Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hypnosiss
Kuzenbo
Level 108
God Stats
2W - 6L
1,377 SR
Queue Stats
292W - 348L
1,386 Elo+
Solo
Neith
Neith
MadDemonMax
Neith
Level 129
God Stats
3W - 3L
1,484 SR
Queue Stats
244W - 242L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Mrmastertaa
Nu Wa
Level 68
God Stats
54W - 44L
1,450 SR
Queue Stats
206W - 256L
1,349 Elo+
Solo
Cupid
Cupid
TheRealMirza
Cupid
Level 65
God Stats
71W - 53L
1,553 SR
Queue Stats
521W - 554L
1,367 Elo+
Solo
Team Averages
Level 103
1,473 SR
1,430 Elo+

VS

Team Averages
Level 115
1,516 SR
1,411 Elo+
Bastet
Bastet
DarkLordrev
Bastet
Level 154
God Stats
1W - 1L
1,476 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Anubis
Anubis
LeBoss1012847
Anubis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
Leboss1012847
Jormungandr
Level 123
God Stats
9W - 6L
1,635 SR
Queue Stats
360W - 356L
1,431 Elo+
Party 1
Jing Wei
Jing Wei
Matutero
Jing Wei
Level 156
God Stats
3W - 7L
1,469 SR
Queue Stats
30W - 48L
1,373 Elo+
Party 2
Lancelot
Lancelot
Stofloy
Lancelot
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
238W - 248L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 0 / 2
6,661
512
5,621
10,615
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Hypnosiss
Kuzenbo
9
0 / 2 / 2
5,372
413
4,604
13,155
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 2
7,670
590
7,824
8,908
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 4 / 2
5,168
398
2,690
6,850
2,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
6,543
503
4,263
7,644
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 2 / 3
6,677
514
6,831
11,145
5,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 0
7,997
615
7,029
10,065
5,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Leboss1012847
Jormungandr
13
1 / 2 / 0
7,741
595
10,195
8,902
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Matutero
Jing Wei
14
5 / 0 / 2
8,493
653
7,324
6,550
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Stofloy
Lancelot
12
1 / 2 / 1
7,314
563
2,175
9,226
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
11
11
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
0
2
3
W
Bastet
2
2
3
1.75
L
Kuzenbo
Hypnosiss
Kuzenbo
0
2
2
0.5
W
2
1
0
2
W
Jormungandr
Leboss1012847
Jormungandr
1
2
0
0.5
L
2
3
2
1
W
Jing Wei
Matutero
Jing Wei
5
0
2
6
L
0
4
2
0.25
W
Lancelot
Stofloy
Lancelot
1
2
1
0.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
33,554
47,172
Taken
45,888
23,404
Mitigated
23,747
13,828
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,621
732
0
4,490
10,615
6,869
0
2,732
7,883
57,981
0
W
Bastet
6,831
1,072
169
2,076
11,145
5,917
78
2,991
8,154
3,405
24,559
L
Kuzenbo
Hypnosiss
Kuzenbo
4,604
1,809
0
5,125
13,155
8,230
0
8,817
4,338
26,408
0
W
7,029
1,027
0
6,288
10,065
5,243
529
1,514
8,551
67,884
0
W
Jormungandr
Leboss1012847
Jormungandr
10,195
2,798
0
1,500
8,902
5,438
0
4,450
4,452
60,609
0
L
7,824
2,138
0
2,180
8,908
3,182
0
4,568
4,340
0
70,509
W
Jing Wei
Matutero
Jing Wei
7,324
3,824
0
1,330
6,550
3,018
3,192
1,401
5,149
0
72,383
L
2,690
1,020
67
1,335
6,850
2,624
0
312
6,538
23,421
0
W
Lancelot
Stofloy
Lancelot
2,175
708
0
4,330
9,226
4,131
0
2,559
6,667
0
43,633
L
4,263
2,431
145
486
7,644
2,499
0
1,226
6,418
0
32,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
38,222
359
Minions Killed
505
0
Camps Cleared
0
1,119,254
Distance Traveled
1,241,882
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,661
512
95
7
0
266,993
3
W
Bastet
6,677
514
46
4
0
274,576
1
L
Kuzenbo
5,372
413
31
2
0
197,667
2
W
Anubis
7,997
615
117
9
0
193,902
2
W
Jormungandr
7,741
595
113
9
0
234,609
3
L
Neith
7,670
590
124
10
0
251,316
1
W
Jing Wei
8,493
653
125
10
0
248,906
3
L
Nu Wa
5,168
398
45
3
0
176,110
2
W
Lancelot
7,314
563
104
8
0
289,889
1
L
Cupid
6,543
503
64
5
0
227,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role