Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BodinhoAlado
Athena
Level 155
God Stats
2W - 2L
1,407 SR
Queue Stats
274W - 292L
1,489 Elo+
Solo
Fenrir
Fenrir
FunayChamps
Fenrir
Level 95
God Stats
15W - 18L
1,475 SR
Queue Stats
194W - 232L
1,411 Elo+
Solo
Medusa
Medusa
isabelissima
Medusa
Level 80
God Stats
16W - 10L
1,765 SR
Queue Stats
122W - 156L
1,425 Elo+
Solo
Thanatos
Thanatos
vinijinvini
Thanatos
Level 85
God Stats
14W - 11L
1,495 SR
Queue Stats
24W - 19L
1,452 Elo+
Solo
Team Averages
Level 111
1,528 SR
1,455 Elo+

VS

Team Averages
Level 118
1,397 SR
1,423 Elo+
Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Deumuitoruim
Freya
Level 106
God Stats
7W - 17L
1,195 SR
Queue Stats
158W - 169L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Franciiis
Nu Wa
Level 128
God Stats
7W - 9L
1,500 SR
Queue Stats
58W - 49L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
Ghost_213567
Erlang Shen
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 80L
1,414 Elo+
Solo
Atlas
Atlas
Hokisane
Atlas
Level 147
God Stats
33W - 16L
1,292 SR
Queue Stats
578W - 554L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 2 / 8
8,081
505
14,678
10,880
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
12
1 / 0 / 14
8,124
508
6,014
10,899
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
5 / 2 / 7
8,434
527
9,027
13,888
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
14
4 / 1 / 4
8,197
512
7,298
9,256
4,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
vinijinvini
Thanatos
12
6 / 2 / 5
8,190
512
4,026
13,289
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 3 / 3
6,819
426
5,241
13,891
5,178
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 0
7,847
490
4,857
10,453
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Franciiis
Nu Wa
11
0 / 5 / 2
6,814
426
7,938
10,488
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Ghost_213567
Erlang Shen
12
2 / 5 / 0
7,624
477
4,858
14,676
9,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Hokisane
Atlas
11
3 / 4 / 1
7,618
476
6,225
17,086
13,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
19
Kills
6
7
Deaths
20
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
8
3.5
L
Kali
 
Kali
0
3
3
0.5
W
Athena
1
0
14
8
L
1
3
0
0.33
L
Nu Wa
Franciiis
Nu Wa
0
5
2
0.2
W
Fenrir
5
2
7
4.25
L
Erlang Shen
Ghost_213567
Erlang Shen
2
5
0
0.4
L
Atlas
Hokisane
Atlas
3
4
1
0.88
W
Medusa
4
1
4
6
W
Thanatos
vinijinvini
Thanatos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,043
Damage
29,119
58,212
Taken
66,594
36,121
Mitigated
36,021
16,794
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,678
1,376
0
1,809
10,880
5,026
126
4,532
6,348
58,952
0
L
Kali
 
Kali
5,241
2,725
0
1,863
13,891
5,178
0
3,487
8,857
0
44,321
W
Athena
6,014
2,054
0
2,249
10,899
10,508
84
5,703
5,196
23,216
0
L
4,857
1,658
0
3,519
10,453
4,421
1,164
3,469
6,765
60,671
0
L
Nu Wa
Franciiis
Nu Wa
7,938
1,206
48
1,329
10,488
3,813
190
5,575
4,540
50,142
0
W
Fenrir
9,027
1,707
0
3,440
13,888
10,785
558
2,095
11,793
10,846
35,838
L
Erlang Shen
Ghost_213567
Erlang Shen
4,858
2,825
264
4,466
14,676
9,350
0
3,221
10,895
0
47,055
L
Atlas
Hokisane
Atlas
6,225
2,565
1,479
2,660
17,086
13,259
0
5,714
10,999
24,743
0
W
Medusa
7,298
3,604
0
1,907
9,256
4,308
558
4,570
4,686
0
61,282
W
Thanatos
vinijinvini
Thanatos
4,026
1,257
0
7,389
13,289
5,494
0
3,093
10,196
0
43,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
36,722
364
Minions Killed
368
0
Camps Cleared
0
1,641,060
Distance Traveled
1,404,608
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,081
505
105
7
0
310,322
5
L
Kali
6,819
426
80
5
0
265,938
2
W
Athena
8,124
508
34
2
0
346,632
4
L
Freya
7,847
490
100
6
0
289,359
2
L
Nu Wa
6,814
426
76
5
0
277,184
1
W
Fenrir
8,434
527
76
5
0
336,738
0
L
Erlang Shen
7,624
477
90
6
0
301,556
1
L
Atlas
7,618
476
22
1
0
270,571
5
W
Medusa
8,197
512
87
5
0
321,567
5
W
Thanatos
8,190
512
62
4
0
325,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role