Player Matchup

Loki
Loki
Kokoro_Sarutobi
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
TallLoki
Sol
Level 86
God Stats
2W - 8L
1,372 SR
Queue Stats
33W - 52L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
aircamper23
Sun Wukong
Level 49
God Stats
33W - 57L
1,482 SR
Queue Stats
154W - 194L
1,314 Elo+
Solo
Team Averages
Level 67
1,451 SR
1,358 Elo+

VS

Team Averages
Level 79
1,464 SR
1,363 Elo+
Danzaburou
Danzaburou
Billiet14
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 67L
1,436 Elo+
Party 1
Hel
Hel
Drunkovblood
Hel
Level 107
God Stats
24W - 51L
1,231 SR
Queue Stats
62W - 100L
1,158 Elo+
Solo
Baron Samedi
Baron Samedi
TheLastMrBIGG
Baron Samedi
Level 102
God Stats
10W - 3L
1,662 SR
Queue Stats
49W - 24L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,944
611
7,178
8,360
3,405
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 3 / 2
7,419
571
12,909
12,616
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
aircamper23
Sun Wukong
12
0 / 1 / 1
7,367
567
5,099
12,613
12,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Billiet14
Danzaburou
14
5 / 2 / 3
9,402
723
9,894
10,880
4,691
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 0 / 6
8,593
661
6,807
8,387
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
TheLastMrBIGG
Baron Samedi
14
2 / 1 / 6
8,786
676
9,685
11,682
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
8
8
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Billiet14
Danzaburou
5
2
3
3.25
W
1
0
6
4
L
3
4
0
0.75
L
0
3
2
0.33
W
Baron Samedi
TheLastMrBIGG
Baron Samedi
2
1
6
5
L
Sun Wukong
aircamper23
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
26,386
33,589
Taken
30,949
21,901
Mitigated
14,316
6,238
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Billiet14
Danzaburou
9,894
4,554
0
1,776
10,880
4,691
44
4,558
6,322
0
31,636
W
6,807
336
3,765
4,597
8,387
3,501
628
3,469
4,918
28,585
0
L
7,178
861
0
517
8,360
3,405
0
4,172
4,188
0
13,254
L
12,909
2,920
0
4,050
12,616
5,501
289
7,462
5,154
34,060
2,434
W
Baron Samedi
TheLastMrBIGG
Baron Samedi
9,685
650
3,892
5,489
11,682
6,124
311
4,397
7,285
37,841
0
L
Sun Wukong
aircamper23
Sun Wukong
5,099
816
158
1,513
12,613
12,995
0
4,963
7,650
0
24,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,730
Gold Earned
26,781
117
Minions Killed
164
2
Camps Cleared
9
634,757
Distance Traveled
706,042
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,402
723
55
4
2
216,140
0
W
Hel
8,593
661
50
4
2
244,029
0
L
Loki
7,944
611
17
1
0
184,261
0
L
Sol
7,419
571
62
5
2
201,204
2
W
Baron Samedi
8,786
676
59
5
5
245,873
3
L
Sun Wukong
7,367
567
38
3
0
249,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role