Player Matchup

Ravana
Ravana
BlackJesus10876
Ravana
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 219L
1,405 Elo+
Party 1
Hel
Hel
HazedSloth
Hel
Level 128
God Stats
6W - 8L
1,354 SR
Queue Stats
546W - 569L
1,550 Elo+
Party 3
Discordia
Discordia
Jesusdah0mie
Discordia
Level 85
God Stats
13W - 11L
1,520 SR
Queue Stats
75W - 62L
1,450 Elo+
Party 1
Charybdis
Charybdis
ShepLer421
Charybdis
Level 100
God Stats
11W - 15L
1,439 SR
Queue Stats
120W - 127L
1,564 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheGurthLord
Cu Chulainn
Level 108
God Stats
10W - 6L
1,529 SR
Queue Stats
328W - 277L
1,424 Elo+
Party 1
Team Averages
Level 98
1,468 SR
1,478 Elo+

VS

Team Averages
Level 95
1,444 SR
1,540 Elo+
Fenrir
Fenrir
FantheProYTR
Fenrir
Level 82
God Stats
4W - 5L
1,220 SR
Queue Stats
353W - 357L
1,412 Elo+
Party 2
Atlas
Atlas
Kinglab
Atlas
Level 126
God Stats
18W - 8L
1,745 SR
Queue Stats
99W - 71L
1,648 Elo+
Party 4
Ullr
Ullr
Smuggyy
Ullr
Level 67
God Stats
1W - 2L
1,462 SR
Queue Stats
305W - 307L
1,411 Elo+
Party 2
Kali
Kali
Vaithro
Kali
Level 114
God Stats
0W - 2L
1,294 SR
Queue Stats
104W - 70L
1,654 Elo+
Party 4
Merlin
Merlin
inbook
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 31L
1,574 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,846
520
7,919
10,317
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 5
9,291
547
4,584
8,632
9,694
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Jesusdah0mie
Discordia
15
0 / 0 / 1
8,797
517
4,979
5,479
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ShepLer421
Charybdis
15
7 / 3 / 1
9,331
549
17,228
14,176
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
TheGurthLord
Cu Chulainn
14
2 / 1 / 2
8,928
525
10,656
14,857
13,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 4 / 4
7,296
429
3,487
15,667
13,352
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Kinglab
Atlas
14
0 / 3 / 0
7,673
451
7,091
12,821
8,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Smuggyy
Ullr
11
0 / 6 / 2
6,671
392
4,349
13,756
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Vaithro
Kali
15
6 / 0 / 0
9,321
548
6,505
13,739
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
inbook
Merlin
14
0 / 2 / 4
8,427
496
5,103
9,252
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
6
8
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Fenrir
0
4
4
0.5
W
2
1
5
4.5
W
Discordia
Jesusdah0mie
Discordia
0
0
1
0.5
L
Atlas
Kinglab
Atlas
0
3
0
0
W
Charybdis
ShepLer421
Charybdis
7
3
1
2.5
L
Ullr
Smuggyy
Ullr
0
6
2
0.17
W
Cu Chulainn
TheGurthLord
Cu Chulainn
2
1
2
3
L
Kali
Vaithro
Kali
6
0
0
6
L
Merlin
inbook
Merlin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
26,535
53,461
Taken
65,235
36,893
Mitigated
38,750
18,605
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,919
2,386
1
4,524
10,317
5,423
285
2,551
7,635
0
61,414
L
Fenrir
3,487
971
0
1,423
15,667
13,352
66
2,405
13,262
0
18,961
W
4,584
550
3,043
3,801
8,632
9,694
60
759
7,873
39,508
0
W
Discordia
Jesusdah0mie
Discordia
4,979
315
0
750
5,479
2,388
504
2,202
3,271
64,980
0
L
Atlas
Kinglab
Atlas
7,091
2,146
0
1,690
12,821
8,134
927
704
12,117
50,488
0
W
Charybdis
ShepLer421
Charybdis
17,228
11,635
0
5,264
14,176
5,868
648
957
13,219
0
90,362
L
Ullr
Smuggyy
Ullr
4,349
2,207
0
1,074
13,756
5,160
703
2,017
11,739
0
47,516
W
Cu Chulainn
TheGurthLord
Cu Chulainn
10,656
1,569
0
1,222
14,857
13,520
624
6,031
8,266
0
57,863
L
Kali
Vaithro
Kali
6,505
2,442
0
4,449
13,739
7,813
0
1,270
12,469
0
60,023
L
Merlin
inbook
Merlin
5,103
80
0
2,172
9,252
4,291
0
3,167
6,085
63,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
39,388
534
Minions Killed
425
0
Camps Cleared
0
1,555,220
Distance Traveled
1,584,027
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,846
520
106
6
0
356,715
3
L
Fenrir
7,296
429
35
2
0
342,226
2
W
Hel
9,291
547
53
3
0
302,762
0
W
Discordia
8,797
517
144
8
0
331,993
0
L
Atlas
7,673
451
98
6
0
299,801
0
W
Charybdis
9,331
549
137
8
0
265,539
2
L
Ullr
6,671
392
86
5
0
276,105
1
W
Cu Chulainn
8,928
525
94
6
0
298,211
5
L
Kali
9,321
548
88
5
0
384,890
4
L
Merlin
8,427
496
118
7
0
281,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role