Player Matchup

Sun Wukong
Sun Wukong
BrokeRodWave
Sun Wukong
Level 68
God Stats
155W - 176L
1,431 SR
Queue Stats
588W - 735L
1,272 Elo+
Party 1
Hercules
Hercules
ColossalMonee
Hercules
Level 95
God Stats
0W - 4L
1,103 SR
Queue Stats
205W - 266L
1,367 Elo+
Party 1
Izanami
Izanami
JusttJuliann
Izanami
Level 57
God Stats
11W - 15L
1,491 SR
Queue Stats
125W - 170L
1,388 Elo+
Party 1
Cerberus
Cerberus
SAM-XCVIII13
Cerberus
Level 57
God Stats
28W - 40L
1,253 SR
Queue Stats
408W - 508L
1,252 Elo+
Party 1
Zeus
Zeus
zaiyuhh365
Zeus
Level 69
God Stats
14W - 23L
1,368 SR
Queue Stats
151W - 224L
1,278 Elo+
Party 1
Team Averages
Level 69
1,329 SR
1,312 Elo+

VS

Team Averages
Level 105
1,568 SR
1,387 Elo+
Freya
Freya
Ba1isticKi11er9
Freya
Level 55
God Stats
9W - 7L
1,376 SR
Queue Stats
53W - 66L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
BaNgVAn09
Baron Samedi
Level 140
God Stats
10W - 5L
1,674 SR
Queue Stats
215W - 223L
1,433 Elo+
Solo
Heimdallr
Heimdallr
COMAPOOL
Heimdallr
Level 117
God Stats
2W - 2L
1,428 SR
Queue Stats
265W - 288L
1,381 Elo+
Solo
Izanami
Izanami
JazzMuun
Izanami
Level 106
God Stats
6W - 2L
1,790 SR
Queue Stats
41W - 48L
1,381 Elo+
Solo
Arachne
Arachne
Mr Grimm956
Arachne
Level 106
God Stats
48W - 32L
1,574 SR
Queue Stats
191W - 199L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrokeRodWave
Sun Wukong
17
2 / 7 / 1
11,289
389
19,094
30,903
29,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
ColossalMonee
Hercules
18
8 / 9 / 3
12,816
442
17,298
35,330
19,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JusttJuliann
Izanami
16
2 / 10 / 5
10,650
367
10,876
26,897
11,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SAM-XCVIII13
Cerberus
19
3 / 5 / 10
12,100
417
7,996
33,688
35,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 9 / 7
13,777
475
25,391
21,832
8,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 10
15,951
550
27,665
24,724
12,489
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
BaNgVAn09
Baron Samedi
20
8 / 3 / 18
14,704
507
20,789
25,481
24,960
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
COMAPOOL
Heimdallr
20
5 / 5 / 11
14,078
485
29,081
23,772
11,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
JazzMuun
Izanami
20
12 / 2 / 4
17,022
587
30,092
23,975
10,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Mr Grimm956
Arachne
20
2 / 6 / 19
14,671
506
16,404
27,706
12,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
20
Kills
39
40
Deaths
20
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
12
4
10
4.25
W
Baron Samedi
BaNgVAn09
Baron Samedi
8
3
18
5.67
L
Sun Wukong
BrokeRodWave
Sun Wukong
2
7
1
0.36
W
Heimdallr
COMAPOOL
Heimdallr
5
5
11
2.1
L
Hercules
ColossalMonee
Hercules
8
9
3
1.06
W
Izanami
JazzMuun
Izanami
12
2
4
7
L
Izanami
JusttJuliann
Izanami
2
10
5
0.45
W
Arachne
Mr Grimm956
Arachne
2
6
19
1.92
L
Cerberus
SAM-XCVIII13
Cerberus
3
5
10
1.6
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,655
Damage
124,031
148,650
Taken
125,658
104,554
Mitigated
72,571
33,741
Healing
46,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,665
12,803
0
10,951
24,724
12,489
2,521
5,797
18,713
128,218
0
W
Baron Samedi
BaNgVAn09
Baron Samedi
20,789
2,829
2,332
9,140
25,481
24,960
661
6,226
19,123
88,398
0
L
Sun Wukong
BrokeRodWave
Sun Wukong
19,094
2,779
0
6,006
30,903
29,350
74
9,701
21,202
0
87,644
W
Heimdallr
COMAPOOL
Heimdallr
29,081
11,517
0
7,598
23,772
11,609
506
10,279
13,450
0
127,613
L
Hercules
ColossalMonee
Hercules
17,298
6,081
0
10,514
35,330
19,803
0
10,803
24,527
0
98,031
W
Izanami
JazzMuun
Izanami
30,092
20,223
0
8,473
23,975
10,794
9,330
4,459
18,894
0
172,588
L
Izanami
JusttJuliann
Izanami
10,876
5,950
238
6,088
26,897
11,189
850
8,533
18,361
0
79,949
W
Arachne
Mr Grimm956
Arachne
16,404
10,873
0
7,864
27,706
12,719
3,790
6,806
20,680
0
131,592
L
Cerberus
SAM-XCVIII13
Cerberus
7,996
551
1,389
7,132
33,688
35,336
236
13,159
20,529
50,651
0
L
25,391
3,521
349
2,025
21,832
8,876
0
6,406
15,426
97,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,632
Gold Earned
76,426
696
Minions Killed
835
0
Camps Cleared
0
2,549,792
Distance Traveled
2,613,512
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,951
550
149
5
0
554,300
5
W
Baron Samedi
14,704
507
122
4
0
458,616
3
L
Sun Wukong
11,289
389
142
5
0
529,697
5
W
Heimdallr
14,078
485
159
5
0
474,895
7
L
Hercules
12,816
442
148
5
0
491,782
4
W
Izanami
17,022
587
240
8
0
512,829
1
L
Izanami
10,650
367
131
5
0
593,585
3
W
Arachne
14,671
506
165
6
0
612,872
4
L
Cerberus
12,100
417
104
4
0
510,034
2
L
Zeus
13,777
475
171
6
0
424,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role