Player Matchup

Ymir
Ymir
Blobamse
Ymir
Level 107
God Stats
48W - 61L
1,441 SR
Queue Stats
138W - 155L
1,412 Elo+
Party 2
Ra
Ra
MalkRa
Ra
Level 108
God Stats
1W - 5L
1,275 SR
Queue Stats
189W - 177L
1,429 Elo+
Solo
Bellona
Bellona
Syence
Bellona
Level 46
God Stats
2W - 2L
1,512 SR
Queue Stats
39W - 41L
1,358 Elo+
Solo
Hun Batz
Hun Batz
iApolo
Hun Batz
Level 65
God Stats
3W - 3L
1,529 SR
Queue Stats
89W - 64L
1,455 Elo+
Solo
Medusa
Medusa
kravlegrisen
Medusa
Level 127
God Stats
11W - 15L
1,455 SR
Queue Stats
134W - 140L
1,474 Elo+
Party 2
Team Averages
Level 91
1,442 SR
1,426 Elo+

VS

Team Averages
Level 55
1,596 SR
1,566 Elo+
Zhong Kui
Zhong Kui
FarmerHeath
Zhong Kui
Level 61
God Stats
3W - 4L
1,515 SR
Queue Stats
199W - 143L
1,582 Elo+
Party 1
Amaterasu
Amaterasu
Lumi089
Amaterasu
Level 59
God Stats
21W - 9L
1,660 SR
Queue Stats
150W - 108L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
Trickersss
Ne Zha
Level 62
God Stats
2W - 1L
1,702 SR
Queue Stats
142W - 93L
1,557 Elo+
Party 1
Chronos
Chronos
Unit2000
Chronos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 52L
1,599 Elo+
Party 1
Tyr
Tyr
Visionsmutation
Tyr
Level 50
God Stats
11W - 8L
1,602 SR
Queue Stats
137W - 111L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 2
5,307
531
1,326
6,837
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ra
8
0 / 3 / 0
4,793
479
2,259
5,674
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Syence
Bellona
8
1 / 2 / 0
5,047
505
3,937
7,792
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
iApolo
Hun Batz
7
1 / 4 / 0
4,632
463
4,533
8,648
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
1 / 0 / 0
5,156
516
4,312
3,269
1,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FarmerHeath
Zhong Kui
11
3 / 0 / 4
6,339
634
6,831
5,209
4,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Lumi089
Amaterasu
11
6 / 0 / 3
6,519
652
2,370
7,581
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Trickersss
Ne Zha
7
0 / 1 / 2
4,789
479
2,542
6,477
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Unit2000
Chronos
9
0 / 1 / 1
5,199
520
4,241
5,776
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
5,824
582
5,570
7,361
4,677
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
2
1
W
Zhong Kui
FarmerHeath
Zhong Kui
3
0
4
5
W
Amaterasu
Lumi089
Amaterasu
6
0
3
7.5
L
Ra
0
3
0
0
L
Bellona
Syence
Bellona
1
2
0
0.5
W
Ne Zha
Trickersss
Ne Zha
0
1
2
1
W
Chronos
Unit2000
Chronos
0
1
1
0.5
W
1
1
0
1
L
Hun Batz
iApolo
Hun Batz
1
4
0
0.25
L
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
21,554
32,220
Taken
32,404
17,520
Mitigated
17,951
9,349
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,326
420
0
2,471
6,837
4,068
0
3,597
3,240
16,844
0
W
Zhong Kui
FarmerHeath
Zhong Kui
6,831
1,619
0
4,137
5,209
4,150
224
1,983
3,226
44,102
0
W
Amaterasu
Lumi089
Amaterasu
2,370
749
0
3,245
7,581
4,279
0
444
7,137
0
45,397
L
Ra
2,259
664
51
1,328
5,674
2,258
0
3,698
1,976
29,956
0
L
Bellona
Syence
Bellona
3,937
1,522
0
2,373
7,792
7,200
0
0
7,792
0
27,114
W
Ne Zha
Trickersss
Ne Zha
2,542
636
0
2,066
6,477
2,898
0
878
5,599
0
9,870
W
Chronos
Unit2000
Chronos
4,241
1,544
0
3,214
5,776
1,947
0
280
5,496
42,337
0
W
5,570
1,124
0
3,327
7,361
4,677
0
0
7,361
0
35,265
L
Hun Batz
iApolo
Hun Batz
4,533
2,382
0
1,956
8,648
2,920
0
2,564
6,084
0
22,611
L
Medusa
4,312
2,010
0
1,170
3,269
1,074
0
1,213
2,056
0
37,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
28,670
263
Minions Killed
328
0
Camps Cleared
0
922,726
Distance Traveled
972,930
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,307
531
25
3
0
183,685
4
W
Zhong Kui
6,339
634
77
8
0
179,020
2
W
Amaterasu
6,519
652
86
9
0
244,055
0
L
Ra
4,793
479
61
6
0
180,699
0
L
Bellona
5,047
505
54
5
0
154,566
1
W
Ne Zha
4,789
479
18
2
0
184,380
2
W
Chronos
5,199
520
75
8
0
175,627
3
W
Tyr
5,824
582
72
7
0
189,848
3
L
Hun Batz
4,632
463
36
4
0
202,083
0
L
Medusa
5,156
516
87
9
0
201,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role