Player Matchup

Janus
Janus
Joozeef
Janus
Level 84
God Stats
0W - 2L
1,309 SR
Queue Stats
35W - 33L
1,455 Elo+
Solo
Awilix
Awilix
ape6996
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 147L
1,449 Elo+
Party 2
Achilles
Achilles
marcusdavid
Achilles
Level 103
God Stats
7W - 10L
1,498 SR
Queue Stats
127W - 142L
1,447 Elo+
Party 2
Team Averages
Level 78
1,436 SR
1,450 Elo+

VS

Team Averages
Level 71
1,630 SR
1,392 Elo+
Jormungandr
Jormungandr
I_Zagan_I
Jormungandr
Level 49
God Stats
2W - 3L
1,525 SR
Queue Stats
48W - 81L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
levelisse
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,361 Elo+
Solo
Discordia
Discordia
zoltanne
Discordia
Level 46
God Stats
2W - 1L
1,866 SR
Queue Stats
39W - 56L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Joozeef
Janus
14
2 / 5 / 3
9,924
662
7,918
10,019
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
ape6996
Awilix
14
2 / 8 / 2
9,246
616
6,803
14,831
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
marcusdavid
Achilles
13
2 / 6 / 1
9,380
625
7,452
19,200
14,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I_Zagan_I
Jormungandr
17
7 / 1 / 11
11,471
765
14,610
9,420
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
levelisse
Hun Batz
16
9 / 3 / 7
11,340
756
11,289
13,657
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
zoltanne
Discordia
16
3 / 2 / 15
10,737
716
12,442
11,328
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
19
19
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
I_Zagan_I
Jormungandr
7
1
11
12.5
L
Janus
Joozeef
Janus
2
5
3
0.7
L
Awilix
ape6996
Awilix
2
8
2
0.38
W
Hun Batz
levelisse
Hun Batz
9
3
7
4.17
L
Achilles
marcusdavid
Achilles
2
6
1
0.42
W
Discordia
zoltanne
Discordia
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
38,341
44,050
Taken
34,405
23,744
Mitigated
15,615
5,001
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
I_Zagan_I
Jormungandr
14,610
5,063
0
749
9,420
5,637
1,825
3,011
6,166
42,879
0
L
Janus
Joozeef
Janus
7,918
403
0
1,177
10,019
3,629
0
6,978
2,763
37,225
0
L
Awilix
ape6996
Awilix
6,803
1,834
0
500
14,831
5,790
0
9,993
4,330
0
17,795
W
Hun Batz
levelisse
Hun Batz
11,289
4,471
0
1,470
13,657
5,802
0
1,933
11,526
0
37,150
L
Achilles
marcusdavid
Achilles
7,452
1,495
0
3,324
19,200
14,325
0
9,028
9,656
0
23,343
W
Discordia
zoltanne
Discordia
12,442
886
0
3,862
11,328
4,176
841
2,564
8,487
33,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
33,548
137
Minions Killed
167
5
Camps Cleared
7
786,268
Distance Traveled
809,619
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,471
765
67
4
2
270,494
2
L
Janus
9,924
662
82
5
0
246,219
1
L
Awilix
9,246
616
33
2
4
264,192
0
W
Hun Batz
11,340
756
46
3
4
268,323
3
L
Achilles
9,380
625
22
1
1
275,857
4
W
Discordia
10,737
716
54
4
1
270,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role