Player Matchup

Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BiiRa Gamer
Apollo
Level 29
God Stats
5W - 1L
1,398 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 2
Athena
Athena
Ishakan
Athena
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 132L
1,403 Elo+
Solo
Hel
Hel
XPai rombaX
Hel
Level 126
God Stats
6W - 7L
1,402 SR
Queue Stats
355W - 304L
1,563 Elo+
Party 2
Team Averages
Level 80
1,460 SR
1,474 Elo+

VS

Team Averages
Level 48
1,476 SR
1,378 Elo+
Nox
Nox
PLAYABREU
Nox
Level 78
God Stats
6W - 5L
1,632 SR
Queue Stats
49W - 65L
1,365 Elo+
Solo
Janus
Janus
YT-RuanFps
Janus
Level 53
God Stats
1W - 3L
1,444 SR
Queue Stats
85W - 92L
1,321 Elo+
Party 1
Chiron
Chiron
chikisrikis20
Chiron
Level 33
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 66L
1,444 Elo+
Solo
Thanatos
Thanatos
o-_-Less_Cry-_-o
Thanatos
Level 69
God Stats
0W - 1L
1,305 SR
Queue Stats
3W - 5L
1,363 Elo+
Party 1
Odin
Odin
vitubone278
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 0 / 5
9,032
531
5,998
13,126
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
 
Awilix
13
1 / 4 / 5
7,903
465
3,459
16,696
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
12
1 / 5 / 5
7,840
461
4,928
9,265
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Ishakan
Athena
12
4 / 3 / 9
8,782
517
6,791
19,029
19,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
8 / 3 / 3
10,016
589
16,820
9,812
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,819
401
5,752
8,592
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
14
2 / 3 / 3
8,410
495
9,500
10,353
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 6
8,453
497
7,978
13,212
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 4 / 5
7,961
468
10,277
16,310
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 8
7,209
424
4,374
11,665
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
15
Kills
14
15
Deaths
15
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
5
3.5
W
Awilix
 
Awilix
1
4
5
0.88
W
Apollo
1
5
5
0.7
W
Athena
Ishakan
Athena
4
3
9
2.83
L
1
4
5
0.88
W
8
3
3
3.17
L
Janus
2
3
3
1.17
L
5
2
6
4
L
5
4
5
1.88
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
37,881
67,928
Taken
60,132
44,901
Mitigated
29,593
23,782
Healing
26,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,998
1,297
0
5,414
13,126
10,063
442
4,973
8,153
0
60,051
W
Awilix
 
Awilix
3,459
1,740
0
3,316
16,696
7,135
329
3,818
12,878
0
52,747
W
Apollo
4,928
3,523
0
802
9,265
3,833
1,984
1,442
7,823
0
41,786
W
Athena
Ishakan
Athena
6,791
1,780
427
3,535
19,029
19,726
34
2,632
16,397
33,073
0
L
5,752
668
0
1,560
8,592
3,863
0
5,926
2,666
40,214
0
W
16,820
421
5,692
4,596
9,812
4,144
187
2,387
7,425
76,091
0
L
Janus
9,500
1,623
31
3,252
10,353
3,766
0
2,479
7,874
64,418
0
L
7,978
3,885
576
5,847
13,212
4,586
1,784
4,945
8,267
0
66,774
L
10,277
2,300
0
12,265
16,310
8,527
156
5,997
10,313
0
58,025
L
4,374
897
0
3,024
11,665
8,851
624
4,264
7,401
0
16,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
38,852
435
Minions Killed
377
0
Camps Cleared
0
1,513,302
Distance Traveled
1,438,269
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,032
531
132
8
0
286,275
9
W
Awilix
7,903
465
77
5
0
311,659
4
W
Apollo
7,840
461
67
4
0
274,187
1
W
Athena
8,782
517
38
2
0
326,321
0
L
Nox
6,819
401
60
4
0
292,771
3
W
Hel
10,016
589
121
7
0
314,860
1
L
Janus
8,410
495
115
7
0
268,360
1
L
Chiron
8,453
497
100
6
0
261,330
2
L
Thanatos
7,961
468
78
5
0
345,535
3
L
Odin
7,209
424
24
1
0
270,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role