Player Matchup

Terra
Terra
CPTzaraki2011
Terra
Level 160
God Stats
5W - 5L
1,597 SR
Queue Stats
321W - 270L
1,502 Elo+
Party 1
Skadi
Skadi
ExiIe-xD
Skadi
Level 158
God Stats
3W - 1L
1,798 SR
Queue Stats
155W - 142L
1,506 Elo+
Party 1
Merlin
Merlin
ShartingAllDay
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,566 Elo+
Solo
Ymir
Ymir
TheBigSquizz
Ymir
Level 23
God Stats
3W - 0L
1,661 SR
Queue Stats
27W - 29L
1,480 Elo+
Party 1
Apollo
Apollo
bolton9008
Apollo
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 143L
1,521 Elo+
Solo
Team Averages
Level 76
1,611 SR
1,515 Elo+

VS

Team Averages
Level 24
1,460 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crystalstasis
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 146L
1,636 Elo+
Solo
Xbalanque
Xbalanque
chazlauth
Xbalanque
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 163L
1,416 Elo+
Solo
Rama
Rama
deezXnutss84
Rama
Level 26
God Stats
1W - 2L
1,300 SR
Queue Stats
121W - 186L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
i0rbid
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,695
1,139
2,248
6,296
5,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
ExiIe-xD
Skadi
11
5 / 0 / 3
6,092
1,218
4,912
3,380
1,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 2 / 5
5,109
1,022
5,974
3,839
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 6
5,499
1,100
1,672
5,802
3,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
bolton9008
Apollo
8
0 / 2 / 6
4,955
991
745
4,691
1,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 1
4,669
934
1,512
2,705
1,060
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
5,397
1,079
2,617
4,489
3,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
chazlauth
Xbalanque
11
1 / 3 / 1
5,098
1,020
6,517
6,175
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,236
247
0
0
0
Ao Kuang
i0rbid
Ao Kuang
9
2 / 2 / 1
5,045
1,009
1,987
5,678
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
8
Kills
4
5
Deaths
8
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
1
0
7
4.5
L
1
1
2
2
W
Skadi
ExiIe-xD
Skadi
5
0
3
6.5
W
1
2
5
1.75
W
1
1
6
4
W
Apollo
bolton9008
Apollo
0
2
6
1.5
L
Xbalanque
chazlauth
Xbalanque
1
3
1
0.5
L
0
0
0
0
L
Ao Kuang
i0rbid
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
12,633
24,008
Taken
19,047
14,427
Mitigated
9,533
10,879
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,512
971
128
92
2,705
1,060
0
1,466
1,239
0
4,871
W
2,248
184
2,561
2,184
6,296
5,386
25
1,326
4,970
3,654
0
L
2,617
337
777
1,466
4,489
3,499
0
1,854
2,635
10,181
0
W
Skadi
ExiIe-xD
Skadi
4,912
2,549
1,576
991
3,380
1,686
94
1,143
2,237
0
14,124
W
5,974
411
618
182
3,839
1,555
0
753
3,086
9,861
0
W
1,672
0
0
1,275
5,802
3,811
0
888
4,914
2,234
0
W
Apollo
bolton9008
Apollo
745
196
683
809
4,691
1,989
666
494
4,197
0
6,678
L
Xbalanque
chazlauth
Xbalanque
6,517
1,168
227
866
6,175
2,524
0
3,879
2,296
0
13,240
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
i0rbid
Ao Kuang
1,987
464
323
1,763
5,678
2,450
0
2,695
2,983
3,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,350
Gold Earned
21,445
48
Minions Killed
34
0
Camps Cleared
0
532,876
Distance Traveled
368,632
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,669
934
10
2
0
68,117
0
W
Terra
5,695
1,139
1
0
0
121,601
1
L
Ra
5,397
1,079
8
2
0
110,895
0
W
Skadi
6,092
1,218
21
4
0
99,859
0
W
Merlin
5,109
1,022
9
2
0
102,026
0
W
Ymir
5,499
1,100
4
1
0
106,861
1
W
Apollo
4,955
991
13
3
0
102,529
2
L
Xbalanque
5,098
1,020
15
3
0
91,332
0
L
Rama
1,236
247
0
0
0
0
0
L
Ao Kuang
5,045
1,009
1
0
0
98,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role