Player Matchup

Odin
Odin
HRoller
Odin
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 8L
1,720 Elo+
Party 3
Mercury
Mercury
Lordamalak
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,634 Elo+
Party 2
Neith
Neith
MalatianFlex
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,634 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Scarrow09
Kumbhakarna
Level 160
God Stats
3W - 2L
1,709 SR
Queue Stats
13W - 6L
1,736 Elo+
Party 3
Cabrakan
Cabrakan
TheGingerMan321
Cabrakan
Level 44
God Stats
3W - 3L
1,586 SR
Queue Stats
6W - 7L
1,610 Elo+
Party 3
Team Averages
Level 57
1,521 SR
1,667 Elo+

VS

Team Averages
Level 73
1,525 SR
1,518 Elo+
Mercury
Mercury
BelatedFuture6
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 57L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
EJay0997
Erlang Shen
Level 42
God Stats
3W - 2L
1,383 SR
Queue Stats
11W - 7L
1,455 Elo+
Party 1
Chaac
Chaac
TMan1220
Chaac
Level 109
God Stats
7W - 1L
1,797 SR
Queue Stats
114W - 105L
1,502 Elo+
Party 1
Discordia
Discordia
TheDoctor066
Discordia
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,571 Elo+
Solo
Jing Wei
Jing Wei
geeechie
Jing Wei
Level 39
God Stats
3W - 2L
1,444 SR
Queue Stats
29W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
HRoller
Odin
19
3 / 8 / 14
13,299
1,108
19,961
23,872
12,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Lordamalak
Mercury
18
3 / 9 / 10
12,140
1,012
7,743
20,099
11,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 7 / 13
12,895
1,075
18,282
22,815
11,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Scarrow09
Kumbhakarna
19
6 / 3 / 12
14,692
1,224
12,225
27,734
17,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
18
5 / 10 / 10
12,763
1,064
14,451
24,269
25,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 17
14,024
1,169
12,803
13,863
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
EJay0997
Erlang Shen
19
2 / 6 / 25
12,769
1,064
9,572
21,052
19,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
TMan1220
Chaac
20
11 / 5 / 24
15,387
1,282
22,054
20,782
26,230
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TheDoctor066
Discordia
20
5 / 3 / 22
13,909
1,159
29,722
8,281
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
geeechie
Jing Wei
20
12 / 2 / 19
14,872
1,239
38,265
16,041
8,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
144
20
Kills
37
37
Deaths
20
59
Assists
107
Player
Kills
Deaths
Assists
KDA
W
7
4
17
3.88
W
Erlang Shen
EJay0997
Erlang Shen
2
6
25
2.42
L
Odin
HRoller
Odin
3
8
14
1.25
L
Mercury
Lordamalak
Mercury
3
9
10
0.89
L
3
7
13
1.36
L
Kumbhakarna
Scarrow09
Kumbhakarna
6
3
12
4
W
Chaac
TMan1220
Chaac
11
5
24
4.6
W
Discordia
TheDoctor066
Discordia
5
3
22
5.33
L
Cabrakan
5
10
10
1
W
Jing Wei
geeechie
Jing Wei
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,662
Damage
112,416
118,789
Taken
80,019
78,306
Mitigated
65,262
1,985
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,803
4,480
0
122
13,863
8,054
0
4,579
9,284
0
49,433
W
Erlang Shen
EJay0997
Erlang Shen
9,572
4,774
0
4,051
21,052
19,305
0
6,825
14,227
0
22,341
L
Odin
HRoller
Odin
19,961
2,425
0
354
23,872
12,652
0
6,048
17,824
0
38,628
L
Mercury
Lordamalak
Mercury
7,743
2,554
0
46
20,099
11,061
0
4,217
15,882
0
20,552
L
18,282
9,168
0
1,465
22,815
11,020
0
3,919
18,896
0
47,222
L
Kumbhakarna
Scarrow09
Kumbhakarna
12,225
1,077
0
0
27,734
17,804
0
7,849
19,885
34,769
0
W
Chaac
TMan1220
Chaac
22,054
3,280
0
5,214
20,782
26,230
0
7,766
13,016
0
36,266
W
Discordia
TheDoctor066
Discordia
29,722
990
0
250
8,281
3,634
0
4,039
4,242
56,701
0
L
Cabrakan
14,451
1,419
0
120
24,269
25,769
0
7,689
16,580
25,681
0
W
Jing Wei
geeechie
Jing Wei
38,265
28,657
0
3,874
16,041
8,039
0
3,467
12,574
0
61,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,789
Gold Earned
70,961
214
Minions Killed
254
7
Camps Cleared
10
1,203,930
Distance Traveled
1,218,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,024
1,169
74
6
4
258,520
0
W
Erlang Shen
12,769
1,064
22
2
1
234,795
0
L
Odin
13,299
1,108
30
3
3
256,206
0
L
Mercury
12,140
1,012
31
3
2
255,609
0
L
Neith
12,895
1,075
66
6
1
212,273
0
L
Kumbhakarna
14,692
1,224
60
5
1
264,494
0
W
Chaac
15,387
1,282
38
3
2
240,333
1
W
Discordia
13,909
1,159
58
5
3
249,653
0
L
Cabrakan
12,763
1,064
27
2
0
215,348
0
W
Jing Wei
14,872
1,239
62
5
0
235,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role