Player Matchup

Bakasura
Bakasura
Kurt9700
Bakasura
Level 116
God Stats
33W - 37L
1,524 SR
Queue Stats
153W - 140L
1,534 Elo+
Solo
Yu Huang
Yu Huang
Nine_Free
Yu Huang
Level 96
God Stats
1W - 2L
1,354 SR
Queue Stats
33W - 34L
1,487 Elo+
Solo
Achilles
Achilles
TWS4169
Achilles
Level 68
God Stats
0W - 6L
1,181 SR
Queue Stats
238W - 255L
1,446 Elo+
Solo
Bacchus
Bacchus
UnicOrns-devil
Bacchus
Level 107
God Stats
6W - 5L
1,482 SR
Queue Stats
172W - 190L
1,439 Elo+
Solo
Hachiman
Hachiman
xX-GonGame-Xx
Hachiman
Level 134
God Stats
1W - 3L
1,733 SR
Queue Stats
209W - 196L
1,496 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,480 Elo+

VS

Team Averages
Level 92
1,511 SR
1,452 Elo+
Charybdis
Charybdis
MONKEY-D-MATTHI
Charybdis
Level 102
God Stats
5W - 4L
1,620 SR
Queue Stats
744W - 725L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
SenseOfJustice
Sylvanus
Level 106
God Stats
18W - 12L
1,546 SR
Queue Stats
726W - 681L
1,496 Elo+
Party 1
Poseidon
Poseidon
Sparrow462
Poseidon
Level 84
God Stats
4W - 4L
1,451 SR
Queue Stats
178W - 185L
1,434 Elo+
Solo
Bacchus
Bacchus
srblanco666
Bacchus
Level 64
God Stats
3W - 0L
1,276 SR
Queue Stats
70W - 92L
1,320 Elo+
Solo
Vamana
Vamana
zAnonymer_Tomen
Vamana
Level 105
God Stats
14W - 7L
1,661 SR
Queue Stats
660W - 635L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kurt9700
Bakasura
6
0 / 2 / 2
3,858
551
2,288
6,006
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Nine_Free
Yu Huang
7
1 / 0 / 1
4,281
612
2,965
1,722
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TWS4169
Achilles
6
0 / 2 / 0
3,496
499
1,850
6,113
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,932
562
1,207
3,486
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
xX-GonGame-Xx
Hachiman
5
0 / 2 / 0
3,342
477
3,136
3,073
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MONKEY-D-MATTHI
Charybdis
6
0 / 1 / 1
3,805
544
2,332
5,125
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
3 / 0 / 0
5,531
790
5,166
4,221
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
Sparrow462
Poseidon
7
2 / 0 / 0
4,125
589
714
2,441
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
srblanco666
Bacchus
5
0 / 1 / 0
3,753
536
1,557
4,764
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 1
4,172
596
2,840
5,264
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
6
6
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Kurt9700
Bakasura
0
2
2
0.5
W
Charybdis
MONKEY-D-MATTHI
Charybdis
0
1
1
0.5
L
Yu Huang
Nine_Free
Yu Huang
1
0
1
1.5
W
Sylvanus
3
0
0
3
W
Poseidon
Sparrow462
Poseidon
2
0
0
2
L
Achilles
TWS4169
Achilles
0
2
0
0
L
1
0
1
1.5
W
Bacchus
srblanco666
Bacchus
0
1
0
0
L
Hachiman
xX-GonGame-Xx
Hachiman
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,446
Damage
12,609
20,400
Taken
21,815
8,846
Mitigated
9,371
6,622
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Kurt9700
Bakasura
2,288
1,133
149
1,708
6,006
1,932
406
1,585
4,421
0
14,723
W
Charybdis
MONKEY-D-MATTHI
Charybdis
2,332
1,638
0
3,200
5,125
1,341
0
797
4,317
0
20,884
L
Yu Huang
Nine_Free
Yu Huang
2,965
423
0
442
1,722
610
0
260
1,462
25,600
0
W
Sylvanus
5,166
1,725
0
1,986
4,221
2,301
150
0
4,221
28,908
9,057
W
Poseidon
Sparrow462
Poseidon
714
93
0
1,026
2,441
731
0
1,140
1,301
18,709
0
L
Achilles
TWS4169
Achilles
1,850
830
0
2,264
6,113
2,956
0
3,430
2,683
0
12,062
L
1,207
151
258
1,441
3,486
2,317
0
731
2,755
8,762
0
W
Bacchus
srblanco666
Bacchus
1,557
122
0
1,418
4,764
2,610
0
1,327
3,437
8,446
0
L
Hachiman
xX-GonGame-Xx
Hachiman
3,136
1,558
0
360
3,073
1,031
0
709
2,364
0
14,936
W
2,840
1,482
0
1,880
5,264
2,388
0
908
4,356
0
28,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,909
Gold Earned
21,386
149
Minions Killed
204
0
Camps Cleared
0
616,693
Distance Traveled
663,289
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,858
551
46
7
0
142,495
0
W
Charybdis
3,805
544
31
4
0
112,607
0
L
Yu Huang
4,281
612
49
7
0
134,053
3
W
Sylvanus
5,531
790
73
10
0
111,367
1
W
Poseidon
4,125
589
36
5
0
145,051
2
L
Achilles
3,496
499
16
2
0
96,288
0
L
Bacchus
3,932
562
21
3
0
121,812
1
W
Bacchus
3,753
536
19
3
0
138,669
3
L
Hachiman
3,342
477
17
2
0
122,045
0
W
Vamana
4,172
596
45
6
0
155,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role