Player Matchup

Bellona
Bellona
AndresFSC29
Bellona
Level 84
God Stats
2W - 2L
1,481 SR
Queue Stats
52W - 68L
1,467 Elo+
Solo
Poseidon
Poseidon
DustG23
Poseidon
Level 137
God Stats
24W - 11L
1,626 SR
Queue Stats
228W - 204L
1,553 Elo+
Solo
Sol
Sol
KingQueeb
Sol
Level 159
God Stats
26W - 13L
1,700 SR
Queue Stats
509W - 485L
1,589 Elo+
Solo
Ne Zha
Ne Zha
OwO_ccube69
Ne Zha
Level 108
God Stats
13W - 28L
1,247 SR
Queue Stats
391W - 392L
1,586 Elo+
Solo
Khepri
Khepri
xXDoomblade64Xx
Khepri
Level 107
God Stats
1W - 0L
1,221 SR
Queue Stats
35W - 26L
1,600 Elo+
Solo
Team Averages
Level 119
1,455 SR
1,559 Elo+

VS

Team Averages
Level 127
1,596 SR
1,528 Elo+
Vamana
Vamana
AngryGerbil47
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,529 Elo+
Solo
Freya
Freya
LeftinDoubt
Freya
Level 124
God Stats
5W - 5L
1,778 SR
Queue Stats
276W - 235L
1,584 Elo+
Solo
Merlin
Merlin
Yonko_Rudeboy
Merlin
Level 124
God Stats
15W - 16L
1,504 SR
Queue Stats
225W - 246L
1,524 Elo+
Solo
Lancelot
Lancelot
luvPHD
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
xImAydennn
Fafnir
Level 125
God Stats
2W - 3L
1,696 SR
Queue Stats
105W - 110L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndresFSC29
Bellona
13
2 / 0 / 1
7,669
590
9,211
10,124
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
DustG23
Poseidon
12
0 / 2 / 0
7,007
539
2,548
6,963
2,434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
7,028
541
12,842
9,458
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
12
2 / 0 / 2
7,198
554
4,817
10,202
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
6,661
512
2,516
6,407
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,529
502
5,389
12,556
6,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,321
409
5,991
9,965
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 0
6,395
492
3,778
7,275
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
luvPHD
Lancelot
10
1 / 1 / 1
6,147
473
5,989
8,230
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
xImAydennn
Fafnir
8
0 / 1 / 0
5,587
430
2,477
10,300
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
AndresFSC29
Bellona
2
0
1
2.5
L
0
2
0
0
W
Poseidon
DustG23
Poseidon
0
2
0
0
W
3
0
1
3.5
L
0
3
0
0
W
Ne Zha
2
0
2
3
L
1
0
0
1
L
Lancelot
luvPHD
Lancelot
1
1
1
1.5
L
Fafnir
xImAydennn
Fafnir
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,934
Damage
23,624
43,154
Taken
48,326
25,704
Mitigated
23,291
21,244
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AndresFSC29
Bellona
9,211
2,699
0
5,805
10,124
9,543
0
480
9,644
0
54,392
L
5,389
2,093
0
4,372
12,556
6,397
0
100
12,456
0
53,355
W
Poseidon
DustG23
Poseidon
2,548
458
0
1,122
6,963
2,434
625
2,074
4,689
56,525
0
W
12,842
5,891
0
7,267
9,458
4,319
3,154
5,342
3,806
52,667
8,187
L
5,991
1,615
0
3,909
9,965
3,534
0
6,017
3,948
35,595
0
W
Ne Zha
4,817
1,706
0
5,735
10,202
3,925
0
1,503
8,587
0
52,952
L
3,778
63
0
1,480
7,275
2,678
0
2,838
4,437
50,486
0
L
Lancelot
luvPHD
Lancelot
5,989
1,659
0
2,508
8,230
3,251
0
2,509
5,721
0
41,847
L
Fafnir
xImAydennn
Fafnir
2,477
847
0
3,909
10,300
7,431
0
4,603
5,697
14,815
0
W
2,516
534
0
1,315
6,407
5,483
433
1,970
4,182
22,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
29,979
408
Minions Killed
359
0
Camps Cleared
0
1,251,681
Distance Traveled
1,203,326
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,669
590
106
8
0
275,996
2
L
Vamana
6,529
502
106
8
0
244,192
3
W
Poseidon
7,007
539
100
8
0
235,743
4
W
Sol
7,028
541
87
7
0
215,603
0
L
Freya
5,321
409
72
6
0
219,211
3
W
Ne Zha
7,198
554
87
7
0
268,189
4
L
Merlin
6,395
492
95
7
0
232,575
0
L
Lancelot
6,147
473
75
6
0
282,043
0
L
Fafnir
5,587
430
11
1
0
225,305
2
W
Khepri
6,661
512
28
2
0
256,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role