
3,269
11,436
8,949
397
2,461
8,975
8,505
0
L
Olorun
4,138
2,374
0
965
7,280
2,361
0
3,325
3,955
15,503
0
L
Izanami
jerm99
Izanami
3,393
2,815
0
400
6,959
2,395
0
3,498
3,461
0
9,121
W
Xbalanque
syko500
Xbalanque
8,424
5,973
233
1,333
4,306
1,710
1,226
1,971
2,335
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,460
Gold Earned
20,514
48
Minions Killed
74
1
Camps Cleared
4
257,387
Distance Traveled
372,593
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,349
764
8
1
0
80,803
0
W
Anubis
7,536
1,077
41
6
3
122,430
1
W
Sobek
6,653
950
7
1
0
137,103
1
L
Olorun
5,228
747
31
4
1
100,650
1
L
Izanami
5,883
840
9
1
0
75,934
0
W
Xbalanque
6,325
904
26
4
1
113,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role