Player Matchup

Athena
Athena
Balrogsbreath
Athena
Level 125
God Stats
12W - 9L
1,776 SR
Queue Stats
50W - 39L
1,515 Elo+
Party 2
Mercury
Mercury
Ethorne22
Mercury
Level 28
God Stats
3W - 3L
1,509 SR
Queue Stats
48W - 55L
1,484 Elo+
Party 2
Rama
Rama
Sucknlicknloven
Rama
Level 26
God Stats
2W - 0L
1,389 SR
Queue Stats
48W - 40L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
TheRaggleFraggle
Kukulkan
Level 124
God Stats
2W - 0L
1,888 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 2
Achilles
Achilles
jacklil
Achilles
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,506 Elo+
Party 2
Team Averages
Level 85
1,612 SR
1,540 Elo+

VS

Team Averages
Level 85
1,452 SR
1,478 Elo+
Bacchus
Bacchus
NurseDroidTony
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,337 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Slarpo
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,660 Elo+
Party 1
Arachne
Arachne
SılverFox
Arachne
Level 123
God Stats
7W - 10L
1,279 SR
Queue Stats
290W - 287L
1,516 Elo+
Party 1
Merlin
Merlin
TrickRodgers
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 161L
1,421 Elo+
Party 1
Medusa
Medusa
kmorch
Medusa
Level 5
God Stats
1W - 3L
1,479 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,815
488
3,459
11,017
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Ethorne22
Mercury
15
1 / 1 / 5
8,528
533
4,248
14,250
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 2
8,678
542
6,149
10,075
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 4
8,907
557
8,270
3,475
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
jacklil
Achilles
13
1 / 1 / 3
7,943
496
7,016
13,228
12,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,756
422
3,194
9,914
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Slarpo
Tsukuyomi
13
2 / 1 / 0
8,252
516
10,251
10,575
9,772
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
SılverFox
Arachne
14
1 / 2 / 2
7,984
499
4,327
15,082
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
10
0 / 3 / 0
6,695
418
1,129
6,691
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
kmorch
Medusa
14
1 / 2 / 1
8,048
503
8,668
8,927
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
4
4
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Mercury
Ethorne22
Mercury
1
1
5
3.5
L
0
1
1
0.5
L
Tsukuyomi
Slarpo
Tsukuyomi
2
1
0
2
W
3
0
2
4
L
Arachne
SılverFox
Arachne
1
2
2
1
W
2
0
4
4
L
Merlin
0
3
0
0
W
Achilles
jacklil
Achilles
1
1
3
2.5
L
Medusa
kmorch
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
27,569
52,045
Taken
51,189
35,972
Mitigated
31,790
11,357
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,459
952
0
1,900
11,017
11,192
218
1,844
9,173
28,369
0
W
Mercury
Ethorne22
Mercury
4,248
2,668
0
920
14,250
6,129
34
896
13,354
0
88,442
L
3,194
183
295
1,812
9,914
9,452
0
3,710
6,204
28,162
0
L
Tsukuyomi
Slarpo
Tsukuyomi
10,251
2,224
0
1,131
10,575
9,772
0
727
9,848
0
60,804
W
6,149
3,995
0
4,947
10,075
4,059
0
619
9,456
0
73,512
L
Arachne
SılverFox
Arachne
4,327
2,746
0
2,762
15,082
6,444
0
2,314
12,768
0
71,326
W
8,270
729
0
618
3,475
1,817
83
826
2,649
78,160
0
L
Merlin
1,129
124
0
735
6,691
2,648
0
3,025
3,666
40,105
0
W
Achilles
jacklil
Achilles
7,016
972
0
2,972
13,228
12,775
258
138
13,090
0
47,754
L
Medusa
kmorch
Medusa
8,668
3,300
0
3,491
8,927
3,474
0
1,953
6,974
0
65,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
37,735
542
Minions Killed
469
0
Camps Cleared
0
1,686,088
Distance Traveled
1,567,910
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,815
488
52
3
0
384,889
5
W
Mercury
8,528
533
129
8
0
367,494
1
L
Bacchus
6,756
422
45
3
0
348,736
7
L
Tsukuyomi
8,252
516
101
6
0
352,795
6
W
Rama
8,678
542
137
9
0
294,993
3
L
Arachne
7,984
499
124
8
0
350,509
4
W
Kukulkan
8,907
557
133
8
0
323,413
9
L
Merlin
6,695
418
86
5
0
228,998
5
W
Achilles
7,943
496
91
6
0
315,299
3
L
Medusa
8,048
503
113
7
0
286,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role