Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Donezinhobr
Hachiman
Level 109
God Stats
5W - 11L
1,387 SR
Queue Stats
308W - 322L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
TLZ-K4U3Killer
Ne Zha
Level 123
God Stats
4W - 3L
1,384 SR
Queue Stats
216W - 196L
1,502 Elo+
Party 1
Atlas
Atlas
ToxxxicBR
Atlas
Level 107
God Stats
15W - 12L
1,534 SR
Queue Stats
49W - 59L
1,438 Elo+
Solo
Bacchus
Bacchus
leandro_ty
Bacchus
Level 93
God Stats
41W - 28L
1,562 SR
Queue Stats
678W - 723L
1,461 Elo+
Solo
Team Averages
Level 116
1,474 SR
1,474 Elo+

VS

Team Averages
Level 129
1,484 SR
1,450 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DeftOne96
Sun Wukong
Level 116
God Stats
19W - 12L
1,643 SR
Queue Stats
342W - 343L
1,381 Elo+
Party 2
Ravana
Ravana
andreliman_88
Ravana
Level 122
God Stats
3W - 6L
1,279 SR
Queue Stats
92W - 104L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
7 / 2 / 3
9,417
628
10,007
11,269
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Donezinhobr
Hachiman
13
4 / 2 / 3
8,206
547
6,152
8,558
3,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 2
8,366
558
10,170
9,597
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
ToxxxicBR
Atlas
12
0 / 1 / 6
7,983
532
4,194
7,088
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
leandro_ty
Bacchus
14
3 / 1 / 2
8,378
559
3,064
9,037
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 4 / 2
8,054
537
3,685
14,092
8,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
 
Janus
11
3 / 5 / 0
7,095
473
5,740
7,544
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
1
0 / 0 / 0
4,475
298
0
0
0
Sun Wukong
DeftOne96
Sun Wukong
13
1 / 2 / 0
7,688
513
5,189
17,242
16,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 3 / 4
8,144
543
3,787
9,602
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
5
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
3
4.25
L
Atlas
 
Atlas
1
4
2
0.5
L
Janus
 
Janus
3
5
0
0.6
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Sun Wukong
DeftOne96
Sun Wukong
1
2
0
0.5
W
Hachiman
Donezinhobr
Hachiman
4
2
3
2.75
W
0
1
2
1
W
Atlas
ToxxxicBR
Atlas
0
1
6
3
L
0
3
4
0.67
W
Bacchus
leandro_ty
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
18,401
45,549
Taken
48,480
24,550
Mitigated
32,965
18,524
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,007
3,889
0
5,623
11,269
5,041
2,348
3,772
7,159
59,817
0
L
Atlas
 
Atlas
3,685
1,412
30
1,829
14,092
8,330
1,290
3,699
10,393
50,923
0
L
Janus
 
Janus
5,740
540
0
495
7,544
3,276
0
6,084
1,460
40,694
0
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
DeftOne96
Sun Wukong
5,189
741
0
5,326
17,242
16,123
0
3,162
14,080
0
58,359
W
Hachiman
Donezinhobr
Hachiman
6,152
4,099
0
2,407
8,558
3,023
4,418
2,648
5,910
0
46,528
W
10,170
5,012
0
5,142
9,597
3,791
1,221
0
9,597
0
61,838
W
Atlas
ToxxxicBR
Atlas
4,194
1,642
0
1,495
7,088
6,219
867
2,408
4,555
25,375
0
L
3,787
751
0
2,791
9,602
5,236
0
4,320
5,282
0
58,529
W
Bacchus
leandro_ty
Bacchus
3,064
75
0
3,857
9,037
6,476
0
98
8,903
56,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
35,456
435
Minions Killed
371
0
Camps Cleared
0
1,480,351
Distance Traveled
1,086,197
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,417
628
111
7
0
261,533
3
L
Atlas
8,054
537
69
5
0
301,639
2
L
Janus
7,095
473
78
5
0
207,817
1
L
Jing Wei
4,475
298
0
0
0
3,528
0
L
Sun Wukong
7,688
513
112
7
0
267,572
6
W
Hachiman
8,206
547
86
6
0
268,477
1
W
Ne Zha
8,366
558
97
6
0
329,600
3
W
Atlas
7,983
532
50
3
0
301,861
6
L
Ravana
8,144
543
112
7
0
305,641
6
W
Bacchus
8,378
559
91
6
0
318,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role