Player Matchup

Xing Tian
Xing Tian
ErisDean
Xing Tian
Level 126
God Stats
23W - 15L
1,663 SR
Queue Stats
455W - 378L
1,655 Elo+
Party 1
Ne Zha
Ne Zha
GEORGEwp
Ne Zha
Level 156
God Stats
17W - 8L
1,709 SR
Queue Stats
605W - 540L
1,674 Elo+
Party 1
Janus
Janus
xescodipesco2
Janus
Level 117
God Stats
2W - 3L
1,799 SR
Queue Stats
198W - 130L
1,689 Elo+
Party 1
Team Averages
Level 133
1,724 SR
1,673 Elo+

VS

Team Averages
Level 74
1,516 SR
1,517 Elo+
Cerberus
Cerberus
AdriiDxC
Cerberus
Level 63
God Stats
3W - 6L
1,563 SR
Queue Stats
56W - 56L
1,628 Elo+
Party 2
Baron Samedi
Baron Samedi
Imgaaiaf
Baron Samedi
Level 152
God Stats
2W - 3L
1,484 SR
Queue Stats
156W - 82L
1,761 Elo+
Solo
Nemesis
Nemesis
ItasukeSoD
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ErisDean
Xing Tian
14
3 / 1 / 8
10,631
818
7,549
14,004
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
GEORGEwp
Ne Zha
15
9 / 4 / 5
10,712
824
14,113
11,171
5,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 9
10,101
777
12,686
7,806
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdriiDxC
Cerberus
13
1 / 4 / 5
9,316
717
9,486
18,817
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Imgaaiaf
Baron Samedi
15
4 / 3 / 2
9,471
729
11,912
11,132
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ItasukeSoD
Nemesis
11
1 / 7 / 5
8,150
627
3,895
12,478
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
6
6
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AdriiDxC
Cerberus
1
4
5
0.88
W
Xing Tian
ErisDean
Xing Tian
3
1
8
7
W
Ne Zha
GEORGEwp
Ne Zha
9
4
5
2.88
L
Baron Samedi
Imgaaiaf
Baron Samedi
4
3
2
1.67
L
Nemesis
ItasukeSoD
Nemesis
1
7
5
0.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
25,293
32,981
Taken
42,427
23,927
Mitigated
23,514
4,037
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AdriiDxC
Cerberus
9,486
1,033
0
2,985
18,817
13,782
0
9,336
8,949
28,038
0
W
Xing Tian
ErisDean
Xing Tian
7,549
775
0
1,654
14,004
15,299
500
7,623
6,010
20,507
0
W
Ne Zha
GEORGEwp
Ne Zha
14,113
2,416
0
1,909
11,171
5,274
1,458
6,906
3,987
0
37,025
L
Baron Samedi
Imgaaiaf
Baron Samedi
11,912
1,584
1,998
3,945
11,132
5,197
0
5,217
5,665
49,012
0
L
Nemesis
ItasukeSoD
Nemesis
3,895
1,106
0
1,392
12,478
4,535
0
5,100
7,182
0
9,127
W
12,686
489
0
474
7,806
3,354
726
6,601
1,073
44,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
26,937
154
Minions Killed
161
7
Camps Cleared
5
803,125
Distance Traveled
634,715
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,316
717
57
4
3
239,664
0
W
Xing Tian
10,631
818
21
2
2
276,834
4
W
Ne Zha
10,712
824
29
2
1
255,267
3
L
Baron Samedi
9,471
729
88
7
2
208,773
4
L
Nemesis
8,150
627
16
1
0
186,278
4
W
Janus
10,101
777
104
8
4
271,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role