Player Matchup

Aphrodite
Aphrodite
Dastonder
Aphrodite
Level 158
God Stats
0W - 1L
1,714 SR
Queue Stats
192W - 117L
1,673 Elo+
Party 2
Hercules
Hercules
Kuragin
Hercules
Level 143
God Stats
1W - 2L
1,412 SR
Queue Stats
39W - 28L
1,693 Elo+
Solo
Ravana
Ravana
Nevariantt
Ravana
Level 85
God Stats
10W - 3L
1,702 SR
Queue Stats
93W - 65L
1,671 Elo+
Party 2
Chronos
Chronos
ВоровкаЛoжек
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 72L
1,636 Elo+
Party 2
Cabrakan
Cabrakan
ПодписчикИвангея
Cabrakan
Level 145
God Stats
0W - 1L
1,699 SR
Queue Stats
154W - 97L
1,707 Elo+
Party 2
Team Averages
Level 128
1,605 SR
1,676 Elo+

VS

Team Averages
Level 135
1,638 SR
1,619 Elo+
Da Ji
Da Ji
Bovarism
Da Ji
Level 141
God Stats
2W - 0L
1,678 SR
Queue Stats
51W - 39L
1,597 Elo+
Solo
Zeus
Zeus
LauraFox
Zeus
Level 57
God Stats
6W - 1L
1,652 SR
Queue Stats
98W - 106L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
LemonadeFam
Gilgamesh
Level 160
God Stats
3W - 1L
1,866 SR
Queue Stats
223W - 147L
1,613 Elo+
Party 1
Osiris
Osiris
Rojuul
Osiris
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 77L
1,737 Elo+
Party 1
Freya
Freya
SuccodactyI
Freya
Level 157
God Stats
7W - 2L
1,492 SR
Queue Stats
89W - 61L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dastonder
Aphrodite
18
1 / 6 / 5
11,159
656
18,517
24,089
22,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kuragin
Hercules
17
1 / 4 / 2
10,626
625
5,475
17,186
16,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Nevariantt
Ravana
18
3 / 7 / 3
11,327
666
18,459
28,026
16,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 3
10,497
617
10,208
19,614
10,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 9 / 5
10,558
621
16,397
39,804
61,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bovarism
Da Ji
19
6 / 3 / 13
12,737
749
23,394
18,743
10,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
20
5 / 2 / 10
12,909
759
16,980
13,503
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
LemonadeFam
Gilgamesh
20
9 / 0 / 14
14,774
869
25,567
27,525
33,794
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Rojuul
Osiris
19
2 / 2 / 21
12,095
711
18,487
22,445
34,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 0 / 14
13,949
821
27,105
15,200
9,145
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
7
Kills
30
30
Deaths
7
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bovarism
Da Ji
6
3
13
4.17
L
Aphrodite
Dastonder
Aphrodite
1
6
5
0.58
L
Hercules
Kuragin
Hercules
1
4
2
0.5
W
Zeus
5
2
10
5
W
Gilgamesh
LemonadeFam
Gilgamesh
9
0
14
16
L
Ravana
Nevariantt
Ravana
3
7
3
0.64
W
Osiris
Rojuul
Osiris
2
2
21
6.25
W
8
0
14
15
L
1
4
3
0.63
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,056
Damage
111,533
128,719
Taken
97,416
128,447
Mitigated
94,306
33,942
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bovarism
Da Ji
23,394
6,625
0
398
18,743
10,560
0
8,052
10,691
0
46,162
L
Aphrodite
Dastonder
Aphrodite
18,517
1,435
12,500
10,343
24,089
22,628
0
9,058
14,659
52,969
0
L
Hercules
Kuragin
Hercules
5,475
1,208
0
4,892
17,186
16,987
0
5,476
11,383
0
21,215
W
Zeus
16,980
2,948
0
2,245
13,503
6,009
1,776
5,485
8,018
70,411
0
W
Gilgamesh
LemonadeFam
Gilgamesh
25,567
7,486
2,709
3,683
27,525
33,794
771
12,011
15,514
2,808
45,710
L
Ravana
Nevariantt
Ravana
18,459
4,818
0
2,940
28,026
16,527
0
7,912
19,947
0
40,296
W
Osiris
Rojuul
Osiris
18,487
4,425
0
4,305
22,445
34,798
1,786
10,216
12,015
0
34,098
W
27,105
8,305
0
6,866
15,200
9,145
5,604
9,358
5,842
74,504
0
L
10,208
2,866
0
1,089
19,614
10,612
0
4,442
15,029
53,042
0
L
16,397
1,759
0
2,178
39,804
61,693
0
17,800
21,486
32,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
66,464
253
Minions Killed
325
0
Camps Cleared
0
1,524,122
Distance Traveled
1,915,135
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,737
749
40
2
0
332,987
2
L
Aphrodite
11,159
656
85
5
0
340,989
3
L
Hercules
10,626
625
43
3
0
228,219
1
W
Zeus
12,909
759
105
6
0
348,884
0
W
Gilgamesh
14,774
869
46
3
0
446,083
2
L
Ravana
11,327
666
39
2
0
329,358
4
W
Osiris
12,095
711
20
1
0
390,452
0
W
Freya
13,949
821
114
7
0
396,729
3
L
Chronos
10,497
617
56
3
0
318,570
0
L
Cabrakan
10,558
621
30
2
0
306,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role