Player Matchup

Freya
Freya
e939du
Freya
Level 52
God Stats
1W - 2L
1,469 SR
Queue Stats
6W - 22L
1,121 Elo+
Party 1
Bellona
Bellona
fontanez2005
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,113 Elo+
Party 1
Medusa
Medusa
juanchi1011
Medusa
Level 5
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1
Team Averages
Level 23
1,407 SR
1,119 Elo+

VS

Team Averages
Level 83
1,494 SR
1,509 Elo+
Cthulhu
Cthulhu
crazy-mars954
Cthulhu
Level 152
God Stats
7W - 4L
1,483 SR
Queue Stats
200W - 271L
1,345 Elo+
Solo
Da Ji
Da Ji
jaker2712
Da Ji
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
nathane2002
Baron Samedi
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 16L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
e939du
Freya
13
3 / 5 / 1
8,444
650
7,205
13,862
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
fontanez2005
Bellona
11
0 / 7 / 2
7,167
551
5,173
14,379
10,440
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
13
3 / 6 / 2
8,979
691
9,383
14,296
6,377
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
11 / 2 / 7
10,820
832
15,280
14,437
6,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
jaker2712
Da Ji
14
2 / 1 / 13
9,393
723
9,434
9,154
3,869
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
nathane2002
Baron Samedi
15
5 / 3 / 12
10,523
809
11,464
8,969
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
18
18
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
11
2
7
7.25
L
Freya
e939du
Freya
3
5
1
0.7
L
Bellona
fontanez2005
Bellona
0
7
2
0.14
W
Da Ji
jaker2712
Da Ji
2
1
13
8.5
L
Medusa
3
6
2
0.67
W
Baron Samedi
nathane2002
Baron Samedi
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
36,178
42,537
Taken
32,560
22,873
Mitigated
15,067
3,136
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,280
805
273
2,850
14,437
6,961
466
2,432
11,681
41,524
0
L
Freya
e939du
Freya
7,205
1,690
0
1,515
13,862
6,056
0
9,108
4,754
26,797
0
L
Bellona
fontanez2005
Bellona
5,173
613
0
120
14,379
10,440
0
8,948
5,431
0
11,544
W
Da Ji
jaker2712
Da Ji
9,434
1,939
0
609
9,154
3,869
794
1,735
7,167
0
28,138
L
Medusa
9,383
6,151
0
1,501
14,296
6,377
0
9,032
5,264
0
24,189
W
Baron Samedi
nathane2002
Baron Samedi
11,464
484
803
2,661
8,969
4,237
845
2,625
6,115
35,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
30,736
106
Minions Killed
149
3
Camps Cleared
7
608,696
Distance Traveled
650,537
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,820
832
50
4
2
229,634
3
L
Freya
8,444
650
51
4
2
197,386
0
L
Bellona
7,167
551
11
1
0
214,395
1
W
Da Ji
9,393
723
32
2
3
228,063
1
L
Medusa
8,979
691
44
3
1
196,915
0
W
Baron Samedi
10,523
809
67
5
2
192,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role