Player Matchup

Bastet
Bastet
Laubickt
Bastet
Level 128
God Stats
7W - 2L
1,472 SR
Queue Stats
239W - 180L
1,600 Elo+
Party 2
Khepri
Khepri
RINNEGA3
Khepri
Level 144
God Stats
2W - 1L
1,564 SR
Queue Stats
481W - 405L
1,671 Elo+
Party 2
Ra
Ra
cdmn16
Ra
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 174L
1,758 Elo+
Party 2
Team Averages
Level 100
1,512 SR
1,677 Elo+

VS

Team Averages
Level 24
1,407 SR
1,266 Elo+
He Bo
He Bo
DatMarquezBoi
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Osiris
Osiris
Maelstrom57
Osiris
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,266 Elo+
Party 1
Bacchus
Bacchus
NuclearGragussy
Bacchus
Level 3
God Stats
0W - 2L
1,221 SR
Queue Stats
2W - 8L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Laubickt
Bastet
18
15 / 4 / 6
12,971
865
19,857
15,646
9,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
RINNEGA3
Khepri
15
3 / 2 / 20
12,022
801
7,468
20,647
26,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
16
7 / 2 / 15
11,779
785
12,554
8,767
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 5
9,937
662
6,744
16,482
4,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
16
7 / 4 / 1
12,040
803
17,413
17,052
15,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 8 / 5
9,271
618
6,731
16,001
13,397
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
25
Kills
8
8
Deaths
25
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
13
5
0.27
W
Bastet
Laubickt
Bastet
15
4
6
4.5
L
Osiris
7
4
1
1.88
L
0
8
5
0.31
W
Khepri
RINNEGA3
Khepri
3
2
20
6.5
W
Ra
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
30,888
45,060
Taken
49,535
41,481
Mitigated
33,718
14,822
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,744
957
0
1,026
16,482
4,793
49
5,719
10,763
20,261
0
W
Bastet
Laubickt
Bastet
19,857
5,957
0
4,533
15,646
9,348
662
4,575
11,071
0
51,468
L
Osiris
17,413
10,749
0
2,998
17,052
15,528
0
8,314
8,738
0
47,430
L
6,731
2,331
0
413
16,001
13,397
0
6,253
9,748
15,186
0
W
Khepri
RINNEGA3
Khepri
7,468
1,048
398
4,295
20,647
26,946
695
6,968
13,679
19,569
0
W
Ra
12,554
2,340
2,904
2,692
8,767
5,187
823
2,144
6,623
46,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
31,248
143
Minions Killed
112
8
Camps Cleared
5
793,716
Distance Traveled
668,657
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,937
662
26
2
1
199,792
0
W
Bastet
12,971
865
62
4
6
280,589
2
L
Osiris
12,040
803
65
4
3
254,910
3
L
Bacchus
9,271
618
21
1
1
213,955
0
W
Khepri
12,022
801
13
1
0
275,990
2
W
Ra
11,779
785
68
5
2
237,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role