Player Matchup

Jormungandr
Jormungandr
OROZCO GAMER
Jormungandr
Level 160
God Stats
7W - 1L
1,666 SR
Queue Stats
141W - 147L
1,492 Elo+
Party 1
Nemesis
Nemesis
PapaFrancu
Nemesis
Level 88
God Stats
1W - 0L
1,294 SR
Queue Stats
46W - 34L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PhyresGhost
Ah Muzen Cab
Level 83
God Stats
9W - 10L
1,621 SR
Queue Stats
116W - 116L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
RICTORPHYRE
Erlang Shen
Level 100
God Stats
3W - 4L
1,308 SR
Queue Stats
127W - 127L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
Tavin805
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,583 Elo+
Party 1
Team Averages
Level 110
1,478 SR
1,490 Elo+

VS

Team Averages
Level 98
1,442 SR
1,411 Elo+
Neith
Neith
AnUnholyFate
Neith
Level 104
God Stats
17W - 19L
1,487 SR
Queue Stats
139W - 164L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Chewie5555
Sun Wukong
Level 54
God Stats
5W - 9L
1,249 SR
Queue Stats
43W - 50L
1,402 Elo+
Solo
Eset
Eset
ChrisDH229
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,413 Elo+
Solo
Ra
Ra
DumauXD
Ra
Level 87
God Stats
15W - 17L
1,476 SR
Queue Stats
101W - 116L
1,405 Elo+
Solo
Vamana
Vamana
NewBreedl
Vamana
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 242L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OROZCO GAMER
Jormungandr
16
3 / 1 / 1
9,529
635
8,972
10,366
8,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
PapaFrancu
Nemesis
12
0 / 2 / 1
6,941
463
4,398
11,226
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
PhyresGhost
Ah Muzen Cab
13
2 / 0 / 3
7,619
508
8,085
6,724
2,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
RICTORPHYRE
Erlang Shen
12
0 / 1 / 3
7,536
502
1,986
10,524
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Tavin805
Kukulkan
14
1 / 0 / 3
8,248
550
9,050
5,241
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,061
404
3,559
5,175
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
Chewie5555
Sun Wukong
13
1 / 2 / 1
7,102
473
5,930
13,353
6,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 0
6,691
446
4,239
8,674
3,497
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 0
7,268
485
2,384
9,463
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
NewBreedl
Vamana
12
1 / 1 / 2
7,200
480
6,679
14,355
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
4
4
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Sun Wukong
Chewie5555
Sun Wukong
1
2
1
0.75
L
1
2
0
0.5
L
1
1
0
1
L
Vamana
NewBreedl
Vamana
1
1
2
2
W
Jormungandr
OROZCO GAMER
Jormungandr
3
1
1
3.5
W
Nemesis
PapaFrancu
Nemesis
0
2
1
0.25
W
Ah Muzen Cab
PhyresGhost
Ah Muzen Cab
2
0
3
3.5
W
Erlang Shen
RICTORPHYRE
Erlang Shen
0
1
3
1.5
W
Kukulkan
Tavin805
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
22,791
44,081
Taken
51,020
24,188
Mitigated
29,644
11,009
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,559
1,601
0
1,746
5,175
1,979
0
0
5,175
0
33,515
L
Sun Wukong
Chewie5555
Sun Wukong
5,930
1,895
0
4,545
13,353
6,983
261
6,452
6,901
0
47,062
L
4,239
327
420
1,880
8,674
3,497
54
2,678
5,996
44,326
0
L
2,384
808
2,342
4,801
9,463
9,909
0
3,366
6,097
33,493
0
L
Vamana
NewBreedl
Vamana
6,679
2,567
0
4,504
14,355
7,276
0
5,554
8,801
0
57,562
W
Jormungandr
OROZCO GAMER
Jormungandr
8,972
1,685
0
1,050
10,366
8,632
170
77
10,289
82,504
0
W
Nemesis
PapaFrancu
Nemesis
4,398
1,740
0
2,143
11,226
4,555
0
1,979
9,049
28
49,183
W
Ah Muzen Cab
PhyresGhost
Ah Muzen Cab
8,085
2,808
0
1,548
6,724
2,348
3,361
1,723
4,929
0
60,995
W
Erlang Shen
RICTORPHYRE
Erlang Shen
1,986
718
2,150
3,868
10,524
6,184
1,010
877
9,647
0
21,857
W
Kukulkan
Tavin805
Kukulkan
9,050
1,078
0
250
5,241
2,469
522
1,471
3,544
79,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
34,322
499
Minions Killed
371
0
Camps Cleared
0
1,488,794
Distance Traveled
1,336,506
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,061
404
69
5
0
171,150
6
L
Sun Wukong
7,102
473
85
6
0
293,850
3
L
Eset
6,691
446
81
5
0
280,997
2
L
Ra
7,268
485
47
3
0
242,470
4
L
Vamana
7,200
480
89
6
0
348,039
1
W
Jormungandr
9,529
635
148
10
0
289,522
6
W
Nemesis
6,941
463
76
5
0
343,561
0
W
Ah Muzen Cab
7,619
508
92
6
0
260,124
1
W
Erlang Shen
7,536
502
43
3
0
294,908
3
W
Kukulkan
8,248
550
140
9
0
300,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role