Player Matchup

Sol
Sol
Kurt_Angle58
Sol
Level 97
God Stats
8W - 12L
1,393 SR
Queue Stats
45W - 45L
1,456 Elo+
Solo
Susano
Susano
MatureDisc89586
Susano
Level 144
God Stats
1W - 3L
1,183 SR
Queue Stats
59W - 54L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
NHTNxo6wyAa
Cabrakan
Level 102
God Stats
7W - 3L
1,627 SR
Queue Stats
311W - 292L
1,437 Elo+
Solo
Tiamat
Tiamat
SinisterGold398
Tiamat
Level 111
God Stats
89W - 66L
1,562 SR
Queue Stats
605W - 589L
1,505 Elo+
Solo
Atlas
Atlas
jOoRdAn JoOr
Atlas
Level 126
God Stats
10W - 1L
1,593 SR
Queue Stats
238W - 213L
1,523 Elo+
Party 2
Team Averages
Level 116
1,471 SR
1,481 Elo+

VS

Team Averages
Level 107
1,476 SR
1,516 Elo+
Hercules
Hercules
CharmedSalmon
Hercules
Level 65
God Stats
12W - 9L
1,438 SR
Queue Stats
444W - 396L
1,487 Elo+
Party 1
Pele
Pele
Jumjii
Pele
Level 93
God Stats
38W - 28L
1,614 SR
Queue Stats
749W - 652L
1,536 Elo+
Party 1
Olorun
Olorun
Nil8r The Fury
Olorun
Level 160
God Stats
3W - 12L
1,481 SR
Queue Stats
318W - 305L
1,532 Elo+
Solo
Artemis
Artemis
SYZS2224
Artemis
Level 88
God Stats
6W - 9L
1,436 SR
Queue Stats
711W - 627L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
Toxicbill-
Gilgamesh
Level 127
God Stats
2W - 8L
1,409 SR
Queue Stats
402W - 406L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,739
541
8,797
14,136
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 3 / 4
10,285
571
8,381
15,119
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
NHTNxo6wyAa
Cabrakan
14
0 / 5 / 12
8,234
457
7,984
17,998
15,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 9
9,410
523
15,567
11,835
8,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 5
10,910
606
21,202
16,899
7,871
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CharmedSalmon
Hercules
12
1 / 5 / 3
7,936
441
6,047
16,195
8,948
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Jumjii
Pele
14
4 / 5 / 5
8,823
490
9,528
18,792
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 3 / 3
8,568
476
8,938
14,523
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
SYZS2224
Artemis
15
4 / 5 / 2
9,131
507
12,826
14,094
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Toxicbill-
Gilgamesh
12
0 / 5 / 7
7,732
430
12,555
18,854
16,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
23
Kills
12
12
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
CharmedSalmon
Hercules
1
5
3
0.5
L
Pele
Jumjii
Pele
4
5
5
1.3
W
6
2
5
4.25
W
8
3
4
3.33
W
Cabrakan
NHTNxo6wyAa
Cabrakan
0
5
12
1.2
L
3
3
3
1.5
L
Artemis
SYZS2224
Artemis
4
5
2
1
W
2
2
9
3.25
L
Gilgamesh
Toxicbill-
Gilgamesh
0
5
7
0.7
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,931
Damage
49,894
75,987
Taken
82,458
44,248
Mitigated
45,412
25,560
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CharmedSalmon
Hercules
6,047
1,497
0
3,087
16,195
8,948
0
11,122
4,961
0
47,360
L
Pele
Jumjii
Pele
9,528
2,558
0
7,233
18,792
7,517
0
9,068
9,247
0
79,948
W
8,797
2,831
0
6,429
14,136
5,085
3,145
1,053
13,083
69,376
0
W
8,381
1,808
0
5,622
15,119
6,977
0
1,264
13,855
0
70,815
W
Cabrakan
NHTNxo6wyAa
Cabrakan
7,984
1,147
382
4,117
17,998
15,887
0
2,493
15,505
39,403
0
L
8,938
3,715
515
6,806
14,523
6,730
0
8,725
5,424
60,836
6,372
L
Artemis
SYZS2224
Artemis
12,826
6,516
0
2,612
14,094
5,948
0
10,749
2,941
0
68,301
W
15,567
1,079
0
4,677
11,835
8,428
610
1,065
10,770
60,141
0
L
Gilgamesh
Toxicbill-
Gilgamesh
12,555
4,146
421
2,953
18,854
16,269
190
12,032
6,335
0
44,079
W
21,202
7,074
0
4,333
16,899
7,871
0
2,014
14,885
87,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,578
Gold Earned
42,190
546
Minions Killed
499
0
Camps Cleared
0
1,766,200
Distance Traveled
1,645,300
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,936
441
84
5
0
316,576
0
L
Pele
8,823
490
110
6
0
381,654
4
W
Sol
9,739
541
118
7
0
352,378
5
W
Susano
10,285
571
113
6
0
396,038
3
W
Cabrakan
8,234
457
65
4
0
307,027
3
L
Olorun
8,568
476
137
8
0
329,458
7
L
Artemis
9,131
507
107
6
0
285,563
1
W
Tiamat
9,410
523
103
6
0
350,976
2
L
Gilgamesh
7,732
430
61
3
0
332,049
1
W
Atlas
10,910
606
147
8
0
359,781
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role