Player Matchup

Merlin
Merlin
CurbsideKey144
Merlin
Level 88
God Stats
11W - 19L
1,412 SR
Queue Stats
337W - 391L
1,401 Elo+
Party 1
Hades
Hades
DirtyMT
Hades
Level 62
God Stats
4W - 4L
1,410 SR
Queue Stats
273W - 334L
1,381 Elo+
Party 1
Artio
Artio
Megarot
Artio
Level 40
God Stats
1W - 7L
1,412 SR
Queue Stats
104W - 101L
1,397 Elo+
Solo
Mercury
Mercury
O2xenia2016
Mercury
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 70L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dansem
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,348 Elo+
Solo
Team Averages
Level 63
1,447 SR
1,398 Elo+

VS

Team Averages
Level 98
1,515 SR
1,499 Elo+
Sylvanus
Sylvanus
Maythrac
Sylvanus
Level 69
God Stats
5W - 3L
1,813 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 2
Nemesis
Nemesis
Myst1cMoon
Nemesis
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 179L
1,377 Elo+
Solo
Sol
Sol
TheHoss1
Sol
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,580 Elo+
Party 2
Merlin
Merlin
cordlesshutr
Merlin
Level 146
God Stats
5W - 3L
1,504 SR
Queue Stats
127W - 137L
1,515 Elo+
Party 2
King Arthur
King Arthur
zarmønger
King Arthur
Level 142
God Stats
2W - 1L
1,258 SR
Queue Stats
128W - 138L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,136
514
1,524
5,870
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
DirtyMT
Hades
9
1 / 4 / 0
5,363
536
2,874
8,392
4,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Megarot
Artio
8
0 / 1 / 0
4,956
496
1,852
8,373
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
O2xenia2016
Mercury
7
0 / 3 / 0
4,441
444
1,686
7,182
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
dansem
Ah Muzen Cab
8
0 / 1 / 0
4,416
442
2,597
4,699
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Maythrac
Sylvanus
8
1 / 0 / 1
5,672
567
3,612
7,101
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Myst1cMoon
Nemesis
10
3 / 0 / 5
6,027
603
3,462
5,595
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 1
5,012
501
3,141
2,290
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
11
3 / 0 / 1
6,423
642
5,253
3,201
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
zarmønger
King Arthur
11
5 / 1 / 1
6,948
695
5,636
6,591
5,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hades
DirtyMT
Hades
1
4
0
0.25
W
Sylvanus
Maythrac
Sylvanus
1
0
1
1.5
L
Artio
Megarot
Artio
0
1
0
0
W
Nemesis
Myst1cMoon
Nemesis
3
0
5
5.5
L
Mercury
O2xenia2016
Mercury
0
3
0
0
W
0
0
1
0.5
W
Merlin
3
0
1
3.5
L
Ah Muzen Cab
dansem
Ah Muzen Cab
0
1
0
0
W
King Arthur
zarmønger
King Arthur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,533
Damage
21,104
34,516
Taken
24,778
15,445
Mitigated
14,158
10,296
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,524
124
94
1,075
5,870
2,132
0
3,183
2,229
36,598
0
L
Hades
DirtyMT
Hades
2,874
521
0
2,851
8,392
4,076
0
0
8,392
25,705
0
W
Sylvanus
Maythrac
Sylvanus
3,612
1,081
876
3,884
7,101
4,539
0
907
6,194
15,858
0
L
Artio
Megarot
Artio
1,852
95
463
3,020
8,373
5,266
0
4,753
3,620
11,520
0
W
Nemesis
Myst1cMoon
Nemesis
3,462
1,269
0
727
5,595
2,005
0
519
5,076
0
31,645
L
Mercury
O2xenia2016
Mercury
1,686
668
0
650
7,182
2,394
0
1,792
5,212
0
20,871
W
3,141
888
0
651
2,290
823
0
945
1,345
28,935
0
W
Merlin
5,253
162
0
1,738
3,201
1,318
1,618
1,115
2,086
39,814
0
L
Ah Muzen Cab
dansem
Ah Muzen Cab
2,597
1,321
0
2,143
4,699
1,577
0
1,642
3,057
0
28,324
W
King Arthur
zarmønger
King Arthur
5,636
765
0
895
6,591
5,473
448
2,764
3,827
0
41,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
30,082
249
Minions Killed
314
0
Camps Cleared
0
907,289
Distance Traveled
949,189
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,136
514
74
7
0
164,395
3
L
Hades
5,363
536
49
5
0
159,527
0
W
Sylvanus
5,672
567
34
3
0
167,369
2
L
Artio
4,956
496
23
2
0
187,305
2
W
Nemesis
6,027
603
58
6
0
244,942
0
L
Mercury
4,441
444
43
4
0
229,167
0
W
Sol
5,012
501
65
7
0
170,867
1
W
Merlin
6,423
642
78
8
0
181,522
0
L
Ah Muzen Cab
4,416
442
60
6
0
166,895
0
W
King Arthur
6,948
695
79
8
0
184,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role