Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MaVicentini_BR
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,332 Elo+
Party 2
Bacchus
Bacchus
McCroquette420
Bacchus
Level 80
God Stats
4W - 5L
1,331 SR
Queue Stats
262W - 247L
1,385 Elo+
Party 1
Bastet
Bastet
MrCrackHead666
Bastet
Level 116
God Stats
9W - 12L
1,459 SR
Queue Stats
301W - 305L
1,405 Elo+
Party 1
Sol
Sol
Olloriin
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,332 Elo+
Party 2
Team Averages
Level 113
1,458 SR
1,391 Elo+

VS

Team Averages
Level 107
1,534 SR
1,505 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Nuvpro49
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,521 Elo+
Solo
Ne Zha
Ne Zha
SarKasticjoker
Ne Zha
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
558W - 561L
1,513 Elo+
Solo
Chiron
Chiron
l Silky I
Chiron
Level 76
God Stats
1W - 1L
1,668 SR
Queue Stats
24W - 23L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 4 / 15
10,977
732
11,022
24,324
35,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
16
2 / 9 / 10
9,731
649
14,024
17,724
8,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 4 / 11
10,564
704
8,822
18,871
28,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
7 / 4 / 5
9,962
664
24,261
22,142
10,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 7 / 5
10,120
675
15,677
18,345
8,853
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 2 / 15
12,059
804
25,142
15,466
8,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
 
Nu Wa
18
1 / 1 / 22
10,894
726
17,086
10,847
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Nuvpro49
Ganesha
17
0 / 5 / 25
10,268
685
7,769
22,968
34,335
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 6 / 15
10,647
710
10,367
15,206
8,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
l Silky I
Chiron
20
19 / 3 / 7
13,734
916
30,747
23,549
14,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
17
Kills
28
28
Deaths
17
46
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
15
2.13
W
Ah Puch
 
Ah Puch
4
2
15
5.75
W
Nu Wa
 
Nu Wa
1
1
22
12
L
Hachiman
2
9
10
0.78
L
2
4
11
1.88
L
7
4
5
2.38
W
Ganesha
Nuvpro49
Ganesha
0
5
25
2.5
L
5
7
5
1.07
W
4
6
15
1.92
W
Chiron
l Silky I
Chiron
19
3
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,806
Damage
91,111
101,406
Taken
88,036
91,863
Mitigated
70,092
31,728
Healing
38,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,022
497
728
5,794
24,324
35,566
0
10,088
14,236
25,085
0
W
Ah Puch
 
Ah Puch
25,142
689
3,111
7,103
15,466
8,228
1,440
5,866
9,600
51,888
0
W
Nu Wa
 
Nu Wa
17,086
7,169
4,295
3,983
10,847
5,254
1,023
3,893
6,954
35,121
0
L
Hachiman
14,024
7,240
1,488
1,698
17,724
8,230
0
9,511
8,213
0
37,023
L
8,822
556
2,076
2,521
18,871
28,374
0
8,360
10,511
30,123
0
L
24,261
1,246
2,352
9,368
22,142
10,840
0
10,722
11,420
0
47,948
W
Ganesha
Nuvpro49
Ganesha
7,769
1,081
2,416
1,925
22,968
34,335
534
10,454
12,514
16,945
0
L
15,677
3,238
1,385
4,318
18,345
8,853
196
11,316
7,029
42,615
0
W
10,367
1,436
1,813
2,352
15,206
8,152
1,688
6,345
8,861
0
18,173
W
Chiron
l Silky I
Chiron
30,747
11,897
3,573
7,794
23,549
14,123
3,368
8,963
14,586
0
53,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,354
Gold Earned
57,602
227
Minions Killed
189
0
Camps Cleared
0
1,341,277
Distance Traveled
1,432,535
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,977
732
26
2
0
273,526
2
W
Ah Puch
12,059
804
78
5
0
313,017
0
W
Nu Wa
10,894
726
31
2
0
307,862
0
L
Hachiman
9,731
649
58
4
0
234,895
0
L
Bacchus
10,564
704
37
2
0
293,713
0
L
Bastet
9,962
664
43
3
0
290,993
0
W
Ganesha
10,268
685
0
0
0
280,884
0
L
Sol
10,120
675
63
4
0
248,150
0
W
Ne Zha
10,647
710
23
2
0
252,753
0
W
Chiron
13,734
916
57
4
0
278,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role