Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Gardarica
Geb
Level 157
God Stats
14W - 9L
1,793 SR
Queue Stats
501W - 504L
1,546 Elo+
Solo
Hun Batz
Hun Batz
GenuineFail
Hun Batz
Level 121
God Stats
13W - 17L
1,346 SR
Queue Stats
472W - 390L
1,477 Elo+
Party 3
Apollo
Apollo
slamjam0
Apollo
Level 125
God Stats
1W - 0L
1,314 SR
Queue Stats
38W - 37L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
xRGxthe-ownd
Nu Wa
Level 129
God Stats
2W - 2L
1,639 SR
Queue Stats
51W - 47L
1,463 Elo+
Party 2
Team Averages
Level 136
1,518 SR
1,490 Elo+

VS

Team Averages
Level 100
1,565 SR
1,544 Elo+
Scylla
Scylla
Escanor_NoRaion
Scylla
Level 107
God Stats
3W - 6L
1,438 SR
Queue Stats
149W - 173L
1,405 Elo+
Party 1
Bastet
Bastet
Harley_Quinn64_-
Bastet
Level 152
God Stats
1W - 5L
1,317 SR
Queue Stats
123W - 152L
1,407 Elo+
Party 1
Charybdis
Charybdis
LooneyMoon
Charybdis
Level 127
God Stats
2W - 1L
1,862 SR
Queue Stats
61W - 46L
1,582 Elo+
Party 4
Awilix
Awilix
PrimeIsva
Awilix
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
73W - 33L
1,769 Elo+
Solo
Freya
Freya
VegaVolpes
Freya
Level 87
God Stats
1W - 1L
1,509 SR
Queue Stats
65W - 46L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 3 / 13
12,161
811
17,332
15,295
9,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 5 / 17
11,495
766
9,034
25,827
27,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
GenuineFail
Hun Batz
17
3 / 5 / 13
11,003
734
22,584
14,965
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
slamjam0
Apollo
17
5 / 6 / 15
11,220
748
11,610
16,744
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 1 / 13
12,877
858
20,993
11,550
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
10,640
709
15,578
11,912
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 8 / 6
9,022
601
10,958
19,234
8,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LooneyMoon
Charybdis
16
5 / 7 / 6
9,690
646
17,079
17,697
8,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
PrimeIsva
Awilix
16
1 / 6 / 13
10,373
692
11,118
22,882
28,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
19
6 / 5 / 7
11,211
747
12,577
18,421
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
30
Kills
20
20
Deaths
30
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
13
5.17
L
5
4
9
2.38
W
3
5
17
2.3
W
Hun Batz
GenuineFail
Hun Batz
3
5
13
1.9
L
3
8
6
0.75
L
Charybdis
LooneyMoon
Charybdis
5
7
6
1.14
L
Awilix
PrimeIsva
Awilix
1
6
13
1.25
L
Freya
6
5
7
1.9
W
Apollo
slamjam0
Apollo
5
6
15
2.08
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,553
Damage
67,310
84,381
Taken
90,146
58,484
Mitigated
60,099
23,150
Healing
25,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,332
10,963
2,448
4,399
15,295
9,228
2,978
4,983
10,312
0
53,269
L
15,578
218
1,821
1,448
11,912
5,717
0
3,146
8,766
34,218
0
W
9,034
297
2,417
3,305
25,827
27,308
233
6,987
17,670
13,959
0
W
Hun Batz
GenuineFail
Hun Batz
22,584
3,542
1,666
1,558
14,965
7,668
222
6,712
8,253
0
37,178
L
10,958
641
1,583
2,883
19,234
8,979
0
5,689
13,545
0
24,296
L
Charybdis
LooneyMoon
Charybdis
17,079
9,130
2,505
2,059
17,697
8,048
0
5,753
11,944
0
43,218
L
Awilix
PrimeIsva
Awilix
11,118
2,617
1,166
3,863
22,882
28,410
0
8,204
14,678
0
18,395
L
Freya
12,577
2,949
1,854
6,305
18,421
8,945
0
7,235
11,186
31,764
0
W
Apollo
slamjam0
Apollo
11,610
5,174
813
2,320
16,744
8,376
1,367
5,730
11,014
0
28,826
W
20,993
6,283
1,478
2,746
11,550
5,904
2,480
3,743
7,807
36,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,756
Gold Earned
50,936
171
Minions Killed
163
0
Camps Cleared
0
1,401,140
Distance Traveled
1,292,326
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,161
811
60
4
0
286,017
0
L
Scylla
10,640
709
47
3
0
263,925
0
W
Geb
11,495
766
3
0
0
317,763
6
W
Hun Batz
11,003
734
41
3
0
238,412
3
L
Bastet
9,022
601
8
1
0
276,662
0
L
Charybdis
9,690
646
52
3
0
221,987
0
L
Awilix
10,373
692
8
1
0
256,188
1
L
Freya
11,211
747
48
3
0
273,564
0
W
Apollo
11,220
748
33
2
0
254,678
0
W
Nu Wa
12,877
858
34
2
0
304,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role