Player Matchup

Erlang Shen
Erlang Shen
Katharya
Erlang Shen
Level 85
God Stats
14W - 13L
1,554 SR
Queue Stats
89W - 98L
1,423 Elo+
Party 3
Nemesis
Nemesis
StaticSucks
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Tochemen
Danzaburou
Level 43
God Stats
0W - 2L
1,316 SR
Queue Stats
9W - 13L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
TokingTurian
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,434 Elo+
Party 3
Hun Batz
Hun Batz
beefcake2556
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Team Averages
Level 68
1,474 SR
1,420 Elo+

VS

Team Averages
Level 63
1,515 SR
1,426 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CDsNuts
Serqet
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 98L
1,475 Elo+
Party 1
Odin
Odin
Feels2ChinMan
Odin
Level 61
God Stats
4W - 1L
1,636 SR
Queue Stats
44W - 39L
1,411 Elo+
Solo
Shiva
Shiva
SaygeTheOG
Shiva
Level 55
God Stats
455W - 417L
1,437 SR
Queue Stats
740W - 801L
1,324 Elo+
Solo
Anhur
Anhur
kmoregames
Anhur
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 143L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Katharya
Erlang Shen
17
2 / 2 / 0
9,926
522
9,417
21,673
19,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
StaticSucks
Nemesis
9
0 / 11 / 2
6,405
337
4,496
16,530
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Tochemen
Danzaburou
15
5 / 7 / 1
10,152
534
14,054
16,719
6,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
TokingTurian
Ao Kuang
14
0 / 6 / 2
8,505
448
4,867
19,062
8,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
beefcake2556
Hun Batz
11
1 / 9 / 1
7,386
389
3,947
17,195
10,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
13 / 3 / 8
11,393
600
20,352
12,039
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
CDsNuts
Serqet
15
4 / 0 / 13
9,964
524
5,541
16,825
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
10 / 2 / 9
10,938
576
14,954
12,496
11,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
16
2 / 1 / 2
10,308
543
13,435
16,126
17,323
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
14
5 / 5 / 6
9,347
492
7,697
12,104
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
8
Kills
34
35
Deaths
11
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
13
3
8
5.67
W
Serqet
CDsNuts
Serqet
4
0
13
10.5
W
10
2
9
7.25
L
Erlang Shen
Katharya
Erlang Shen
2
2
0
1
W
Shiva
2
1
2
3
L
Nemesis
StaticSucks
Nemesis
0
11
2
0.09
L
Danzaburou
Tochemen
Danzaburou
5
7
1
0.79
L
Ao Kuang
TokingTurian
Ao Kuang
0
6
2
0.17
L
Hun Batz
beefcake2556
Hun Batz
1
9
1
0.17
W
Anhur
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
61,979
91,179
Taken
69,590
50,285
Mitigated
56,939
24,125
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
20,352
3,709
0
1,781
12,039
6,433
2,278
969
11,070
100,611
0
W
Serqet
CDsNuts
Serqet
5,541
1,691
0
3,739
16,825
16,487
636
675
16,150
0
29,279
W
14,954
6,907
0
3,217
12,496
11,192
2,437
1,955
10,541
0
76,037
L
Erlang Shen
Katharya
Erlang Shen
9,417
5,502
0
11,105
21,673
19,785
102
486
21,187
0
73,246
W
Shiva
13,435
2,733
52
3,664
16,126
17,323
754
2,239
13,887
0
74,316
L
Nemesis
StaticSucks
Nemesis
4,496
2,242
0
1,168
16,530
5,844
629
7,105
9,304
0
22,601
L
Danzaburou
Tochemen
Danzaburou
14,054
8,736
0
4,479
16,719
6,628
756
3,758
12,811
0
77,020
L
Ao Kuang
TokingTurian
Ao Kuang
4,867
2,141
0
5,729
19,062
8,005
0
947
18,115
73,377
0
L
Hun Batz
beefcake2556
Hun Batz
3,947
764
0
1,644
17,195
10,023
329
8,490
8,476
0
27,808
W
Anhur
7,697
2,520
0
1,247
12,104
5,504
0
144
11,960
0
49,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
51,950
429
Minions Killed
491
0
Camps Cleared
0
1,613,337
Distance Traveled
1,713,879
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,393
600
150
8
0
340,031
9
W
Serqet
9,964
524
42
2
0
385,309
3
W
Odin
10,938
576
98
5
0
335,220
5
L
Erlang Shen
9,926
522
139
7
0
334,473
3
W
Shiva
10,308
543
126
7
0
344,601
0
L
Nemesis
6,405
337
17
1
0
332,892
3
L
Danzaburou
10,152
534
118
6
0
265,516
1
L
Ao Kuang
8,505
448
120
6
0
356,841
0
L
Hun Batz
7,386
389
35
2
0
323,615
2
W
Anhur
9,347
492
75
4
0
308,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role