Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Andrewchry
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
Lanovar
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,673 Elo+
Party 1
Nox
Nox
MrNovac
Nox
Level 27
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Horus
Horus
Rempart
Horus
Level 138
God Stats
3W - 0L
1,431 SR
Queue Stats
76W - 75L
1,631 Elo+
Party 1
Team Averages
Level 89
1,492 SR
1,497 Elo+

VS

Team Averages
Level 103
1,589 SR
1,424 Elo+
Terra
Terra
AlexelMLG
Terra
Level 120
God Stats
1W - 1L
1,718 SR
Queue Stats
85W - 76L
1,525 Elo+
Party 2
Artemis
Artemis
EklipS SpArTaS
Artemis
Level 149
God Stats
11W - 7L
1,691 SR
Queue Stats
928W - 938L
1,373 Elo+
Solo
Vamana
Vamana
Turner0109
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,149 Elo+
Solo
Izanami
Izanami
creepermg
Izanami
Level 108
God Stats
1W - 2L
1,535 SR
Queue Stats
43W - 44L
1,541 Elo+
Party 2
Zeus
Zeus
richi23
Zeus
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 72L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 2 / 16
12,144
675
20,491
34,244
31,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
18
3 / 3 / 8
11,583
644
11,244
26,571
29,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Lanovar
Cthulhu
20
9 / 2 / 13
14,410
801
24,045
27,435
26,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
19
4 / 2 / 14
12,018
668
12,904
13,354
7,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Rempart
Horus
19
3 / 2 / 17
12,065
670
16,826
45,013
45,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AlexelMLG
Terra
17
0 / 4 / 6
9,699
539
9,752
19,773
23,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 2 / 7
10,018
557
24,961
16,200
8,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Turner0109
Vamana
17
0 / 5 / 3
9,780
543
9,169
22,731
25,635
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
creepermg
Izanami
20
4 / 6 / 2
11,835
658
27,831
19,098
10,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
richi23
Zeus
18
4 / 7 / 2
11,129
618
31,512
14,730
6,984
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
24
Kills
8
11
Deaths
24
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
16
6.5
L
Terra
AlexelMLG
Terra
0
4
6
0.75
W
Atlas
3
3
8
2.33
L
0
2
7
1.75
W
Cthulhu
Lanovar
Cthulhu
9
2
13
7.75
W
Nox
4
2
14
5.5
W
Horus
Rempart
Horus
3
2
17
5.75
L
Vamana
Turner0109
Vamana
0
5
3
0.3
L
Izanami
creepermg
Izanami
4
6
2
0.83
L
Zeus
richi23
Zeus
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,510
Damage
103,225
146,617
Taken
92,532
140,095
Mitigated
76,179
77,026
Healing
34,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
20,491
10,866
2,966
10,043
34,244
31,661
2,043
11,706
22,161
0
41,694
L
Terra
AlexelMLG
Terra
9,752
1,412
5,292
4,641
19,773
23,936
0
10,440
9,333
15,055
0
W
Atlas
11,244
4,382
2,256
3,882
26,571
29,225
171
11,663
14,572
27,968
0
L
24,961
7,817
1,505
5,117
16,200
8,883
43
8,928
7,272
0
42,359
W
Cthulhu
Lanovar
Cthulhu
24,045
483
8,340
4,458
27,435
26,300
1,225
3,946
23,257
51,685
0
W
Nox
12,904
795
2,709
798
13,354
7,521
1,279
4,396
8,794
24,043
0
W
Horus
Rempart
Horus
16,826
6,676
17,016
24,558
45,013
45,388
598
8,166
36,569
0
28,222
L
Vamana
Turner0109
Vamana
9,169
4,048
1,745
5,842
22,731
25,635
0
9,438
13,293
0
26,766
L
Izanami
creepermg
Izanami
27,831
14,885
1,326
3,804
19,098
10,741
168
12,185
6,913
0
56,472
L
Zeus
richi23
Zeus
31,512
3,366
3,900
1,719
14,730
6,984
504
7,202
7,528
44,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,220
Gold Earned
52,461
194
Minions Killed
183
0
Camps Cleared
0
1,867,682
Distance Traveled
1,519,453
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,144
675
44
2
0
366,242
0
L
Terra
9,699
539
10
1
0
349,640
8
W
Atlas
11,583
644
35
2
0
343,069
0
L
Artemis
10,018
557
30
2
0
315,444
0
W
Cthulhu
14,410
801
74
4
0
383,052
1
W
Nox
12,018
668
32
2
0
381,332
0
W
Horus
12,065
670
9
1
0
393,987
4
L
Vamana
9,780
543
26
1
0
349,525
3
L
Izanami
11,835
658
74
4
0
250,861
0
L
Zeus
11,129
618
43
2
0
253,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role