Player Matchup

Neith
Neith
IVIiIitia
Neith
Level 6
God Stats
0W - 4L
1,303 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
Ohiotime
Atlas
Level 69
God Stats
4W - 4L
1,637 SR
Queue Stats
374W - 422L
1,421 Elo+
Party 1
Mercury
Mercury
WHITEDEVIL54839
Mercury
Level 27
God Stats
0W - 1L
1,175 SR
Queue Stats
3W - 10L
1,340 Elo+
Party 2
Achilles
Achilles
Zionasis
Achilles
Level 47
God Stats
4W - 3L
1,422 SR
Queue Stats
29W - 47L
1,261 Elo+
Party 2
Zeus
Zeus
kenderfield
Zeus
Level 62
God Stats
50W - 67L
1,441 SR
Queue Stats
481W - 615L
1,431 Elo+
Party 1
Team Averages
Level 42
1,396 SR
1,391 Elo+

VS

Team Averages
Level 74
1,448 SR
1,363 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Battle_Biih00
Ne Zha
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 3
Hercules
Hercules
Bimmerboy2923
Hercules
Level 43
God Stats
4W - 1L
1,246 SR
Queue Stats
14W - 19L
1,144 Elo+
Solo
Kukulkan
Kukulkan
Chava25671
Kukulkan
Level 124
God Stats
451W - 476L
1,495 SR
Queue Stats
472W - 508L
1,425 Elo+
Party 3
Kuzenbo
Kuzenbo
Wickedbxbeast
Kuzenbo
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
396W - 400L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IVIiIitia
Neith
16
1 / 5 / 1
11,515
1,047
11,710
14,312
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Ohiotime
Atlas
17
0 / 10 / 3
11,258
1,023
14,468
31,897
38,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 5 / 0
10,213
928
8,553
19,410
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Zionasis
Achilles
16
1 / 7 / 2
10,898
991
13,701
29,440
40,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 1
10,984
999
20,037
8,783
3,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

116

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
11 / 0 / 14
13,642
1,240
36,876
19,052
9,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 2 / 18
12,311
1,119
18,778
15,519
8,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Bimmerboy2923
Hercules
18
5 / 1 / 11
11,513
1,047
14,507
14,801
15,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Chava25671
Kukulkan
18
3 / 0 / 14
11,825
1,075
14,513
8,148
4,572
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
18
5 / 1 / 13
13,014
1,183
11,826
18,122
31,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
4
Kills
28
28
Deaths
4
7
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
0
14
18
W
4
2
18
6.5
W
Hercules
Bimmerboy2923
Hercules
5
1
11
10.5
W
Kukulkan
Chava25671
Kukulkan
3
0
14
10
L
Neith
IVIiIitia
Neith
1
5
1
0.3
L
Atlas
Ohiotime
Atlas
0
10
3
0.15
L
1
5
0
0.2
W
Kuzenbo
5
1
13
11.5
L
Achilles
Zionasis
Achilles
1
7
2
0.29
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,469
Damage
96,500
103,842
Taken
75,642
99,761
Mitigated
70,172
7,590
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
36,876
7,268
0
5,611
19,052
9,630
0
9,815
8,857
0
50,392
W
18,778
8,362
0
4,256
15,519
8,760
0
6,448
8,892
0
29,545
W
Hercules
Bimmerboy2923
Hercules
14,507
3,667
634
5,736
14,801
15,670
0
7,805
6,674
0
24,314
W
Kukulkan
Chava25671
Kukulkan
14,513
1,656
0
0
8,148
4,572
0
3,678
4,426
54,476
0
L
Neith
IVIiIitia
Neith
11,710
6,503
0
1,286
14,312
7,110
0
3,573
10,739
0
51,901
L
Atlas
Ohiotime
Atlas
14,468
6,536
2,531
1,859
31,897
38,072
0
5,481
26,416
25,964
0
L
8,553
3,029
0
414
19,410
9,847
0
5,534
13,876
0
19,104
W
Kuzenbo
11,826
4,174
0
1,417
18,122
31,540
0
6,759
10,572
19,419
0
L
Achilles
Zionasis
Achilles
13,701
3,981
0
1,308
29,440
40,905
0
8,570
20,870
0
24,463
L
20,037
263
0
192
8,783
3,827
0
3,181
5,602
44,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,868
Gold Earned
62,305
217
Minions Killed
205
9
Camps Cleared
4
1,064,633
Distance Traveled
1,174,861
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,642
1,240
33
3
3
274,502
2
W
Ne Zha
12,311
1,119
23
2
1
228,033
2
W
Hercules
11,513
1,047
17
2
0
210,888
0
W
Kukulkan
11,825
1,075
123
11
0
216,059
0
L
Neith
11,515
1,047
99
9
7
198,696
0
L
Atlas
11,258
1,023
15
1
0
194,489
0
L
Mercury
10,213
928
17
2
1
267,739
1
W
Kuzenbo
13,014
1,183
9
1
0
245,379
0
L
Achilles
10,898
991
14
1
0
213,638
0
L
Zeus
10,984
999
72
7
1
190,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role