Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Agag_banThuDe
Nemesis
Level 126
God Stats
0W - 1L
1,522 SR
Queue Stats
56W - 53L
1,499 Elo+
Solo
Chaac
Chaac
ItsAllLoveFam
Chaac
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 32L
1,307 Elo+
Solo
Merlin
Merlin
ThiccJohn
Merlin
Level 126
God Stats
0W - 3L
1,442 SR
Queue Stats
210W - 184L
1,580 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThiccTed
Kumbhakarna
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,487 Elo+
Party 1
Team Averages
Level 115
1,493 SR
1,475 Elo+

VS

Team Averages
Level 58
1,750 SR
1,742 Elo+
Discordia
Discordia
FaZe-Jftheking1
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,368 Elo+
Solo
Medusa
Medusa
ImMoto
Medusa
Level 160
God Stats
1W - 0L
1,978 SR
Queue Stats
31W - 11L
1,742 Elo+
Party 2
Mulan
Mulan
MajinPradeje
Mulan
Level 32
God Stats
1W - 0L
2,000 SR
Queue Stats
11W - 0L
1,976 Elo+
Party 2
Ravana
Ravana
OmarFreeAF
Ravana
Level 13
God Stats
1W - 0L
1,318 SR
Queue Stats
10W - 0L
1,758 Elo+
Party 2
Yu Huang
Yu Huang
lmMoto
Yu Huang
Level 18
God Stats
1W - 0L
1,953 SR
Queue Stats
9W - 1L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 1
7,791
557
0
1,760
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
15
1 / 9 / 4
9,054
647
5,491
15,455
6,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 9 / 2
9,599
686
9,686
23,887
16,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
ThiccJohn
Merlin
16
2 / 7 / 2
9,447
675
13,237
13,748
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
ThiccTed
Kumbhakarna
16
1 / 3 / 4
9,308
665
3,112
18,376
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FaZe-Jftheking1
Discordia
18
2 / 1 / 17
10,933
781
10,788
7,039
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ImMoto
Medusa
20
15 / 1 / 8
13,045
932
26,191
14,922
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 14
10,139
724
7,925
15,470
9,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
OmarFreeAF
Ravana
18
5 / 1 / 13
11,458
818
7,359
11,820
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
lmMoto
Yu Huang
19
5 / 0 / 13
11,391
814
15,297
7,568
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
6
Kills
28
28
Deaths
6
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Nemesis
1
9
4
0.33
W
Discordia
FaZe-Jftheking1
Discordia
2
1
17
10.5
W
Medusa
ImMoto
Medusa
15
1
8
19
L
2
9
2
0.33
W
1
3
14
2.67
W
Ravana
OmarFreeAF
Ravana
5
1
13
11.5
L
Merlin
ThiccJohn
Merlin
2
7
2
0.43
L
Kumbhakarna
ThiccTed
Kumbhakarna
1
3
4
1
W
Yu Huang
lmMoto
Yu Huang
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,526
Damage
67,560
73,226
Taken
56,819
50,436
Mitigated
35,886
4,845
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
1,760
454
0
1,293
427
0
0
L
Nemesis
5,491
2,190
0
363
15,455
6,586
0
5,019
10,073
0
25,179
W
Discordia
FaZe-Jftheking1
Discordia
10,788
519
0
1,557
7,039
3,055
1,217
2,609
4,310
30,909
0
W
Medusa
ImMoto
Medusa
26,191
14,315
0
8,495
14,922
7,366
6,112
3,229
11,437
0
83,037
L
9,686
1,730
0
3,639
23,887
16,273
0
8,640
14,222
0
36,564
W
7,925
912
0
4,652
15,470
9,235
533
6,165
7,581
0
16,602
W
Ravana
OmarFreeAF
Ravana
7,359
1,472
0
5,239
11,820
12,364
1,457
2,083
9,561
0
35,224
L
Merlin
ThiccJohn
Merlin
13,237
544
0
430
13,748
5,884
0
3,585
9,741
41,138
0
L
Kumbhakarna
ThiccTed
Kumbhakarna
3,112
115
0
413
18,376
21,239
0
6,142
11,711
17,074
0
W
Yu Huang
lmMoto
Yu Huang
15,297
1,700
0
2,492
7,568
3,866
2,614
1,251
6,181
47,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
56,966
206
Minions Killed
319
0
Camps Cleared
0
1,025,632
Distance Traveled
1,380,291
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,791
557
0
0
0
3,230
0
L
Nemesis
9,054
647
40
3
0
240,429
1
W
Discordia
10,933
781
66
5
0
254,809
0
W
Medusa
13,045
932
89
6
0
266,928
0
L
Chaac
9,599
686
57
4
0
253,806
1
W
Mulan
10,139
724
25
2
0
266,069
1
W
Ravana
11,458
818
61
4
0
331,573
2
L
Merlin
9,447
675
74
5
0
241,813
1
L
Kumbhakarna
9,308
665
35
3
0
286,354
0
W
Yu Huang
11,391
814
78
6
0
260,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role