Player Matchup

Hel
Hel
Silver III
Q THE GODKILLER
Hel
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,365 MMR
Solo
Atlas
Atlas
Gold IV
TrulyClaWsly
Atlas
Gold IV
Level 139
God Stats
16W - 15L
1,609 SR
Queue Stats
471W - 522L
1,461 MMR
Solo
Anhur
Anhur
Silver I
titu0082
Anhur
Silver I
Level 147
God Stats
12W - 12L
1,397 SR
Queue Stats
184W - 190L
1,297 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,502 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,532 SR
1,370 MMR
Scylla
Scylla
Gold IV
WhisperingAngel
Scylla
Gold IV
Level 108
God Stats
22W - 22L
1,568 SR
Queue Stats
573W - 622L
1,432 MMR
Solo
Odin
Odin
Gold V
daniel_segcorp
Odin
Gold V
Level 129
God Stats
3W - 1L
1,528 SR
Queue Stats
17W - 22L
1,443 MMR
Solo
Arachne
Arachne
Silver II
wingding1980
Arachne
Silver II
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
12,005
667
9,111
18,865
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 3 / 4
13,416
745
16,051
27,896
32,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
titu0082
Anhur
15
1 / 7 / 1
10,594
589
10,565
18,342
8,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ShivaAphroditeCthulhuChaacMerlin

VS

Bans
BellonaAh Muzen CabHou YiMedusaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 7
13,126
729
22,416
13,964
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 15
12,235
680
12,159
19,140
18,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
wingding1980
Arachne
19
8 / 2 / 10
13,168
732
20,041
22,556
14,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
19
19
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
3
3
4
1.67
W
9
5
7
2.5
W
2
1
15
9.5
L
Anhur
titu0082
Anhur
1
7
1
0.21
W
Arachne
wingding1980
Arachne
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
54,616
65,103
Taken
55,660
48,620
Mitigated
39,899
16,912
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,111
582
5,852
3,999
18,865
8,182
699
8,910
9,567
36,262
0
L
16,051
6,246
0
4,259
27,896
32,282
89
8,753
18,647
53,806
0
W
22,416
1,691
0
2,231
13,964
6,357
757
7,877
6,087
56,039
0
W
12,159
2,556
0
4,031
19,140
18,719
443
7,105
11,486
0
42,747
L
Anhur
titu0082
Anhur
10,565
6,808
0
2,802
18,342
8,156
1,061
4,028
14,102
0
48,551
W
Arachne
wingding1980
Arachne
20,041
12,934
0
9,946
22,556
14,823
1,289
11,331
11,225
0
62,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
38,529
203
Minions Killed
206
2
Camps Cleared
13
843,508
Distance Traveled
1,004,357
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,005
667
66
4
1
259,247
0
L
Atlas
13,416
745
51
3
0
317,077
5
W
Scylla
13,126
729
71
4
4
283,670
7
W
Odin
12,235
680
62
3
5
366,520
2
L
Anhur
10,594
589
86
5
1
267,184
0
W
Arachne
13,168
732
73
4
4
354,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role