Player Matchup

Nemesis
Nemesis
Lilshem06
Nemesis
Level 75
God Stats
3W - 3L
1,735 SR
Queue Stats
12W - 8L
1,601 Elo+
Solo
Danzaburou
Danzaburou
NINJACLICK
Danzaburou
Level 85
God Stats
1W - 1L
1,234 SR
Queue Stats
21W - 35L
1,411 Elo+
Solo
Ares
Ares
Pabu34
Ares
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 105L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
RainbowActor837
Baron Samedi
Level 98
God Stats
24W - 22L
1,543 SR
Queue Stats
373W - 414L
1,396 Elo+
Solo
Bellona
Bellona
WSUDREW12
Bellona
Level 82
God Stats
1W - 2L
1,162 SR
Queue Stats
103W - 111L
1,412 Elo+
Party 2
Team Averages
Level 89
1,435 SR
1,449 Elo+

VS

Team Averages
Level 88
1,459 SR
1,411 Elo+
Nike
Nike
AdiceusX
Nike
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,399 Elo+
Solo
Janus
Janus
LTG_SasukeUchiha
Janus
Level 86
God Stats
5W - 14L
1,373 SR
Queue Stats
99W - 115L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
Mister Tito1017
Cernunnos
Level 87
God Stats
20W - 11L
1,590 SR
Queue Stats
353W - 397L
1,410 Elo+
Party 3
Bacchus
Bacchus
jeembur
Bacchus
Level 83
God Stats
17W - 11L
1,674 SR
Queue Stats
356W - 397L
1,417 Elo+
Party 3
Osiris
Osiris
kcrossover__
Osiris
Level 85
God Stats
2W - 4L
1,157 SR
Queue Stats
86W - 103L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lilshem06
Nemesis
20
4 / 0 / 14
13,086
523
17,864
22,576
12,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
NINJACLICK
Danzaburou
20
6 / 2 / 8
13,315
533
16,384
15,010
7,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Pabu34
Ares
17
5 / 3 / 11
12,272
491
19,930
27,605
36,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
RainbowActor837
Baron Samedi
19
5 / 3 / 9
12,122
485
20,242
23,265
15,219
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
WSUDREW12
Bellona
18
5 / 2 / 7
12,552
502
17,135
25,857
31,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 3 / 2
10,897
436
13,898
26,178
30,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 3 / 3
11,076
443
14,662
19,946
9,653
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Mister Tito1017
Cernunnos
16
0 / 10 / 0
10,283
411
16,976
25,687
10,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
jeembur
Bacchus
14
3 / 4 / 1
10,410
416
9,594
28,187
42,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
18
5 / 6 / 5
12,118
485
17,588
19,377
18,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
25
Kills
10
10
Deaths
26
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
2
3
2
1
L
0
3
3
0.5
W
Nemesis
Lilshem06
Nemesis
4
0
14
11
L
Cernunnos
Mister Tito1017
Cernunnos
0
10
0
0
W
Danzaburou
NINJACLICK
Danzaburou
6
2
8
5
W
Ares
Pabu34
Ares
5
3
11
3.5
W
Baron Samedi
RainbowActor837
Baron Samedi
5
3
9
3.17
W
Bellona
WSUDREW12
Bellona
5
2
7
4.25
L
Bacchus
jeembur
Bacchus
3
4
1
0.88
L
Osiris
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,555
Damage
72,718
114,313
Taken
119,375
103,429
Mitigated
111,816
45,612
Healing
23,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
13,898
2,233
0
1,380
26,178
30,743
708
5,925
20,253
0
73,478
L
14,662
733
71
3,722
19,946
9,653
280
8,758
11,188
108,458
0
W
Nemesis
Lilshem06
Nemesis
17,864
9,050
0
4,645
22,576
12,413
598
3,406
19,170
0
149,845
L
Cernunnos
Mister Tito1017
Cernunnos
16,976
6,728
374
8,570
25,687
10,982
1,078
6,445
19,042
0
86,786
W
Danzaburou
NINJACLICK
Danzaburou
16,384
8,523
0
6,003
15,010
7,781
4,718
1,861
13,149
0
125,164
W
Ares
Pabu34
Ares
19,930
808
1,862
9,222
27,605
36,629
0
8,307
19,298
49,967
0
W
Baron Samedi
RainbowActor837
Baron Samedi
20,242
1,130
5,354
10,546
23,265
15,219
1,277
8,023
15,242
93,998
0
W
Bellona
WSUDREW12
Bellona
17,135
5,256
0
7,980
25,857
31,387
391
3,024
22,833
0
88,069
L
Bacchus
jeembur
Bacchus
9,594
886
910
6,500
28,187
42,247
185
11,998
16,189
23,911
0
L
Osiris
17,588
6,907
0
2,309
19,377
18,191
845
7,096
12,281
0
93,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,347
Gold Earned
54,784
677
Minions Killed
592
0
Camps Cleared
0
2,462,646
Distance Traveled
2,250,866
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,897
436
114
5
0
458,876
6
L
Janus
11,076
443
184
7
0
438,507
2
W
Nemesis
13,086
523
197
8
0
593,632
6
L
Cernunnos
10,283
411
155
6
0
430,280
4
W
Danzaburou
13,315
533
180
7
0
450,895
4
W
Ares
12,272
491
32
1
0
485,671
3
W
Baron Samedi
12,122
485
135
5
0
425,518
3
W
Bellona
12,552
502
133
5
0
506,930
3
L
Bacchus
10,410
416
19
1
0
429,998
0
L
Osiris
12,118
485
120
5
0
493,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role