Player Matchup

Atlas
Atlas
PoliceEmilio
Atlas
Level 13
God Stats
2W - 3L
1,544 SR
Queue Stats
3W - 3L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
RAMPAGE805BRO
Sun Wukong
Level 29
God Stats
9W - 5L
1,597 SR
Queue Stats
76W - 89L
1,503 Elo+
Party 2
Artemis
Artemis
rubadubub
Artemis
Level 59
God Stats
3W - 0L
1,941 SR
Queue Stats
38W - 45L
1,498 Elo+
Party 2
Team Averages
Level 34
1,694 SR
1,531 Elo+

VS

Team Averages
Level 66
1,418 SR
1,436 Elo+
Freya
Freya
DoctorCoins
Freya
Level 104
God Stats
0W - 1L
1,282 SR
Queue Stats
32W - 33L
1,420 Elo+
Party 1
Achilles
Achilles
Kenshin0z
Achilles
Level 85
God Stats
7W - 7L
1,469 SR
Queue Stats
63W - 69L
1,507 Elo+
Solo
Hachiman
Hachiman
twitchtv332ben
Hachiman
Level 8
God Stats
4W - 8L
1,502 SR
Queue Stats
15W - 20L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,671
788
9,320
9,911
7,900
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
RAMPAGE805BRO
Sun Wukong
13
7 / 1 / 5
8,919
811
9,751
11,398
7,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
rubadubub
Artemis
13
2 / 1 / 8
8,015
729
12,194
8,705
3,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,997
727
9,829
10,977
4,750
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Kenshin0z
Achilles
11
1 / 6 / 1
7,619
693
6,736
14,907
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
12
0 / 2 / 2
7,219
656
6,887
10,095
3,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
4
4
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Achilles
Kenshin0z
Achilles
1
6
1
0.25
W
3
2
9
3.75
W
Sun Wukong
RAMPAGE805BRO
Sun Wukong
7
1
5
9.5
W
Artemis
rubadubub
Artemis
2
1
8
6
L
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
23,452
30,014
Taken
35,979
19,218
Mitigated
22,816
7,138
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,829
3,143
0
2,682
10,977
4,750
0
3,385
7,592
25,235
0
L
Achilles
Kenshin0z
Achilles
6,736
1,959
0
2,457
14,907
14,165
15
4,054
10,853
0
17,369
W
9,320
3,586
0
1,697
9,911
7,900
0
2,802
7,109
23,943
0
W
Sun Wukong
RAMPAGE805BRO
Sun Wukong
9,751
3,033
0
3,853
11,398
7,447
0
4,441
6,957
0
21,332
W
Artemis
rubadubub
Artemis
12,194
5,963
0
1,588
8,705
3,871
564
3,013
5,692
0
32,321
L
Hachiman
6,887
4,278
0
1,099
10,095
3,901
108
2,128
7,967
0
27,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
22,835
103
Minions Killed
104
7
Camps Cleared
3
656,024
Distance Traveled
584,650
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,997
727
26
2
2
192,270
3
L
Achilles
7,619
693
21
2
0
173,493
5
W
Atlas
8,671
788
29
3
0
200,967
2
W
Sun Wukong
8,919
811
25
2
2
235,208
2
W
Artemis
8,015
729
49
4
5
219,849
2
L
Hachiman
7,219
656
57
5
1
218,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role