Player Matchup

Nemesis
Nemesis
Afrogoblin88
Nemesis
Level 66
God Stats
0W - 2L
1,498 SR
Queue Stats
388W - 381L
1,543 Elo+
Party 2
Izanami
Izanami
IzNervii
Izanami
Level 49
God Stats
8W - 5L
1,747 SR
Queue Stats
45W - 26L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
NoFrOsAmUrAi
Baron Samedi
Level 129
God Stats
24W - 9L
1,588 SR
Queue Stats
295W - 275L
1,553 Elo+
Party 1
Artio
Artio
Ripperdisk
Artio
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 80L
1,637 Elo+
Party 1
Chaac
Chaac
krazuryto
Chaac
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
217W - 242L
1,455 Elo+
Party 2
Team Averages
Level 72
1,567 SR
1,564 Elo+

VS

Team Averages
Level 88
1,536 SR
1,554 Elo+
Nu Wa
Nu Wa
CryoSkye
Nu Wa
Level 34
God Stats
17W - 5L
1,678 SR
Queue Stats
103W - 95L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
Juicewrld9997
Cthulhu
Level 43
God Stats
2W - 3L
1,254 SR
Queue Stats
44W - 63L
1,345 Elo+
Solo
Yemoja
Yemoja
JwGman
Yemoja
Level 49
God Stats
12W - 9L
1,752 SR
Queue Stats
152W - 115L
1,676 Elo+
Party 4
Kali
Kali
Otsoagreek
Kali
Level 160
God Stats
4W - 0L
1,253 SR
Queue Stats
361W - 326L
1,545 Elo+
Party 3
Apollo
Apollo
Void of Demons
Apollo
Level 155
God Stats
12W - 11L
1,744 SR
Queue Stats
184W - 158L
1,659 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afrogoblin88
Nemesis
12
1 / 2 / 4
7,163
512
7,182
10,399
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
IzNervii
Izanami
9
0 / 0 / 0
5,841
417
2,381
2,900
845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NoFrOsAmUrAi
Baron Samedi
14
4 / 1 / 1
8,283
592
9,364
7,264
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
11
0 / 0 / 1
7,084
506
2,151
7,007
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
krazuryto
Chaac
11
1 / 4 / 0
6,760
483
6,512
15,363
9,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CryoSkye
Nu Wa
12
1 / 3 / 3
7,298
521
4,694
7,489
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
3 / 1 / 3
8,132
581
11,939
11,792
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
JwGman
Yemoja
10
0 / 1 / 1
6,638
474
2,048
8,940
5,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 3
8,491
607
5,529
15,773
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 0 / 0
7,856
561
1,559
7,575
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
7
7
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Afrogoblin88
Nemesis
1
2
4
1.5
W
Nu Wa
CryoSkye
Nu Wa
1
3
3
0.83
L
Izanami
IzNervii
Izanami
0
0
0
0
W
Cthulhu
3
1
3
4.5
W
Yemoja
JwGman
Yemoja
0
1
1
0.5
L
Baron Samedi
NoFrOsAmUrAi
Baron Samedi
4
1
1
4.5
W
3
1
3
4.5
L
Artio
0
0
1
0.5
W
0
0
0
0
L
Chaac
krazuryto
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
25,769
42,933
Taken
51,569
24,718
Mitigated
23,710
14,034
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Afrogoblin88
Nemesis
7,182
2,943
0
1,917
10,399
4,256
0
2,073
8,272
0
58,001
W
Nu Wa
CryoSkye
Nu Wa
4,694
747
3
750
7,489
2,653
1,212
3,336
3,933
50,743
0
L
Izanami
IzNervii
Izanami
2,381
1,468
0
581
2,900
845
0
890
2,010
0
42,672
W
Cthulhu
11,939
2,150
160
2,443
11,792
6,218
348
0
11,792
49,849
0
W
Yemoja
JwGman
Yemoja
2,048
354
2,159
2,161
8,940
5,314
156
4,317
4,445
27,281
0
L
Baron Samedi
NoFrOsAmUrAi
Baron Samedi
9,364
1,329
461
3,123
7,264
3,384
294
3,215
4,009
70,783
0
W
5,529
2,814
0
5,454
15,773
6,733
0
1,806
13,915
0
61,053
L
Artio
2,151
206
180
2,846
7,007
6,552
0
1,424
5,583
37,159
0
W
1,559
1,089
0
2,496
7,575
2,792
1,050
1,606
5,969
0
82,369
L
Chaac
krazuryto
Chaac
6,512
2,362
0
4,926
15,363
9,681
0
10,231
4,378
0
38,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
38,415
452
Minions Killed
481
0
Camps Cleared
0
1,251,446
Distance Traveled
1,290,116
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,163
512
101
7
0
318,020
4
W
Nu Wa
7,298
521
98
7
0
252,820
7
L
Izanami
5,841
417
96
7
0
171,311
2
W
Cthulhu
8,132
581
90
6
0
253,162
1
W
Yemoja
6,638
474
54
4
0
243,977
2
L
Baron Samedi
8,283
592
137
10
0
258,612
4
W
Kali
8,491
607
98
7
0
285,888
3
L
Artio
7,084
506
61
4
0
287,774
1
W
Apollo
7,856
561
141
10
0
254,269
3
L
Chaac
6,760
483
57
4
0
215,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role