Player Matchup

Eset
Eset
Countessira
Eset
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 202L
1,609 Elo+
Party 3
Danzaburou
Danzaburou
ImUnbreakable
Danzaburou
Level 102
God Stats
35W - 25L
1,845 SR
Queue Stats
83W - 77L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 49
God Stats
127W - 91L
1,607 SR
Queue Stats
133W - 103L
1,531 Elo+
Party 1
Loki
Loki
WhyUseWards
Loki
Level 25
God Stats
3W - 1L
1,657 SR
Queue Stats
21W - 14L
1,665 Elo+
Party 3
Pele
Pele
ZeenzEoE
Pele
Level 104
God Stats
28W - 12L
1,837 SR
Queue Stats
68W - 44L
1,540 Elo+
Party 1
Team Averages
Level 88
1,689 SR
1,573 Elo+

VS

Team Averages
Level 72
1,564 SR
1,530 Elo+
Discordia
Discordia
CwithpyCweamyy
Discordia
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 77L
1,500 Elo+
Party 4
Mulan
Mulan
GuardCarl
Mulan
Level 157
God Stats
2W - 3L
1,699 SR
Queue Stats
193W - 219L
1,616 Elo+
Party 4
Bakasura
Bakasura
JayBleed101
Bakasura
Level 25
God Stats
0W - 4L
1,122 SR
Queue Stats
6W - 10L
1,413 Elo+
Party 2
Bellona
Bellona
VyperHyper
Bellona
Level 117
God Stats
9W - 9L
1,583 SR
Queue Stats
364W - 315L
1,583 Elo+
Party 2
Sol
Sol
algodãorosa
Sol
Level 38
God Stats
5W - 3L
1,916 SR
Queue Stats
119W - 137L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,037
604
7,764
5,684
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ImUnbreakable
Danzaburou
10
3 / 0 / 4
6,367
637
3,827
4,935
2,419
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
11
2 / 0 / 0
5,795
580
3,134
5,094
2,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 1 / 2
6,357
636
3,742
5,122
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pele
10
5 / 0 / 5
6,367
637
5,016
5,665
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CwithpyCweamyy
Discordia
9
0 / 3 / 0
4,974
497
1,999
5,818
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
GuardCarl
Mulan
12
1 / 2 / 0
6,577
658
3,079
7,515
3,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
JayBleed101
Bakasura
5
0 / 4 / 0
4,332
433
277
8,183
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
VyperHyper
Bellona
8
0 / 2 / 0
4,739
474
3,424
8,500
6,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,757
476
2,835
5,148
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Discordia
CwithpyCweamyy
Discordia
0
3
0
0
L
Mulan
GuardCarl
Mulan
1
2
0
0.5
W
Danzaburou
ImUnbreakable
Danzaburou
3
0
4
5
L
Bakasura
JayBleed101
Bakasura
0
4
0
0
L
Bellona
VyperHyper
Bellona
0
2
0
0
W
Sylvanus
2
0
0
2
W
2
1
2
3
W
Pele
5
0
5
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
11,614
26,500
Taken
35,164
11,214
Mitigated
16,103
13,513
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,764
569
434
2,453
5,684
2,162
126
1,600
4,064
49,157
0
L
Discordia
CwithpyCweamyy
Discordia
1,999
176
0
492
5,818
2,293
0
4,159
1,659
36,127
0
L
Mulan
GuardCarl
Mulan
3,079
548
0
3,113
7,515
3,374
0
0
7,121
0
50,423
W
Danzaburou
ImUnbreakable
Danzaburou
3,827
1,125
0
1,926
4,935
2,419
50
1,057
3,770
0
19,068
L
Bakasura
JayBleed101
Bakasura
277
207
0
1,347
8,183
2,745
0
2,021
6,127
0
15,799
L
Bellona
VyperHyper
Bellona
3,424
836
180
1,486
8,500
6,479
0
2,213
6,251
0
18,749
W
Sylvanus
3,134
1,393
510
2,622
5,094
2,518
0
1,751
3,163
35,831
9,959
W
3,742
924
0
2,084
5,122
2,233
0
0
5,122
0
47,613
W
Pele
5,016
1,339
0
3,484
5,665
1,882
0
98
5,527
0
38,903
L
2,835
684
0
1,381
5,148
1,212
0
1,868
3,280
25,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
25,379
368
Minions Killed
299
0
Camps Cleared
0
1,094,239
Distance Traveled
1,003,909
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,037
604
81
8
0
210,527
5
L
Discordia
4,974
497
67
7
0
188,881
2
L
Mulan
6,577
658
120
12
0
203,037
3
W
Danzaburou
6,367
637
21
2
0
217,166
0
L
Bakasura
4,332
433
31
3
0
191,373
0
L
Bellona
4,739
474
20
2
0
235,409
2
W
Sylvanus
5,795
580
92
9
0
196,187
1
W
Loki
6,357
636
99
10
0
223,656
4
W
Pele
6,367
637
75
8
0
246,703
4
L
Sol
4,757
476
61
6
0
185,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role