Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Demotaur
Morgan Le Fay
Level 107
God Stats
30W - 16L
1,604 SR
Queue Stats
149W - 136L
1,532 Elo+
Solo
Jing Wei
Jing Wei
LEGENDARYLINK0
Jing Wei
Level 79
God Stats
10W - 7L
1,562 SR
Queue Stats
94W - 81L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
MyNinjaWae
Ao Kuang
Level 118
God Stats
3W - 1L
1,508 SR
Queue Stats
343W - 326L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
Sm0kking Ace
Aphrodite
Level 116
God Stats
3W - 3L
1,398 SR
Queue Stats
191W - 182L
1,509 Elo+
Party 1
Team Averages
Level 107
1,514 SR
1,520 Elo+

VS

Team Averages
Level 111
1,464 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JonasioValentino
Zeus
Level 108
God Stats
0W - 4L
1,168 SR
Queue Stats
121W - 115L
1,531 Elo+
Solo
Cerberus
Cerberus
TheWavyGravy42
Cerberus
Level 154
God Stats
3W - 2L
1,653 SR
Queue Stats
260W - 297L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 5 / 1
7,555
540
8,951
16,301
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Demotaur
Morgan Le Fay
13
5 / 4 / 3
8,395
600
7,848
9,245
3,937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
13
4 / 0 / 1
7,825
559
9,150
9,902
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
MyNinjaWae
Ao Kuang
14
5 / 4 / 3
8,855
633
6,353
13,259
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Sm0kking Ace
Aphrodite
12
0 / 2 / 7
6,973
498
4,624
10,347
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
6 / 2 / 2
8,688
621
14,358
13,308
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
 
Thanatos
11
5 / 5 / 4
7,590
542
6,330
12,751
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
12
2 / 5 / 1
6,979
499
5,561
11,307
4,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
6,278
448
2,998
4,890
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
11
2 / 1 / 2
6,710
479
5,594
11,178
6,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
17
Kills
15
15
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
5
1
0.7
L
Cu Chulainn
 
Cu Chulainn
6
2
2
3.5
L
Thanatos
 
Thanatos
5
5
4
1.4
L
Izanami
 
Izanami
2
5
1
0.5
W
Morgan Le Fay
Demotaur
Morgan Le Fay
5
4
3
1.63
L
0
4
1
0.13
W
Jing Wei
4
0
1
4.5
W
Ao Kuang
MyNinjaWae
Ao Kuang
5
4
3
1.63
W
Aphrodite
Sm0kking Ace
Aphrodite
0
2
7
1.75
L
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
34,841
59,054
Taken
53,434
25,663
Mitigated
25,789
26,235
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,951
3,235
0
4,292
16,301
8,749
123
582
15,111
0
42,092
L
Cu Chulainn
 
Cu Chulainn
14,358
3,196
0
6,066
13,308
7,795
0
3,553
9,755
0
61,575
L
Thanatos
 
Thanatos
6,330
1,435
0
8,149
12,751
5,238
0
3,905
8,846
0
38,300
L
Izanami
 
Izanami
5,561
2,924
0
2,272
11,307
4,039
0
4,275
7,032
0
55,508
W
Morgan Le Fay
Demotaur
Morgan Le Fay
7,848
964
0
1,711
9,245
3,937
357
1,811
7,108
42,600
0
L
2,998
349
0
0
4,890
1,845
786
2,866
2,024
30,923
0
W
Jing Wei
9,150
7,405
0
3,552
9,902
3,555
2,805
2,600
7,206
0
55,553
W
Ao Kuang
MyNinjaWae
Ao Kuang
6,353
2,025
0
6,065
13,259
4,989
0
1,215
11,885
51,874
0
W
Aphrodite
Sm0kking Ace
Aphrodite
4,624
947
4,334
6,281
10,347
4,433
970
2,519
7,804
37,249
0
L
Cerberus
5,594
631
469
3,917
11,178
6,872
492
4,637
6,541
20,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
36,245
414
Minions Killed
372
0
Camps Cleared
0
1,406,770
Distance Traveled
1,235,503
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,555
540
76
5
0
307,832
1
L
Cu Chulainn
8,688
621
109
8
0
286,391
0
L
Thanatos
7,590
542
63
5
0
268,843
1
L
Izanami
6,979
499
103
7
0
247,618
3
W
Morgan Le Fay
8,395
600
58
4
0
244,373
1
L
Zeus
6,278
448
68
5
0
160,368
1
W
Jing Wei
7,825
559
100
7
0
289,174
6
W
Ao Kuang
8,855
633
106
8
0
288,164
4
W
Aphrodite
6,973
498
74
5
0
277,227
1
L
Cerberus
6,710
479
29
2
0
272,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role