Player Matchup

Shiva
Shiva
Silver II
GodsAbandonedYou
Shiva
Silver II
Level 55
God Stats
1W - 3L
1,411 SR
Queue Stats
18W - 26L
973 MMR
Party 1
Ullr
Ullr
Silver II
dezisupreme
Ullr
Silver II
Level 112
God Stats
1W - 0L
1,658 SR
Queue Stats
3W - 2L
1,461 MMR
Party 1
Nox
Nox
Silver I
tman593
Nox
Silver I
Level 129
God Stats
2W - 0L
1,730 SR
Queue Stats
29W - 33L
1,108 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,600 SR
1,181 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,535 SR
729 MMR
Merlin
Merlin
Silver IV
Soulo_Soulja
Merlin
Silver IV
Level 64
God Stats
118W - 171L
1,449 SR
Queue Stats
295W - 373L
727 MMR
Solo
Medusa
Medusa
Silver V
WakaFlakaOsama
Medusa
Silver V
Level 103
God Stats
11W - 9L
1,656 SR
Queue Stats
75W - 102L
860 MMR
Solo
Nemesis
Nemesis
Silver V
jreyn42
Nemesis
Silver V
Level 129
God Stats
4W - 10L
1,498 SR
Queue Stats
396W - 599L
601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,749
650
10,249
16,471
9,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 1 / 2
11,002
733
24,195
14,477
7,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
13
1 / 0 / 6
10,052
670
4,809
13,035
16,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AtlasZeusKhepriSkadiAphrodite

VS

Bans
KukulkanGilgameshJormungandrGaneshaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 1
9,814
654
11,958
11,444
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 3 / 0
8,251
550
9,256
13,258
5,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
jreyn42
Nemesis
12
1 / 4 / 1
8,826
588
6,124
20,524
16,051
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Merlin
1
2
1
0.75
L
0
3
0
0
W
7
1
2
8
L
Nemesis
jreyn42
Nemesis
1
4
1
0.38
W
Nox
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,253
Damage
27,338
43,983
Taken
45,226
33,445
Mitigated
26,207
11,966
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,249
2,424
2,007
7,093
16,471
9,296
973
3,694
12,777
0
39,390
L
Merlin
11,958
190
0
496
11,444
4,646
0
1,052
10,392
46,162
0
L
9,256
3,203
0
2,050
13,258
5,510
0
1,776
11,482
0
32,290
W
24,195
10,124
0
1,382
14,477
7,171
1,937
4,452
10,025
0
66,126
L
Nemesis
jreyn42
Nemesis
6,124
1,649
48
1,653
20,524
16,051
0
2,583
17,941
0
18,370
W
Nox
4,809
701
0
1,484
13,035
16,978
356
4,200
8,835
13,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
26,891
162
Minions Killed
139
7
Camps Cleared
6
822,789
Distance Traveled
809,234
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,749
650
50
3
1
298,437
4
L
Merlin
9,814
654
84
6
1
225,988
1
L
Medusa
8,251
550
40
3
3
270,491
2
W
Ullr
11,002
733
90
6
5
271,935
1
L
Nemesis
8,826
588
15
1
2
312,755
4
W
Nox
10,052
670
22
1
1
252,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role