Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Voideris
Fenrir
Level 149
God Stats
1W - 2L
1,641 SR
Queue Stats
151W - 136L
1,528 Elo+
Party 1
Neith
Neith
ferragut360
Neith
Level 80
God Stats
1W - 2L
1,638 SR
Queue Stats
23W - 36L
1,344 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mentefriter13
Kumbhakarna
Level 69
God Stats
0W - 2L
1,191 SR
Queue Stats
15W - 23L
1,357 Elo+
Party 2
Cu Chulainn
Cu Chulainn
uselessmate
Cu Chulainn
Level 126
God Stats
1W - 3L
1,727 SR
Queue Stats
48W - 58L
1,555 Elo+
Party 1
Team Averages
Level 98
1,540 SR
1,457 Elo+

VS

Team Averages
Level 115
1,507 SR
1,528 Elo+
Baron Samedi
Baron Samedi
Azurethewolf
Baron Samedi
Level 89
God Stats
2W - 2L
1,448 SR
Queue Stats
43W - 47L
1,393 Elo+
Solo
Neith
Neith
Euskal92
Neith
Level 129
God Stats
12W - 20L
1,626 SR
Queue Stats
181W - 176L
1,605 Elo+
Solo
Discordia
Discordia
MéLe
Discordia
Level 157
God Stats
5W - 4L
1,329 SR
Queue Stats
567W - 618L
1,555 Elo+
Solo
King Arthur
King Arthur
ServersMMUiTrash
King Arthur
Level 57
God Stats
8W - 11L
1,552 SR
Queue Stats
67W - 48L
1,550 Elo+
Solo
Vulcan
Vulcan
jucoos
Vulcan
Level 145
God Stats
83W - 82L
1,580 SR
Queue Stats
639W - 645L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 0
8,603
358
5,748
16,332
12,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Voideris
Fenrir
19
5 / 7 / 8
12,075
503
13,612
30,171
15,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 8 / 3
8,478
353
4,015
13,642
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
mentefriter13
Kumbhakarna
13
2 / 8 / 3
9,334
389
3,583
29,511
26,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
uselessmate
Cu Chulainn
19
9 / 13 / 5
12,163
507
22,788
28,369
20,274
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azurethewolf
Baron Samedi
19
7 / 6 / 11
13,150
548
19,763
21,143
10,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Euskal92
Neith
20
10 / 2 / 10
15,168
632
15,492
13,147
5,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MéLe
Discordia
18
6 / 5 / 11
12,983
541
18,104
17,302
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ServersMMUiTrash
King Arthur
20
13 / 1 / 5
14,863
619
17,808
25,666
23,697
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
jucoos
Vulcan
20
2 / 3 / 9
14,342
598
16,672
15,064
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
17
Kills
38
38
Deaths
17
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Baron Samedi
Azurethewolf
Baron Samedi
7
6
11
2.08
W
Neith
Euskal92
Neith
10
2
10
7.5
W
Discordia
MéLe
Discordia
6
5
11
2.3
W
King Arthur
ServersMMUiTrash
King Arthur
13
1
5
15.5
L
Fenrir
Voideris
Fenrir
5
7
8
1.29
L
1
8
3
0.31
W
Vulcan
jucoos
Vulcan
2
3
9
2.17
L
Kumbhakarna
mentefriter13
Kumbhakarna
2
8
3
0.44
L
Cu Chulainn
uselessmate
Cu Chulainn
9
13
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,746
Damage
87,839
118,025
Taken
92,322
81,877
Mitigated
54,797
15,213
Healing
32,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,748
228
0
3,315
16,332
12,672
0
8,304
8,028
0
51,302
W
Baron Samedi
Azurethewolf
Baron Samedi
19,763
1,473
798
5,742
21,143
10,538
1,124
1,768
19,375
70,767
0
W
Neith
Euskal92
Neith
15,492
5,746
0
5,206
13,147
5,998
8,604
2,181
10,966
0
150,986
W
Discordia
MéLe
Discordia
18,104
1,428
0
4,856
17,302
6,552
116
924
16,378
89,716
0
W
King Arthur
ServersMMUiTrash
King Arthur
17,808
3,622
0
12,038
25,666
23,697
0
1,447
22,435
0
116,355
L
Fenrir
Voideris
Fenrir
13,612
2,983
2
9,542
30,171
15,860
0
10,772
19,399
0
95,487
L
4,015
355
0
826
13,642
6,443
0
6,623
7,019
0
35,295
W
Vulcan
jucoos
Vulcan
16,672
4,864
0
3,741
15,064
8,012
0
1,118
13,946
134,269
0
L
Kumbhakarna
mentefriter13
Kumbhakarna
3,583
224
0
982
29,511
26,628
0
14,897
14,614
26,216
0
L
Cu Chulainn
uselessmate
Cu Chulainn
22,788
4,836
0
546
28,369
20,274
0
14,314
14,055
0
100,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,653
Gold Earned
70,506
464
Minions Killed
732
0
Camps Cleared
0
1,871,275
Distance Traveled
2,236,702
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,603
358
100
4
0
278,927
4
W
Baron Samedi
13,150
548
78
3
0
412,142
8
W
Neith
15,168
632
203
8
0
442,274
1
W
Discordia
12,983
541
110
5
0
452,976
2
W
King Arthur
14,863
619
128
5
0
475,694
4
L
Fenrir
12,075
503
132
6
0
414,993
0
L
Neith
8,478
353
60
3
0
358,686
2
W
Vulcan
14,342
598
213
9
0
453,616
9
L
Kumbhakarna
9,334
389
35
1
0
388,532
4
L
Cu Chulainn
12,163
507
137
6
0
430,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role