Player Matchup

Khepri
Khepri
DiegoCrumbs
Khepri
Level 145
God Stats
2W - 0L
1,624 SR
Queue Stats
76W - 51L
1,723 Elo+
Party 1
Kukulkan
Kukulkan
RyzingThunder
Kukulkan
Level 125
God Stats
9W - 3L
1,719 SR
Queue Stats
62W - 26L
1,748 Elo+
Party 1
Lancelot
Lancelot
Yuribot
Lancelot
Level 145
God Stats
2W - 1L
1,804 SR
Queue Stats
75W - 55L
1,677 Elo+
Party 1
Artemis
Artemis
extranuggies
Artemis
Level 65
God Stats
5W - 3L
1,677 SR
Queue Stats
33W - 31L
1,601 Elo+
Party 1
Osiris
Osiris
khanadin
Osiris
Level 129
God Stats
1W - 0L
1,236 SR
Queue Stats
39W - 29L
1,665 Elo+
Party 1
Team Averages
Level 122
1,612 SR
1,683 Elo+

VS

Team Averages
Level 148
1,666 SR
1,638 Elo+
Chang'e
Chang'e
ArtificialCC
Chang'e
Level 159
God Stats
4W - 1L
1,987 SR
Queue Stats
145W - 124L
1,609 Elo+
Party 2
Freya
Freya
Leehum
Freya
Level 159
God Stats
2W - 1L
1,737 SR
Queue Stats
334W - 309L
1,660 Elo+
Solo
Osiris
Osiris
PostTrauma
Osiris
Level 140
God Stats
0W - 1L
1,885 SR
Queue Stats
74W - 64L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stellf
Kumbhakarna
Level 156
God Stats
1W - 3L
1,632 SR
Queue Stats
87W - 80L
1,615 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ynkefn
Ah Muzen Cab
Level 128
God Stats
3W - 4L
1,087 SR
Queue Stats
94W - 81L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
0 / 2 / 20
25,044
696
20,626
63,380
131,734
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
RyzingThunder
Kukulkan
20
16 / 6 / 4
27,879
774
77,567
28,860
18,430
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Yuribot
Lancelot
20
2 / 6 / 17
22,022
612
32,074
66,155
95,819
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
extranuggies
Artemis
20
4 / 8 / 8
22,407
622
35,286
37,561
22,077
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
khanadin
Osiris
20
2 / 4 / 19
22,481
624
27,501
48,321
139,367
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArtificialCC
Chang'e
20
2 / 4 / 13
21,999
611
41,167
44,451
42,808
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Leehum
Freya
20
8 / 11 / 8
24,466
680
58,927
48,275
27,477
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
PostTrauma
Osiris
20
6 / 5 / 12
24,146
671
37,202
53,769
85,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Stellf
Kumbhakarna
20
1 / 1 / 16
24,164
671
16,981
62,147
124,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ah Muzen Cab
Ynkefn
Ah Muzen Cab
20
8 / 3 / 8
24,638
684
63,819
33,099
21,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
82
24
Kills
25
26
Deaths
24
68
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArtificialCC
Chang'e
2
4
13
2.13
W
Khepri
0
2
20
5
L
Freya
Leehum
Freya
8
11
8
1.09
L
Osiris
PostTrauma
Osiris
6
5
12
2.4
W
Kukulkan
RyzingThunder
Kukulkan
16
6
4
3
L
Kumbhakarna
Stellf
Kumbhakarna
1
1
16
9
L
Ah Muzen Cab
Ynkefn
Ah Muzen Cab
8
3
8
4
W
Lancelot
Yuribot
Lancelot
2
6
17
1.75
W
Artemis
extranuggies
Artemis
4
8
8
1
W
Osiris
khanadin
Osiris
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,054
Damage
218,096
244,277
Taken
241,741
407,427
Mitigated
301,164
45,563
Healing
67,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArtificialCC
Chang'e
41,167
1,708
15,313
16,063
44,451
42,808
2,214
20,407
23,494
94,043
0
W
Khepri
20,626
1,649
0
20,383
63,380
131,734
33
27,539
33,787
68,502
0
L
Freya
Leehum
Freya
58,927
14,788
0
16,870
48,275
27,477
4,953
23,383
24,676
150,200
0
L
Osiris
PostTrauma
Osiris
37,202
9,213
1,884
5,216
53,769
85,057
697
23,534
29,738
15,620
84,341
W
Kukulkan
RyzingThunder
Kukulkan
77,567
6,726
0
5,184
28,860
18,430
3,031
15,296
13,159
248,169
0
L
Kumbhakarna
Stellf
Kumbhakarna
16,981
707
0
4,919
62,147
124,627
143
21,219
39,905
66,002
0
L
Ah Muzen Cab
Ynkefn
Ah Muzen Cab
63,819
18,878
0
7,330
33,099
21,195
9,094
9,233
23,676
0
216,995
W
Lancelot
Yuribot
Lancelot
32,074
5,203
0
5,825
66,155
95,819
750
37,987
26,755
0
88,797
W
Artemis
extranuggies
Artemis
35,286
14,643
0
9,487
37,561
22,077
5,540
18,537
18,515
0
120,192
W
Osiris
khanadin
Osiris
27,501
6,426
0
4,684
48,321
139,367
486
18,614
28,680
0
71,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

119,833
Gold Earned
119,413
711
Minions Killed
650
0
Camps Cleared
0
3,585,511
Distance Traveled
3,665,644
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
21,999
611
101
3
0
740,865
4
W
Khepri
25,044
696
91
3
0
741,067
6
L
Freya
24,466
680
133
4
0
613,233
8
L
Osiris
24,146
671
107
3
0
758,739
11
W
Kukulkan
27,879
774
280
8
0
722,176
3
L
Kumbhakarna
24,164
671
52
1
0
796,826
8
L
Ah Muzen Cab
24,638
684
257
7
0
755,981
3
W
Lancelot
22,022
612
108
3
0
793,206
4
W
Artemis
22,407
622
142
4
0
615,002
0
W
Osiris
22,481
624
90
3
0
714,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role