Player Matchup

Cerberus
Cerberus
Diegoagu929
Cerberus
Level 36
God Stats
14W - 13L
1,466 SR
Queue Stats
87W - 92L
1,371 Elo+
Party 2
Da Ji
Da Ji
Greek_Persephone
Da Ji
Level 57
God Stats
5W - 9L
1,342 SR
Queue Stats
280W - 344L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
SadakosGBF
Gilgamesh
Level 56
God Stats
8W - 5L
1,708 SR
Queue Stats
185W - 205L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
dani22027
Heimdallr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,408 Elo+
Solo
Mercury
Mercury
stroberi44
Mercury
Level 31
God Stats
10W - 0L
1,891 SR
Queue Stats
73W - 71L
1,576 Elo+
Solo
Team Averages
Level 45
1,581 SR
1,409 Elo+

VS

Team Averages
Level 83
1,525 SR
1,472 Elo+
Ne Zha
Ne Zha
ExScottic
Ne Zha
Level 130
God Stats
4W - 2L
1,726 SR
Queue Stats
101W - 84L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Leprechronix
Danzaburou
Level 127
God Stats
0W - 2L
1,490 SR
Queue Stats
37W - 31L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Onirush2k
Kukulkan
Level 68
God Stats
7W - 6L
1,600 SR
Queue Stats
88W - 86L
1,439 Elo+
Solo
Discordia
Discordia
ShurabaAshura
Discordia
Level 60
God Stats
1W - 5L
1,236 SR
Queue Stats
31W - 53L
1,331 Elo+
Solo
Ymir
Ymir
xOG2TONE316x
Ymir
Level 28
God Stats
1W - 3L
1,574 SR
Queue Stats
98W - 88L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diegoagu929
Cerberus
16
1 / 0 / 12
10,408
1,156
9,349
11,549
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 9
9,538
1,060
5,340
7,359
3,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SadakosGBF
Gilgamesh
15
2 / 0 / 11
9,443
1,049
10,824
12,026
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
dani22027
Heimdallr
15
0 / 3 / 8
8,926
992
9,880
11,096
5,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
stroberi44
Mercury
16
13 / 0 / 1
11,952
1,328
16,189
11,738
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

316

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ExScottic
Ne Zha
15
1 / 3 / 2
9,258
1,029
8,231
10,606
4,149
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Leprechronix
Danzaburou
14
1 / 3 / 1
8,897
989
9,545
11,652
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Onirush2k
Kukulkan
14
1 / 4 / 0
8,868
985
17,564
11,240
4,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
ShurabaAshura
Discordia
13
0 / 1 / 0
8,007
890
3,747
2,006
658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 0
9,373
1,041
7,805
20,915
27,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
17
Kills
3
3
Deaths
17
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Diegoagu929
Cerberus
1
0
12
7
L
Ne Zha
ExScottic
Ne Zha
1
3
2
0.67
W
1
0
9
5.5
L
Danzaburou
Leprechronix
Danzaburou
1
3
1
0.5
L
Kukulkan
Onirush2k
Kukulkan
1
4
0
0.25
W
Gilgamesh
SadakosGBF
Gilgamesh
2
0
11
7.5
L
Discordia
ShurabaAshura
Discordia
0
1
0
0
W
Heimdallr
dani22027
Heimdallr
0
3
8
1.33
W
Mercury
stroberi44
Mercury
13
0
1
13.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,582
Damage
46,892
53,768
Taken
56,419
33,049
Mitigated
41,675
7,785
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Diegoagu929
Cerberus
9,349
762
0
2,456
11,549
11,766
0
7,201
4,348
23,968
0
L
Ne Zha
ExScottic
Ne Zha
8,231
4,019
0
282
10,606
4,149
0
2,497
7,954
0
25,131
W
5,340
758
0
450
7,359
3,350
0
4,579
2,780
0
11,142
L
Danzaburou
Leprechronix
Danzaburou
9,545
4,302
0
1,906
11,652
4,735
0
2,201
9,321
0
17,941
L
Kukulkan
Onirush2k
Kukulkan
17,564
1,728
0
0
11,240
4,461
0
2,441
8,727
40,905
0
W
Gilgamesh
SadakosGBF
Gilgamesh
10,824
4,430
0
1,120
12,026
6,794
0
7,775
4,251
0
20,209
L
Discordia
ShurabaAshura
Discordia
3,747
539
0
0
2,006
658
0
567
1,439
6,747
0
W
Heimdallr
dani22027
Heimdallr
9,880
3,556
210
841
11,096
5,205
0
4,415
6,681
0
19,422
W
Mercury
stroberi44
Mercury
16,189
11,906
0
2,708
11,738
5,934
0
5,146
6,592
0
32,483
L
7,805
2,034
0
876
20,915
27,672
0
1,643
18,958
16,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
44,403
153
Minions Killed
144
5
Camps Cleared
4
949,854
Distance Traveled
804,440
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,408
1,156
42
5
0
190,532
0
L
Ne Zha
9,258
1,029
31
3
1
244,176
1
W
Da Ji
9,538
1,060
15
2
1
203,507
1
L
Danzaburou
8,897
989
25
3
1
141,311
0
L
Kukulkan
8,868
985
65
7
1
158,830
0
W
Gilgamesh
9,443
1,049
24
3
1
179,994
0
L
Discordia
8,007
890
5
1
0
90,562
0
W
Heimdallr
8,926
992
25
3
0
161,889
0
W
Mercury
11,952
1,328
47
5
3
213,932
0
L
Ymir
9,373
1,041
18
2
1
169,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role