Player Matchup

Gilgamesh
Gilgamesh
ButtClownSuper
Gilgamesh
Level 23
God Stats
8W - 6L
1,574 SR
Queue Stats
97W - 78L
1,532 Elo+
Solo
Nemesis
Nemesis
IAreGoat
Nemesis
Level 44
God Stats
1W - 0L
1,707 SR
Queue Stats
4W - 9L
1,326 Elo+
Party 1
Merlin
Merlin
Mkastro054
Merlin
Level 69
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 1
Chernobog
Chernobog
OriWiz
Chernobog
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,418 Elo+
Party 1
Atlas
Atlas
Sennvy
Atlas
Level 121
God Stats
4W - 4L
1,530 SR
Queue Stats
86W - 64L
1,567 Elo+
Party 1
Team Averages
Level 73
1,560 SR
1,393 Elo+

VS

Team Averages
Level 15
1,485 SR
1,483 Elo+
Neith
Neith
Peregrine314
Neith
Level 26
God Stats
2W - 4L
1,451 SR
Queue Stats
7W - 8L
1,653 Elo+
Party 2
Bellona
Bellona
Rossi343
Bellona
Level 34
God Stats
3W - 3L
1,524 SR
Queue Stats
53W - 62L
1,370 Elo+
Solo
Cthulhu
Cthulhu
cactusman314
Cthulhu
Level 8
God Stats
1W - 2L
1,451 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Da Ji
Da Ji
kidfendi
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Party 3
Vulcan
Vulcan
santaboomyt
Vulcan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButtClownSuper
Gilgamesh
14
3 / 1 / 4
7,819
711
3,962
9,621
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
IAreGoat
Nemesis
15
5 / 4 / 6
8,739
794
11,159
13,502
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
Mkastro054
Merlin
15
1 / 2 / 3
8,279
753
3,026
5,865
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
OriWiz
Chernobog
15
3 / 1 / 10
8,480
771
11,239
9,764
4,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Sennvy
Atlas
14
3 / 3 / 9
8,682
789
10,575
10,797
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,561
687
8,644
11,473
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rossi343
Bellona
14
4 / 2 / 3
8,001
727
7,160
10,577
7,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
cactusman314
Cthulhu
13
0 / 2 / 1
6,983
635
6,351
11,406
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
kidfendi
Da Ji
13
3 / 4 / 4
7,602
691
4,241
9,119
4,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
14
1 / 2 / 1
7,690
699
8,146
5,540
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
15
Kills
11
11
Deaths
15
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ButtClownSuper
Gilgamesh
3
1
4
5
W
Nemesis
IAreGoat
Nemesis
5
4
6
2
W
Merlin
Mkastro054
Merlin
1
2
3
1.25
W
Chernobog
OriWiz
Chernobog
3
1
10
8
L
3
5
0
0.6
L
Bellona
Rossi343
Bellona
4
2
3
2.75
W
Atlas
Sennvy
Atlas
3
3
9
2.5
L
Cthulhu
cactusman314
Cthulhu
0
2
1
0.25
L
Da Ji
kidfendi
Da Ji
3
4
4
1.25
L
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,961
Damage
34,542
49,549
Taken
48,115
31,127
Mitigated
31,151
9,575
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ButtClownSuper
Gilgamesh
3,962
1,451
0
999
9,621
6,173
140
1,775
6,410
0
14,993
W
Nemesis
IAreGoat
Nemesis
11,159
5,214
165
3,886
13,502
6,338
727
3,212
10,035
96
39,526
W
Merlin
Mkastro054
Merlin
3,026
233
0
0
5,865
2,458
2,268
1,970
3,731
31,245
0
W
Chernobog
OriWiz
Chernobog
11,239
7,002
0
3,349
9,764
4,504
347
2,911
6,540
0
28,912
L
8,644
2,729
0
1,564
11,473
5,963
217
4,650
6,823
0
19,846
L
Bellona
Rossi343
Bellona
7,160
1,875
0
950
10,577
7,323
0
1,488
9,089
0
26,321
W
Atlas
Sennvy
Atlas
10,575
4,119
0
1,176
10,797
11,654
0
3,791
6,680
21,117
0
L
Cthulhu
cactusman314
Cthulhu
6,351
333
51
722
11,406
10,734
81
3,476
7,930
17,768
0
L
Da Ji
kidfendi
Da Ji
4,241
485
0
0
9,119
4,661
0
2,094
7,025
0
8,880
L
Vulcan
8,146
2,711
0
284
5,540
2,470
62
1,969
3,571
26,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
37,837
212
Minions Killed
153
0
Camps Cleared
0
1,120,533
Distance Traveled
1,058,892
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,819
711
22
2
0
241,547
3
W
Nemesis
8,739
794
43
4
0
247,582
0
W
Merlin
8,279
753
76
7
0
198,353
2
W
Chernobog
8,480
771
54
5
0
210,649
0
L
Neith
7,561
687
21
2
0
202,942
2
L
Bellona
8,001
727
35
3
0
236,089
5
W
Atlas
8,682
789
17
2
0
222,402
3
L
Cthulhu
6,983
635
32
3
0
233,151
0
L
Da Ji
7,602
691
10
1
0
206,576
0
L
Vulcan
7,690
699
55
5
0
180,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role