Player Matchup

Zhong Kui
Zhong Kui
Dejaniro8
Zhong Kui
Level 118
God Stats
2W - 2L
1,531 SR
Queue Stats
98W - 100L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
Ranorac 172
Gilgamesh
Level 105
God Stats
2W - 1L
1,347 SR
Queue Stats
7W - 6L
1,551 Elo+
Solo
King Arthur
King Arthur
beachbm
King Arthur
Level 104
God Stats
5W - 2L
1,584 SR
Queue Stats
20W - 27L
1,362 Elo+
Party 1
Team Averages
Level 109
1,488 SR
1,494 Elo+

VS

Team Averages
Level 86
1,399 SR
1,564 Elo+
Cthulhu
Cthulhu
Joeymedz
Cthulhu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 110L
1,600 Elo+
Party 2
Ullr
Ullr
Welstiel
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
iTz MoDiFyZz
Nemesis
Level 98
God Stats
21W - 16L
1,197 SR
Queue Stats
304W - 215L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dejaniro8
Zhong Kui
20
8 / 2 / 14
15,454
736
37,481
28,045
20,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Ranorac 172
Gilgamesh
20
8 / 3 / 15
15,539
740
24,129
26,280
30,599
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
beachbm
King Arthur
18
10 / 5 / 8
14,327
682
21,230
30,122
22,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joeymedz
Cthulhu
18
6 / 6 / 4
15,818
753
28,105
40,472
59,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ullr
17
2 / 9 / 4
13,568
646
13,114
24,244
12,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
iTz MoDiFyZz
Nemesis
16
2 / 11 / 6
12,748
607
19,606
28,940
17,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
10
10
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dejaniro8
Zhong Kui
8
2
14
7.5
L
Cthulhu
Joeymedz
Cthulhu
6
6
4
1.33
W
Gilgamesh
Ranorac 172
Gilgamesh
8
3
15
5.17
L
Ullr
2
9
4
0.44
W
King Arthur
beachbm
King Arthur
10
5
8
2.8
L
Nemesis
iTz MoDiFyZz
Nemesis
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,840
Damage
60,825
84,447
Taken
93,656
74,013
Mitigated
90,221
20,972
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dejaniro8
Zhong Kui
37,481
8,616
0
13,182
28,045
20,428
684
12,123
15,922
91,639
0
L
Cthulhu
Joeymedz
Cthulhu
28,105
3,480
380
3,906
40,472
59,487
41
18,790
20,910
64,050
0
W
Gilgamesh
Ranorac 172
Gilgamesh
24,129
6,979
1,155
3,903
26,280
30,599
1,282
8,762
15,965
1,292
55,752
L
Ullr
13,114
6,768
61
2,526
24,244
12,941
196
6,546
16,981
0
59,194
W
King Arthur
beachbm
King Arthur
21,230
2,105
0
2,732
30,122
22,986
535
8,692
20,908
0
51,967
L
Nemesis
iTz MoDiFyZz
Nemesis
19,606
8,393
0
3,052
28,940
17,793
750
13,591
14,911
334
42,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
42,134
228
Minions Killed
196
10
Camps Cleared
7
1,143,719
Distance Traveled
1,007,684
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,454
736
134
6
6
346,902
4
L
Cthulhu
15,818
753
58
3
0
360,896
9
W
Gilgamesh
15,539
740
50
2
3
423,505
3
L
Ullr
13,568
646
78
4
4
303,317
2
W
King Arthur
14,327
682
44
2
1
373,312
4
L
Nemesis
12,748
607
60
3
3
343,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role