Player Matchup

Lancelot
Lancelot
LemTM
Lancelot
Level 160
God Stats
17W - 2L
2,004 SR
Queue Stats
87W - 23L
1,909 Elo+
Party 2
Hun Batz
Hun Batz
PФФPinmybutt
Hun Batz
Level 141
God Stats
0W - 2L
1,388 SR
Queue Stats
113W - 26L
1,840 Elo+
Party 2
Eset
Eset
TyrFearless
Eset
Level 28
God Stats
7W - 1L
2,017 SR
Queue Stats
95W - 15L
2,169 Elo+
Party 2
Charybdis
Charybdis
derpymountain
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,825 Elo+
Party 2
Bastet
Bastet
icyhotonmyballs
Bastet
Level 156
God Stats
3W - 1L
1,866 SR
Queue Stats
25W - 7L
1,856 Elo+
Party 2
Team Averages
Level 123
1,755 SR
1,920 Elo+

VS

Team Averages
Level 135
1,699 SR
1,842 Elo+
Xbalanque
Xbalanque
CIinkz
Xbalanque
Level 160
God Stats
1W - 1L
1,634 SR
Queue Stats
63W - 38L
1,818 Elo+
Party 1
Pele
Pele
Luwuny
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
2,025 Elo+
Party 1
Artio
Artio
Plagion
Artio
Level 39
God Stats
2W - 0L
1,817 SR
Queue Stats
25W - 12L
1,719 Elo+
Party 1
Freya
Freya
Pneeuma
Freya
Level 160
God Stats
2W - 1L
1,695 SR
Queue Stats
17W - 8L
1,825 Elo+
Party 1
Nox
Nox
Sihyeon
Nox
Level 158
God Stats
4W - 1L
1,849 SR
Queue Stats
14W - 9L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LemTM
Lancelot
18
6 / 2 / 5
11,578
526
14,414
16,562
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
16
3 / 1 / 8
10,924
497
5,938
16,308
22,059
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 2 / 5
11,491
522
13,883
11,904
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
derpymountain
Charybdis
16
1 / 4 / 7
10,678
485
7,777
16,449
7,565
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 7
12,397
564
17,500
21,281
10,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CIinkz
Xbalanque
20
2 / 2 / 0
12,127
551
11,731
18,903
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Luwuny
Pele
19
1 / 7 / 4
12,604
573
16,922
28,808
21,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
Plagion
Artio
15
0 / 3 / 1
10,102
459
3,449
17,839
17,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Pneeuma
Freya
19
5 / 4 / 0
12,536
570
12,188
18,529
7,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nox
16
2 / 3 / 1
11,026
501
5,324
11,760
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
10
13
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CIinkz
Xbalanque
2
2
0
1
L
Lancelot
LemTM
Lancelot
6
2
5
4.25
W
Pele
Luwuny
Pele
1
7
4
0.43
W
Artio
Plagion
Artio
0
3
1
0.17
W
Freya
Pneeuma
Freya
5
4
0
1.25
L
Hun Batz
3
1
8
7
W
Nox
2
3
1
0.83
L
6
2
5
4.25
L
Charybdis
derpymountain
Charybdis
1
4
7
1.13
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,512
Damage
49,614
82,504
Taken
95,839
56,329
Mitigated
59,572
24,120
Healing
34,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CIinkz
Xbalanque
11,731
5,088
0
4,740
18,903
8,171
6,626
2,299
16,400
0
152,188
L
Lancelot
LemTM
Lancelot
14,414
3,946
0
4,412
16,562
10,077
0
4,849
11,713
0
114,589
W
Pele
Luwuny
Pele
16,922
4,294
0
11,288
28,808
21,550
0
3,533
25,149
0
95,620
W
Artio
Plagion
Artio
3,449
297
3,012
4,248
17,839
17,003
392
4,734
12,917
25,399
0
W
Freya
Pneeuma
Freya
12,188
4,013
0
8,509
18,529
7,994
1,146
2,811
15,638
99,623
0
L
Hun Batz
5,938
1,085
0
2,669
16,308
22,059
0
6,254
10,054
101
34,684
W
Nox
5,324
329
0
2,533
11,760
4,854
0
4,244
7,326
68,313
0
L
13,883
1,926
1,403
2,763
11,904
6,498
482
3,462
8,442
90,292
0
L
Charybdis
derpymountain
Charybdis
7,777
3,886
0
4,790
16,449
7,565
915
6,007
10,442
0
90,510
L
17,500
4,864
0
8,083
21,281
10,130
0
5,500
15,781
0
93,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
58,395
656
Minions Killed
703
0
Camps Cleared
0
2,274,511
Distance Traveled
2,110,537
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,127
551
217
10
0
441,790
5
L
Lancelot
11,578
526
168
8
0
532,324
3
W
Pele
12,604
573
175
8
0
415,203
2
W
Artio
10,102
459
38
2
0
421,201
3
W
Freya
12,536
570
146
7
0
398,599
5
L
Hun Batz
10,924
497
50
2
0
466,108
4
W
Nox
11,026
501
127
6
0
433,744
3
L
Eset
11,491
522
146
7
0
452,631
9
L
Charybdis
10,678
485
132
6
0
362,517
7
L
Bastet
12,397
564
160
7
0
460,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role