Player Matchup

Lancelot
Lancelot
Odawggx1
Lancelot
Level 65
God Stats
11W - 25L
1,310 SR
Queue Stats
106W - 177L
1,286 Elo+
Solo
Thoth
Thoth
SynOtaku
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,730 Elo+
Party 1
Sylvanus
Sylvanus
WeebyChibi
Sylvanus
Level 125
God Stats
0W - 2L
1,834 SR
Queue Stats
73W - 26L
1,757 Elo+
Party 1
Team Averages
Level 72
1,548 SR
1,591 Elo+

VS

Team Averages
Level 76
1,499 SR
1,398 Elo+
Eset
Eset
 
Eset
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dix_C_Norm0us
Bacchus
Level 83
God Stats
9W - 9L
1,544 SR
Queue Stats
143W - 183L
1,387 Elo+
Party 2
Hachiman
Hachiman
Glaucamoly
Hachiman
Level 62
God Stats
20W - 26L
1,453 SR
Queue Stats
125W - 159L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Odawggx1
Lancelot
18
3 / 7 / 8
13,438
640
20,085
23,527
15,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
SynOtaku
Thoth
18
3 / 6 / 7
13,645
650
20,674
18,269
10,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
WeebyChibi
Sylvanus
18
7 / 4 / 5
13,668
651
16,358
29,972
48,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
11 / 5 / 5
16,100
767
25,341
22,681
11,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
19
2 / 1 / 13
14,622
696
15,750
32,281
55,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Glaucamoly
Hachiman
19
4 / 7 / 8
13,962
665
18,380
21,447
10,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
13
Kills
17
17
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
5
5
2.7
W
Bacchus
2
1
13
8.5
W
Hachiman
Glaucamoly
Hachiman
4
7
8
1.14
L
Lancelot
Odawggx1
Lancelot
3
7
8
1
L
Thoth
SynOtaku
Thoth
3
6
7
1.08
L
Sylvanus
WeebyChibi
Sylvanus
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
59,471
71,768
Taken
76,409
74,122
Mitigated
76,559
14,679
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
25,341
1,022
1,398
4,878
22,681
11,138
645
11,767
10,914
80,691
0
W
Bacchus
15,750
2,145
713
8,450
32,281
55,390
370
12,516
19,565
33,007
0
W
Hachiman
Glaucamoly
Hachiman
18,380
12,695
0
5,958
21,447
10,031
2,300
12,593
8,854
0
58,648
L
Lancelot
Odawggx1
Lancelot
20,085
7,492
657
2,200
23,527
15,392
146
13,793
9,734
0
47,559
L
Thoth
SynOtaku
Thoth
20,674
819
0
868
18,269
10,209
0
11,898
6,371
79,830
0
L
Sylvanus
WeebyChibi
Sylvanus
16,358
4,261
3,599
7,355
29,972
48,521
0
15,993
13,979
32,009
6,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
44,684
208
Minions Killed
212
11
Camps Cleared
6
1,027,725
Distance Traveled
1,101,028
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,100
767
117
6
5
367,816
2
W
Bacchus
14,622
696
30
1
1
417,948
4
W
Hachiman
13,962
665
65
3
0
315,264
5
L
Lancelot
13,438
640
50
2
3
358,835
0
L
Thoth
13,645
650
107
5
5
329,733
4
L
Sylvanus
13,668
651
51
2
3
339,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role