Player Matchup

Jing Wei
Jing Wei
BALD BURTON
Jing Wei
Level 126
God Stats
0W - 2L
1,239 SR
Queue Stats
75W - 74L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
MODzzzzz23
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,271 Elo+
Party 2
Freya
Freya
Shepherd BETR
Freya
Level 108
God Stats
4W - 4L
1,424 SR
Queue Stats
101W - 76L
1,502 Elo+
Party 2
Team Averages
Level 80
1,388 SR
1,422 Elo+

VS

Team Averages
Level 112
1,411 SR
1,427 Elo+
Artemis
Artemis
DouweWaal
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,316 Elo+
Party 1
Scylla
Scylla
Imperius GG
Scylla
Level 118
God Stats
48W - 65L
1,435 SR
Queue Stats
713W - 886L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
KetaNieko
Kuzenbo
Level 119
God Stats
1W - 0L
1,298 SR
Queue Stats
55W - 50L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BALD BURTON
Jing Wei
16
2 / 5 / 3
12,022
572
17,018
21,900
10,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MODzzzzz23
Guan Yu
18
0 / 2 / 2
13,180
628
7,822
28,309
44,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 2
12,325
587
23,513
26,035
13,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DouweWaal
Artemis
19
6 / 3 / 5
13,725
654
25,537
17,567
9,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
20
6 / 1 / 6
14,773
703
21,846
13,838
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KetaNieko
Kuzenbo
18
1 / 1 / 12
14,113
672
18,591
23,822
46,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
13
13
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BALD BURTON
Jing Wei
2
5
3
0.7
W
Artemis
DouweWaal
Artemis
6
3
5
2.83
W
Scylla
6
1
6
9
W
Kuzenbo
KetaNieko
Kuzenbo
1
1
12
7
L
Guan Yu
MODzzzzz23
Guan Yu
0
2
2
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,353
Damage
65,974
76,244
Taken
55,227
67,906
Mitigated
64,414
29,283
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BALD BURTON
Jing Wei
17,018
12,582
0
7,512
21,900
10,552
40
12,704
9,196
0
63,421
W
Artemis
DouweWaal
Artemis
25,537
9,699
0
1,279
17,567
9,989
1,067
7,791
9,776
0
56,945
W
Scylla
21,846
821
0
4,845
13,838
8,124
894
8,757
5,081
98,797
0
W
Kuzenbo
KetaNieko
Kuzenbo
18,591
5,707
641
3,631
23,822
46,301
184
7,286
16,536
32,811
0
L
Guan Yu
MODzzzzz23
Guan Yu
7,822
1,365
2,883
7,683
28,309
44,160
0
12,302
16,007
0
31,746
L
23,513
6,134
0
11,205
26,035
13,194
0
16,255
9,780
64,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
42,611
235
Minions Killed
242
9
Camps Cleared
9
1,058,995
Distance Traveled
1,121,139
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,022
572
106
5
1
347,136
3
W
Artemis
13,725
654
59
3
3
329,684
1
W
Scylla
14,773
703
169
8
6
377,700
1
W
Kuzenbo
14,113
672
14
1
0
413,755
1
L
Guan Yu
13,180
628
46
2
0
396,370
0
L
Freya
12,325
587
83
4
8
315,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role