Player Matchup

Merlin
Merlin
CheeryCollab
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IcedAustin
Tsukuyomi
Level 64
God Stats
9W - 4L
1,437 SR
Queue Stats
210W - 198L
1,486 Elo+
Party 1
Pele
Pele
JwainSmooth
Pele
Level 59
God Stats
7W - 2L
1,865 SR
Queue Stats
387W - 364L
1,513 Elo+
Party 1
Shiva
Shiva
MrPineappleMango
Shiva
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,442 Elo+
Party 1
Poseidon
Poseidon
SpartanDavid998
Poseidon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,684 Elo+
Party 1
Team Averages
Level 52
1,560 SR
1,562 Elo+

VS

Team Averages
Level 106
1,552 SR
1,507 Elo+
Athena
Athena
Alexmous9858
Athena
Level 26
God Stats
2W - 1L
1,706 SR
Queue Stats
50W - 34L
1,604 Elo+
Solo
Thanatos
Thanatos
Fillipina2610
Thanatos
Level 125
God Stats
1W - 2L
1,184 SR
Queue Stats
241W - 243L
1,521 Elo+
Solo
Geb
Geb
TYE IS KING
Geb
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,493 Elo+
Solo
Hun Batz
Hun Batz
bonecaliber15
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 332L
1,480 Elo+
Solo
Cupid
Cupid
un0_u_luvit
Cupid
Level 98
God Stats
1W - 1L
1,870 SR
Queue Stats
52W - 61L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 5 / 12
10,335
689
16,941
13,765
7,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IcedAustin
Tsukuyomi
20
13 / 1 / 15
12,916
861
22,318
15,347
9,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 16
12,133
809
26,784
20,169
12,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 19
11,192
746
14,070
20,816
22,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
16
0 / 5 / 18
9,781
652
13,310
11,244
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 7 / 8
9,228
615
8,794
22,960
27,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Fillipina2610
Thanatos
17
7 / 8 / 7
10,619
708
14,519
17,704
13,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 6 / 6
10,174
678
14,483
30,104
26,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
bonecaliber15
Hun Batz
18
1 / 5 / 8
9,415
628
16,886
20,027
10,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 6
9,234
616
11,374
13,733
6,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
31
Kills
16
16
Deaths
31
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
2
7
8
0.86
W
Merlin
2
5
12
1.6
L
Thanatos
Fillipina2610
Thanatos
7
8
7
1.31
W
Tsukuyomi
IcedAustin
Tsukuyomi
13
1
15
20.5
W
11
2
16
9.5
W
5
3
19
4.83
W
Poseidon
0
5
18
1.8
L
4
6
6
1.17
L
Hun Batz
bonecaliber15
Hun Batz
1
5
8
1
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,423
Damage
66,056
81,341
Taken
104,528
57,307
Mitigated
84,770
25,380
Healing
37,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,794
1,673
1,846
2,582
22,960
27,828
43
6,524
16,436
11,798
0
W
Merlin
16,941
1,287
1,918
1,479
13,765
7,668
1,281
4,813
8,952
31,799
0
L
Thanatos
Fillipina2610
Thanatos
14,519
2,019
1,887
8,828
17,704
13,512
0
3,858
13,846
0
20,929
W
Tsukuyomi
IcedAustin
Tsukuyomi
22,318
3,583
1,550
5,605
15,347
9,014
1,817
4,173
11,174
0
44,301
W
26,784
6,110
1,375
8,641
20,169
12,384
1,118
3,965
16,204
0
46,604
W
14,070
1,973
1,544
2,119
20,816
22,992
915
6,911
13,905
0
24,630
W
Poseidon
13,310
2,342
591
558
11,244
5,249
2,412
3,415
7,829
24,226
0
L
14,483
725
1,399
9,125
30,104
26,759
0
9,819
20,285
22,578
0
L
Hun Batz
bonecaliber15
Hun Batz
16,886
2,645
943
6,134
20,027
10,315
0
5,439
14,588
0
35,778
L
11,374
2,939
2,012
2,851
13,733
6,356
0
4,611
9,122
0
30,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,357
Gold Earned
48,670
148
Minions Killed
119
0
Camps Cleared
0
1,417,909
Distance Traveled
1,225,637
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,228
615
8
1
0
233,257
0
W
Merlin
10,335
689
20
1
0
254,229
0
L
Thanatos
10,619
708
16
1
0
226,158
1
W
Tsukuyomi
12,916
861
38
3
0
344,201
0
W
Pele
12,133
809
33
2
0
292,028
0
W
Shiva
11,192
746
27
2
0
273,142
0
W
Poseidon
9,781
652
30
2
0
254,309
1
L
Geb
10,174
678
13
1
0
258,871
5
L
Hun Batz
9,415
628
35
2
0
257,142
0
L
Cupid
9,234
616
47
3
0
250,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role