Player Matchup

Izanami
Izanami
PatriotP22
Izanami
Level 124
God Stats
15W - 5L
1,843 SR
Queue Stats
286W - 260L
1,547 Elo+
Party 3
Ao Kuang
Ao Kuang
ThrobbinHood01
Ao Kuang
Level 2
God Stats
2W - 4L
1,266 SR
Queue Stats
12W - 6L
1,267 Elo+
Party 3
Horus
Horus
VlIXTOR
Horus
Level 89
God Stats
9W - 7L
1,588 SR
Queue Stats
309W - 270L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
qt_XxinsanityxX
Baron Samedi
Level 87
God Stats
37W - 25L
1,640 SR
Queue Stats
404W - 381L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
xDivineKhaos
Cthulhu
Level 28
God Stats
6W - 6L
1,539 SR
Queue Stats
19W - 16L
1,423 Elo+
Party 2
Team Averages
Level 66
1,575 SR
1,471 Elo+

VS

Team Averages
Level 84
1,601 SR
1,465 Elo+
Horus
Horus
 
Horus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dragonsblade993
Kali
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
Oracle890
Kukulkan
Level 101
God Stats
6W - 4L
1,696 SR
Queue Stats
206W - 213L
1,480 Elo+
Party 1
Vulcan
Vulcan
XxXxPuggxXxX
Vulcan
Level 97
God Stats
1W - 1L
1,749 SR
Queue Stats
76W - 70L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
mass 117
Heimdallr
Level 42
God Stats
9W - 7L
1,559 SR
Queue Stats
184W - 194L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PatriotP22
Izanami
9
3 / 0 / 4
5,648
565
8,240
4,924
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
9
2 / 0 / 3
5,514
551
3,260
6,488
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
VlIXTOR
Horus
12
4 / 0 / 0
6,742
674
6,431
5,005
2,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
qt_XxinsanityxX
Baron Samedi
11
1 / 0 / 0
5,603
560
2,491
5,350
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
xDivineKhaos
Cthulhu
9
3 / 0 / 4
6,211
621
6,154
7,305
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 2 / 0
4,296
430
2,817
10,568
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,630
463
1,103
6,870
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Oracle890
Kukulkan
11
0 / 0 / 0
5,818
582
2,683
3,224
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
8
0 / 3 / 0
4,769
477
1,779
6,978
2,083
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
mass 117
Heimdallr
7
0 / 5 / 0
4,231
423
4,967
9,788
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
0
3
0
0
L
Kukulkan
Oracle890
Kukulkan
0
0
0
0
W
Izanami
PatriotP22
Izanami
3
0
4
5
W
Ao Kuang
2
0
3
3.5
W
Horus
VlIXTOR
Horus
4
0
0
4
L
Vulcan
0
3
0
0
L
Heimdallr
mass 117
Heimdallr
0
5
0
0
W
Baron Samedi
qt_XxinsanityxX
Baron Samedi
1
0
0
1
W
Cthulhu
xDivineKhaos
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
13,349
29,072
Taken
37,428
13,009
Mitigated
16,538
11,700
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,817
1,436
423
2,605
10,568
6,873
0
4,611
5,957
0
11,477
L
1,103
557
0
1,987
6,870
3,078
0
2,229
4,618
0
28,259
L
Kukulkan
Oracle890
Kukulkan
2,683
0
0
460
3,224
1,466
0
2,446
778
43,370
0
W
Izanami
PatriotP22
Izanami
8,240
5,849
0
2,268
4,924
1,341
570
0
4,924
0
46,482
W
Ao Kuang
3,260
824
0
2,612
6,488
2,153
0
319
6,169
37,923
0
W
Horus
VlIXTOR
Horus
6,431
2,402
43
2,373
5,005
2,732
0
1,460
3,545
0
49,235
L
Vulcan
1,779
753
0
1,324
6,978
2,083
0
0
6,523
27,445
0
L
Heimdallr
mass 117
Heimdallr
4,967
3,145
0
2,216
9,788
3,038
0
2,619
7,169
0
24,879
W
Baron Samedi
qt_XxinsanityxX
Baron Samedi
2,491
0
0
1,509
5,350
2,594
0
2,683
2,667
36,739
0
W
Cthulhu
xDivineKhaos
Cthulhu
6,154
1,033
0
2,895
7,305
4,189
0
0
7,305
16,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
23,744
361
Minions Killed
235
0
Camps Cleared
0
1,010,758
Distance Traveled
923,541
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,296
430
13
1
0
192,293
3
L
Kali
4,630
463
55
6
0
197,788
2
L
Kukulkan
5,818
582
83
8
0
197,278
4
W
Izanami
5,648
565
87
9
0
176,532
2
W
Ao Kuang
5,514
551
64
6
0
208,808
4
W
Horus
6,742
674
111
11
0
210,768
4
L
Vulcan
4,769
477
47
5
0
175,806
0
L
Heimdallr
4,231
423
37
4
0
160,376
0
W
Baron Samedi
5,603
560
81
8
0
175,920
2
W
Cthulhu
6,211
621
18
2
0
238,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role