Player Matchup

Merlin
Merlin
Grоgu
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 39L
1,677 Elo+
Party 1
Cupid
Cupid
JeffMasaru
Cupid
Level 37
God Stats
6W - 4L
1,588 SR
Queue Stats
24W - 31L
1,608 Elo+
Solo
Horus
Horus
Jаmes
Horus
Level 121
God Stats
0W - 2L
1,707 SR
Queue Stats
193W - 156L
1,645 Elo+
Party 1
Osiris
Osiris
Zеnify
Osiris
Level 115
God Stats
0W - 1L
1,880 SR
Queue Stats
87W - 72L
1,650 Elo+
Party 1
Achilles
Achilles
koalaking143
Achilles
Level 10
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 1L
1,789 Elo+
Party 1
Team Averages
Level 62
1,669 SR
1,674 Elo+

VS

Team Averages
Level 48
1,758 SR
1,709 Elo+
Tiamat
Tiamat
ElGusanoloca
Tiamat
Level 20
God Stats
4W - 1L
1,838 SR
Queue Stats
34W - 6L
1,873 Elo+
Party 2
Danzaburou
Danzaburou
ElRemolino
Danzaburou
Level 47
God Stats
13W - 8L
1,773 SR
Queue Stats
138W - 46L
1,781 Elo+
Party 2
Heimdallr
Heimdallr
MyBawlz
Heimdallr
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,572 Elo+
Party 2
Yemoja
Yemoja
Vulfox
Yemoja
Level 32
God Stats
4W - 1L
1,931 SR
Queue Stats
84W - 82L
1,521 Elo+
Solo
Tyr
Tyr
alexrodriguez86
Tyr
Level 106
God Stats
5W - 1L
1,747 SR
Queue Stats
193W - 77L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grоgu
Merlin
15
2 / 9 / 5
9,869
429
15,277
18,900
10,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
17
3 / 7 / 6
10,700
465
14,217
22,094
9,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Jаmes
Horus
17
5 / 3 / 9
11,871
516
13,183
31,053
42,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Zеnify
Osiris
20
8 / 2 / 7
12,852
559
18,341
20,260
18,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
koalaking143
Achilles
14
1 / 9 / 4
9,079
395
9,185
24,267
14,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 5 / 6
12,470
542
26,566
19,065
15,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ElRemolino
Danzaburou
20
4 / 7 / 6
13,122
571
7,752
20,877
9,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MyBawlz
Heimdallr
20
10 / 2 / 10
13,666
594
24,154
19,797
13,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Vulfox
Yemoja
16
1 / 2 / 13
11,177
486
4,843
19,533
25,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 3 / 2
13,301
578
24,419
24,038
31,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
19
Kills
29
30
Deaths
19
31
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
5
6
1.8
W
Danzaburou
ElRemolino
Danzaburou
4
7
6
1
L
Merlin
Grоgu
Merlin
2
9
5
0.5
L
Cupid
3
7
6
0.86
L
Horus
Jаmes
Horus
5
3
9
3.17
W
Heimdallr
MyBawlz
Heimdallr
10
2
10
7.5
W
Yemoja
Vulfox
Yemoja
1
2
13
3.75
L
Osiris
Zеnify
Osiris
8
2
7
5.75
W
8
3
2
3
L
Achilles
koalaking143
Achilles
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,203
Damage
87,734
116,574
Taken
103,310
96,696
Mitigated
94,501
30,990
Healing
40,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
26,566
2,613
0
3,234
19,065
15,353
929
4,554
13,894
113,362
0
W
Danzaburou
ElRemolino
Danzaburou
7,752
2,822
0
5,920
20,877
9,203
2,456
189
20,646
0
113,737
L
Merlin
Grоgu
Merlin
15,277
692
0
250
18,900
10,386
0
7,219
11,681
80,864
0
L
Cupid
14,217
6,314
772
7,520
22,094
9,977
811
1,927
20,167
0
95,386
L
Horus
Jаmes
Horus
13,183
6,468
4,166
9,188
31,053
42,436
0
11,651
19,402
0
48,074
W
Heimdallr
MyBawlz
Heimdallr
24,154
10,022
2
6,878
19,797
13,104
94
1,336
18,381
0
150,279
W
Yemoja
Vulfox
Yemoja
4,843
2,797
8,650
5,621
19,533
25,030
499
6,537
12,424
18,830
0
L
Osiris
Zеnify
Osiris
18,341
7,743
0
5,739
20,260
18,919
45
4,953
15,307
0
122,848
W
24,419
3,100
0
10,541
24,038
31,811
1,419
1,597
21,972
0
109,561
L
Achilles
koalaking143
Achilles
9,185
2,450
0
3,355
24,267
14,978
416
5,659
18,608
0
43,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,371
Gold Earned
63,736
592
Minions Killed
745
0
Camps Cleared
0
2,195,339
Distance Traveled
2,244,303
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,470
542
172
7
0
447,616
1
W
Danzaburou
13,122
571
168
7
0
421,593
0
L
Merlin
9,869
429
139
6
0
375,969
0
L
Cupid
10,700
465
153
7
0
466,802
3
L
Horus
11,871
516
66
3
0
445,756
3
W
Heimdallr
13,666
594
203
9
0
437,875
0
W
Yemoja
11,177
486
23
1
0
428,430
6
L
Osiris
12,852
559
166
7
0
561,181
2
W
Tyr
13,301
578
179
8
0
508,789
0
L
Achilles
9,079
395
68
3
0
345,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role