Player Matchup

Danzaburou
Danzaburou
Kubota2875
Danzaburou
Level 43
God Stats
1W - 0L
1,458 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Palplatine
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
maltonex55
Hercules
Level 109
God Stats
8W - 8L
1,707 SR
Queue Stats
75W - 44L
1,750 Elo+
Party 2
Team Averages
Level 70
1,555 SR
1,583 Elo+

VS

Team Averages
Level 125
1,506 SR
1,437 Elo+
Medusa
Medusa
Checch5711
Medusa
Level 122
God Stats
3W - 1L
1,657 SR
Queue Stats
186W - 202L
1,429 Elo+
Party 1
Cerberus
Cerberus
hotsauce215
Cerberus
Level 125
God Stats
4W - 5L
1,391 SR
Queue Stats
487W - 534L
1,424 Elo+
Party 1
Vulcan
Vulcan
jStabinski
Vulcan
Level 127
God Stats
66W - 50L
1,470 SR
Queue Stats
329W - 316L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kubota2875
Danzaburou
13
2 / 4 / 11
10,088
673
8,034
12,736
4,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Palplatine
Morgan Le Fay
18
12 / 1 / 7
12,236
816
27,714
10,667
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
maltonex55
Hercules
16
6 / 1 / 9
11,801
787
10,932
21,817
24,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Checch5711
Medusa
14
2 / 7 / 2
9,660
644
13,019
18,533
8,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
hotsauce215
Cerberus
13
2 / 6 / 3
9,660
644
7,000
24,091
28,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
jStabinski
Vulcan
13
2 / 7 / 3
9,379
625
13,966
11,210
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
6
6
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Checch5711
Medusa
2
7
2
0.43
W
Danzaburou
Kubota2875
Danzaburou
2
4
11
1.88
W
Morgan Le Fay
Palplatine
Morgan Le Fay
12
1
7
15.5
L
Cerberus
hotsauce215
Cerberus
2
6
3
0.58
L
Vulcan
jStabinski
Vulcan
2
7
3
0.5
W
Hercules
maltonex55
Hercules
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,680
Damage
33,985
45,220
Taken
53,834
32,609
Mitigated
41,819
12,962
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Checch5711
Medusa
13,019
4,796
0
662
18,533
8,274
125
11,097
6,922
0
41,953
W
Danzaburou
Kubota2875
Danzaburou
8,034
3,479
0
2,981
12,736
4,507
490
7,583
5,001
0
27,677
W
Morgan Le Fay
Palplatine
Morgan Le Fay
27,714
3,225
267
2,441
10,667
4,085
1,622
5,522
4,949
77,136
0
L
Cerberus
hotsauce215
Cerberus
7,000
519
0
4,356
24,091
28,271
0
11,144
12,493
20,265
0
L
Vulcan
jStabinski
Vulcan
13,966
6,294
0
0
11,210
5,274
76
4,860
6,172
38,125
0
W
Hercules
maltonex55
Hercules
10,932
1,484
0
7,273
21,817
24,017
400
7,532
13,737
0
22,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
28,699
173
Minions Killed
157
7
Camps Cleared
6
813,176
Distance Traveled
730,761
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,660
644
64
4
2
231,557
3
W
Danzaburou
10,088
673
39
3
1
251,057
0
W
Morgan Le Fay
12,236
816
111
7
6
273,965
5
L
Cerberus
9,660
644
37
2
1
256,862
1
L
Vulcan
9,379
625
56
4
3
242,342
4
W
Hercules
11,801
787
23
2
0
288,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role