Player Matchup

Anhur
Anhur
Acidsnooooot
Anhur
Level 88
God Stats
1W - 3L
1,736 SR
Queue Stats
171W - 172L
1,459 Elo+
Party 2
Lancelot
Lancelot
EstePapasito
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Solo
Cerberus
Cerberus
M3M369MAST3R420
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,562 Elo+
Party 2
Thoth
Thoth
SlickSpitGaming
Thoth
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 162L
1,526 Elo+
Solo
Bellona
Bellona
twiztedemon
Bellona
Level 159
God Stats
5W - 5L
1,789 SR
Queue Stats
306W - 301L
1,556 Elo+
Solo
Team Averages
Level 117
1,605 SR
1,514 Elo+

VS

Team Averages
Level 124
1,576 SR
1,557 Elo+
Geb
Geb
DestrosadorMacfy
Geb
Level 128
God Stats
8W - 5L
1,728 SR
Queue Stats
882W - 877L
1,562 Elo+
Party 1
Osiris
Osiris
IIJ-PII
Osiris
Level 129
God Stats
9W - 10L
1,440 SR
Queue Stats
342W - 337L
1,539 Elo+
Party 1
Apollo
Apollo
Mitchell017
Apollo
Level 127
God Stats
1W - 2L
1,412 SR
Queue Stats
180W - 168L
1,547 Elo+
Solo
Shiva
Shiva
SsC0l64te
Shiva
Level 127
God Stats
4W - 5L
1,544 SR
Queue Stats
288W - 254L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
felipe0721
Baron Samedi
Level 108
God Stats
7W - 1L
1,753 SR
Queue Stats
169W - 153L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,488
416
8,443
12,997
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
EstePapasito
Lancelot
13
2 / 6 / 2
8,176
454
8,277
17,622
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
0 / 3 / 3
7,691
427
8,365
14,302
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 0
7,535
419
7,369
7,975
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
twiztedemon
Bellona
14
1 / 2 / 2
8,420
468
10,804
19,794
20,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
8,631
480
5,439
13,873
10,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
IIJ-PII
Osiris
15
7 / 0 / 5
9,709
539
13,177
14,487
12,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
2 / 1 / 4
10,020
557
8,147
11,329
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
SsC0l64te
Shiva
15
2 / 2 / 4
9,653
536
12,960
20,018
12,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
felipe0721
Baron Samedi
15
4 / 1 / 4
9,442
525
10,947
9,269
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
15
16
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
0
10
5
L
Lancelot
EstePapasito
Lancelot
2
6
2
0.5
W
Osiris
IIJ-PII
Osiris
7
0
5
9.5
L
Cerberus
0
3
3
0.5
W
Apollo
2
1
4
4
L
0
1
0
0
W
Shiva
SsC0l64te
Shiva
2
2
4
2
W
Baron Samedi
felipe0721
Baron Samedi
4
1
4
6
L
Bellona
twiztedemon
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
50,670
72,690
Taken
68,976
49,298
Mitigated
45,409
17,430
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,443
3,572
0
2,062
12,997
4,272
474
1,917
11,080
0
48,937
W
5,439
606
2,551
3,581
13,873
10,557
438
4,594
9,026
23,465
0
L
Lancelot
EstePapasito
Lancelot
8,277
1,644
0
3,459
17,622
7,764
0
3,867
13,755
0
45,136
W
Osiris
IIJ-PII
Osiris
13,177
5,825
0
5,031
14,487
12,672
1,785
3,453
10,875
0
81,045
L
Cerberus
8,365
460
0
4,026
14,302
13,559
221
5,400
8,902
52,308
0
W
Apollo
8,147
5,009
0
3,187
11,329
4,679
1,348
1,459
9,541
0
99,483
L
7,369
216
0
750
7,975
3,116
0
3,530
4,445
52,092
0
W
Shiva
SsC0l64te
Shiva
12,960
3,282
218
8,291
20,018
12,805
0
1,975
17,943
0
74,523
W
Baron Samedi
felipe0721
Baron Samedi
10,947
1,238
583
1,847
9,269
4,696
503
3,440
5,568
67,718
0
L
Bellona
twiztedemon
Bellona
10,804
2,426
0
7,133
19,794
20,587
33
1,672
18,122
0
65,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
47,455
508
Minions Killed
526
0
Camps Cleared
0
1,608,453
Distance Traveled
1,832,201
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,488
416
101
6
0
323,943
6
W
Geb
8,631
480
28
2
0
400,730
6
L
Lancelot
8,176
454
77
4
0
343,626
3
W
Osiris
9,709
539
117
7
0
416,279
2
L
Cerberus
7,691
427
107
6
0
308,914
2
W
Apollo
10,020
557
159
9
0
329,217
2
L
Thoth
7,535
419
104
6
0
331,666
7
W
Shiva
9,653
536
119
7
0
370,717
5
W
Baron Samedi
9,442
525
103
6
0
315,258
2
L
Bellona
8,420
468
119
7
0
300,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role