Player Matchup

Atlas
Atlas
GamaTommy
Atlas
Level 160
God Stats
54W - 28L
1,650 SR
Queue Stats
690W - 469L
1,745 Elo+
Party 1
Fenrir
Fenrir
Geb Bush7599
Fenrir
Level 160
God Stats
22W - 7L
1,770 SR
Queue Stats
1,149W - 905L
1,752 Elo+
Party 1
Zeus
Zeus
IoutcastjrI
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 13L
1,781 Elo+
Party 1
Osiris
Osiris
MrPatman
Osiris
Level 151
God Stats
16W - 7L
1,724 SR
Queue Stats
312W - 263L
1,685 Elo+
Party 1
Skadi
Skadi
Perdition98
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 279L
1,790 Elo+
Party 1
Team Averages
Level 131
1,629 SR
1,751 Elo+

VS

Team Averages
Level 97
1,550 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AsexualLorax
Horus
Level 35
God Stats
10W - 8L
1,705 SR
Queue Stats
26W - 27L
1,476 Elo+
Party 2
Hun Batz
Hun Batz
BasicHottie6
Hun Batz
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,538 Elo+
Solo
Thor
Thor
Setter Seven
Thor
Level 154
God Stats
1W - 7L
1,327 SR
Queue Stats
184W - 166L
1,632 Elo+
Party 2
Cupid
Cupid
eudreamthegene
Cupid
Level 108
God Stats
7W - 3L
1,720 SR
Queue Stats
76W - 59L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GamaTommy
Atlas
12
4 / 1 / 2
8,114
580
7,471
11,034
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
1 / 2 / 1
7,465
533
4,576
12,780
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 2
7,442
532
8,612
7,310
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
MrPatman
Osiris
13
3 / 0 / 1
8,087
578
5,556
11,501
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 2
7,973
570
6,512
8,990
3,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 2
6,655
475
8,024
9,109
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
6,001
429
4,465
9,808
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
BasicHottie6
Hun Batz
4
0 / 0 / 0
4,513
322
778
2,336
1,012
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 1
7,472
534
5,262
11,345
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 3 / 1
6,469
462
6,804
9,857
3,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
6
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
2
1
L
0
3
3
0.5
L
Hun Batz
BasicHottie6
Hun Batz
0
0
0
0
W
Atlas
GamaTommy
Atlas
4
1
2
5
W
Fenrir
1
2
1
0.75
W
0
0
2
1
W
Osiris
MrPatman
Osiris
3
0
1
3.5
W
2
3
2
1
L
2
2
1
1.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
25,333
51,615
Taken
42,455
29,746
Mitigated
18,800
18,226
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,024
2,367
0
1,476
9,109
3,225
0
3,908
5,201
40,616
0
L
4,465
2,189
734
3,557
9,808
6,349
0
5,128
4,680
0
9,317
L
Hun Batz
BasicHottie6
Hun Batz
778
186
0
1,015
2,336
1,012
0
0
2,336
0
6,610
W
Atlas
GamaTommy
Atlas
7,471
2,377
0
2,148
11,034
9,269
119
728
10,188
32,625
0
W
Fenrir
4,576
2,065
0
7,193
12,780
5,861
0
1,245
11,431
0
63,613
W
8,612
1,476
0
2,282
7,310
2,665
226
2,065
5,085
61,883
0
W
Osiris
MrPatman
Osiris
5,556
2,561
0
4,548
11,501
8,890
295
2,390
8,949
0
44,099
W
6,512
3,984
0
2,055
8,990
3,061
0
966
7,938
0
67,929
L
5,262
1,122
0
4,186
11,345
4,808
0
4,729
6,616
0
60,928
L
6,804
3,218
239
2,785
9,857
3,406
1,140
2,318
7,539
0
38,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
31,110
471
Minions Killed
267
0
Camps Cleared
0
1,376,433
Distance Traveled
1,140,081
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,655
475
79
6
0
254,754
1
L
Horus
6,001
429
13
1
0
264,503
0
L
Hun Batz
4,513
322
10
1
0
65,959
1
W
Atlas
8,114
580
28
2
0
284,150
2
W
Fenrir
7,465
533
124
9
0
313,688
3
W
Zeus
7,442
532
114
8
0
251,046
3
W
Osiris
8,087
578
84
6
0
283,678
0
W
Skadi
7,973
570
121
9
0
243,871
2
L
Thor
7,472
534
106
8
0
299,198
4
L
Cupid
6,469
462
59
4
0
255,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role