Player Matchup

Vamana
Vamana
ASUB
Vamana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,357 Elo+
Party 1
Thanatos
Thanatos
DAMIRR47
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,312 Elo+
Party 1
Raijin
Raijin
sStavo
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,389 Elo+

VS

Team Averages
Level 55
1,412 SR
1,340 Elo+
Bakasura
Bakasura
Pill-E-Cosby
Bakasura
Level 26
God Stats
10W - 11L
1,393 SR
Queue Stats
47W - 68L
1,303 Elo+
Party 2
Baron Samedi
Baron Samedi
The_Truborn
Baron Samedi
Level 68
God Stats
10W - 11L
1,470 SR
Queue Stats
64W - 100L
1,280 Elo+
Party 2
Shiva
Shiva
zXSEETHERXz
Shiva
Level 70
God Stats
4W - 6L
1,373 SR
Queue Stats
65W - 87L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ASUB
Vamana
16
0 / 3 / 6
10,064
629
8,993
18,417
15,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
DAMIRR47
Thanatos
13
2 / 7 / 4
9,598
600
6,794
15,948
6,406
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
sStavo
Raijin
17
5 / 5 / 1
11,321
708
14,123
16,125
9,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Pill-E-Cosby
Bakasura
17
6 / 2 / 6
12,027
752
11,530
13,182
9,171
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
The_Truborn
Baron Samedi
17
5 / 3 / 5
11,390
712
14,793
12,639
8,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 6
11,651
728
13,928
17,148
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
15
15
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
ASUB
Vamana
0
3
6
1
L
Thanatos
DAMIRR47
Thanatos
2
7
4
0.57
W
Bakasura
Pill-E-Cosby
Bakasura
6
2
6
4.5
W
Baron Samedi
The_Truborn
Baron Samedi
5
3
5
2.5
L
Raijin
sStavo
Raijin
5
5
1
1.1
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
40,251
50,490
Taken
42,969
31,991
Mitigated
39,386
11,631
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ASUB
Vamana
8,993
4,069
0
3,460
18,417
15,963
450
6,211
12,166
0
35,521
L
Thanatos
DAMIRR47
Thanatos
6,794
1,583
0
4,146
15,948
6,406
412
3,704
11,637
0
15,113
W
Bakasura
Pill-E-Cosby
Bakasura
11,530
8,753
0
2,832
13,182
9,171
1,621
5,071
8,111
0
32,915
W
Baron Samedi
The_Truborn
Baron Samedi
14,793
1,659
2,302
4,854
12,639
8,180
486
6,523
6,116
51,489
0
L
Raijin
sStavo
Raijin
14,123
1,413
0
4,025
16,125
9,622
37
5,368
10,522
59,359
0
W
13,928
1,155
0
977
17,148
22,035
126
3,266
13,882
0
34,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
35,068
176
Minions Killed
175
5
Camps Cleared
8
831,366
Distance Traveled
892,473
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,064
629
58
4
0
305,874
2
L
Thanatos
9,598
600
20
1
1
271,251
3
W
Bakasura
12,027
752
69
4
4
325,690
0
W
Baron Samedi
11,390
712
72
5
1
272,898
0
L
Raijin
11,321
708
98
6
4
254,241
4
W
Shiva
11,651
728
34
2
3
293,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role